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end
end
do
local g_extractPool
if not g_extractPool then
local extractionBurst = ZO_ObjectPool_CreateNamedControl ( "ZO_CraftingEnchantExtractionBurst_Gamepad" , "ZO_CraftingEnchantExtractionBurst" , objectPool , GuiRoot )
local burstAnimation = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "CraftingEnchantExtractionBurstAnimation_Gamepad" )
extractionBurst . animation = burstAnimation
-- burst fade in
-- burst fade out
-- burst rotations
burstAnimation : GetAnimation ( 8 ) : SetHandler ( "OnStop" , function ( ) g_extractPool : ReleaseObject ( extractionBurst . key ) burstAnimation : Stop ( ) end )
return extractionBurst
end
end
extractionBurst . key = key
return extractionBurst
end
end
end
end |