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return object
end
local keybindLabelText = string . format ( "%s %s" , ZO_Keybindings_GenerateIconKeyMarkup ( KEY_GAMEPAD_BUTTON_2 ) , zo_strformat ( SI_GAMEPAD_BACK_OPTION ) )
end
self . benefitLinePool = ZO_ControlPool : New ( "ZO_GamepadMembershipInfoDialog_BenefitLine" , dialog . scrollChild )
end
end
{
gamepadInfo =
{
dialogType = GAMEPAD_DIALOGS . CUSTOM ,
} ,
title =
{
} ,
{
} ,
buttons =
{
{
--Ethereal binds show no text, the name field is used to help identify the keybind when debugging. This text does not have to be localized.
ethereal = true ,
end ,
} ,
}
}
end
dialog . headerData . titleTextAlignment = TEXT_ALIGN_CENTER
local controlToAnchorTo = dialog . scrollChild
for i = 1 , numLines do
if i == 1 then
else
end
controlToAnchorTo = benefitLine
end
end
end
end
--
--[[ XML Handlers ]] --
--
end |