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ZO_FishFillet_Shared . Initialize ( self , slotContainer : GetNamedChild ( "FilletSlot" ) , slotContainer : GetNamedChild ( "FilletLabel" ) , owner )
-- Connect fillet spinner to crafting process
end
end
end
end
function ZO_FishFillet_Keyboard : SetCraftingType ( craftingType , oldCraftingType , isCraftingTypeDifferent )
if isCraftingTypeDifferent then
end
end
end
end
end
else
end
end
local shouldEnableSpinner = true
local NO_OVERRIDE = nil
local maxIterations = zo_min ( zo_floor ( self . inventory : GetStackCount ( bagId , slotIndex ) ) , MAX_ITERATIONS_PER_DECONSTRUCTION )
shouldEnableSpinner = false
else
end
shouldEnableSpinner = false
end
end
end
end
end
end
end
self : CreateNewTabFilterData ( PROVISIONER_SPECIAL_INGREDIENT_TYPE_FILLET , GetString ( "SI_ITEMTYPE" , ITEMTYPE_FISH ) , "EsoUI/Art/Crafting/provisioner_indexIcon_fish_up.dds" , "EsoUI/Art/Crafting/provisioner_indexIcon_fish_down.dds" , "EsoUI/Art/Crafting/provisioner_indexIcon_fish_over.dds" , "EsoUI/Art/Crafting/provisioner_indexIcon_fish_disabled.dds" ) ,
}
local columnData =
{
statusSortOrder = true ,
traitInformationSortOrder = true ,
sellInformationSortOrder = true ,
}
self . sortHeaders : SelectHeaderByKey ( self . sortKey , ZO_SortHeaderGroup . SUPPRESS_CALLBACKS , not ZO_SortHeaderGroup . FORCE_RESELECT , self . sortOrder )
end
end
end
ZO_ScrollList_AddDataType ( self . list , self : GetScrollDataType ( ) , "ZO_CraftingInventoryComponentRow" , 52 , RowSetup , nil , nil , ZO_InventorySlot_OnPoolReset )
end
return ZO_CraftingInventory . IsLocked ( self , bagId , slotIndex ) or self . owner : IsSlotted ( bagId , slotIndex ) or IsItemPlayerLocked ( bagId , slotIndex )
end
self : SetNoItemLabelText ( GetString ( "SI_PROVISIONERSPECIALINGREDIENTTYPE_EXTRACTNONE" , self . filterType ) )
end
end
local validItems
local NO_FILTER_FUNCTION = nil
validItems = self : EnumerateInventorySlotsAndAddToScrollData ( ZO_FishFillet_Shared_IsFilletableItem , NO_FILTER_FUNCTION , self . filterType , data )
end
end
end
end |