- publicallingames/tooltip/itemtooltips.lua:537 --
setSection:AddLine(zo_strformat(SI_ITEM_FORMAT_STR_PERFECTED_SET_NAME, setName, totalEquipped, maxEquipped, numPerfectedEquipped), self:GetStyle("bodyHeader"))
- publicallingames/tooltip/itemtooltips.lua:539 --
setSection:AddLine(zo_strformat(SI_ITEM_FORMAT_STR_SET_NAME, setName, totalEquipped, maxEquipped), self:GetStyle("bodyHeader"))
- publicallingames/tooltip/itemtooltips.lua:545 --
setSection:AddLine(bonusDescription, self:GetStyle("activeBonus"), self:GetStyle("bodyDescription"))
- publicallingames/tooltip/itemtooltips.lua:547 --
setSection:AddLine(bonusDescription, self:GetStyle("inactiveBonus"), self:GetStyle("bodyDescription"))
- publicallingames/tooltip/itemtooltips.lua:571 --
setSection:AddLine(zo_strformat(SI_ITEM_FORMAT_STR_PERFECTED_SET_NAME, setName, totalEquipped, maxEquipped, numPerfectedEquipped), self:GetStyle("bodyHeader"))
- publicallingames/tooltip/itemtooltips.lua:573 --
setSection:AddLine(zo_strformat(SI_ITEM_FORMAT_STR_SET_NAME, setName, totalEquipped, maxEquipped), self:GetStyle("bodyHeader"))
- publicallingames/tooltip/itemtooltips.lua:579 --
setSection:AddLine(bonusDescription, self:GetStyle("activeBonus"), self:GetStyle("bodyDescription"))
- publicallingames/tooltip/itemtooltips.lua:581 --
setSection:AddLine(bonusDescription, self:GetStyle("inactiveBonus"), self:GetStyle("bodyDescription"))