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if channelInfo . channelLinkable then
end
end
if isCustomerServiceAccount then
return "|t16:16:EsoUI/Art/ChatWindow/csIcon.dds|t"
end
return ""
end
end
end
-- message formatting events can be keyed off of anything, including strings, but numbers will be assumed to be EVENT_MANAGER events and will automatically be registered.
local BUILTIN_MESSAGE_FORMATTERS = {
[ EVENT_CHAT_MESSAGE_CHANNEL ] = function ( messageType , fromName , text , isFromCustomerService , fromDisplayName )
local channelInfo = ChannelInfo [ messageType ]
local userFacingName
--We have a character name and a display name, so follow the setting
else
--We either have two display names, or we weren't given a guaranteed display name, so just use the default fromName
userFacingName = fromName
end
local fromLink = channelInfo . playerLinkable and ZO_LinkHandler_CreatePlayerLink ( userFacingName ) or userFacingName
if channelInfo . formatMessage then
end
-- Channels with links will not have CS messages
local formattedText
if channelLink then
else
if channelInfo . supportCSIcon then
formattedText = string . format ( GetString ( channelInfo . format ) , GetCustomerServiceIcon ( isFromCustomerService ) , fromLink , text )
else
end
end
end
end ,
[ EVENT_BROADCAST ] = function ( message )
return string . format ( GetString ( SI_CHAT_MESSAGE_SYSTEM ) , GetString ( "SI_CHATCHANNELCATEGORIES" , CHAT_CATEGORY_SYSTEM ) , message )
end ,
[ EVENT_FRIEND_PLAYER_STATUS_CHANGED ] = function ( displayName , characterName , oldStatus , newStatus )
local wasOnline = oldStatus ~= PLAYER_STATUS_OFFLINE
local isOnline = newStatus ~= PLAYER_STATUS_OFFLINE
if wasOnline ~= isOnline then
if isOnline then
if characterName ~= "" then
else
end
else
if characterName ~= "" then
text = zo_strformat ( SI_FRIENDS_LIST_FRIEND_CHARACTER_LOGGED_OFF , displayNameLink , characterNameLink )
else
end
end
end
end ,
[ EVENT_IGNORE_ADDED ] = function ( displayName )
end ,
[ EVENT_IGNORE_REMOVED ] = function ( displayName )
end ,
[ EVENT_GROUP_TYPE_CHANGED ] = function ( largeGroup )
if largeGroup then
else
end
end ,
[ EVENT_GROUP_INVITE_RESPONSE ] = function ( characterName , response , displayName )
-- Only one name will be sent here, so use that and do not use special formatting since this appears in chat
local nameToDisplay
if characterName ~= "" then
else
end
local alertMessage = nameToDisplay ~= "" and zo_strformat ( GetString ( "SI_GROUPINVITERESPONSE" , response ) , nameToDisplay ) or GetString ( SI_PLAYER_BUSY )
return alertMessage , nil , displayName
end
end ,
end
end ,
[ EVENT_TRIAL_FEATURE_RESTRICTED ] = function ( restrictionType )
end
end ,
[ EVENT_GROUP_MEMBER_LEFT ] = function ( characterName , reason , isLocalPlayer , isLeader , displayName , actionRequiredVote )
if reason == GROUP_LEAVE_REASON_KICKED and isLocalPlayer and actionRequiredVote then
end
end ,
[ EVENT_BATTLEGROUND_INACTIVITY_WARNING ] = function ( )
end ,
[ "AddSystemMessage" ] = function ( messageText )
-- system messages will already be formatted by the time they get here
return messageText
end ,
}
-----------------
-- Chat Router --
-----------------
--[[
The chat router's job is to format chat events and route them to the multiple chat subsystems that exist.
All methods should be safely callable without checking if the chat system is available or not
]] --
return object
end
return
end
end
end
end
-- FlashTaskbarWindow is a private function: to keep it from tainting the normal event handler we'll register for it seperately
if chatChannel == CHAT_CHANNEL_WHISPER then
local NUM_FLASHES_BEFORE_SOLID = 7
end
end
EVENT_MANAGER : RegisterForEvent ( "ChatRouterNotification" , EVENT_CHAT_MESSAGE_CHANNEL , OnChatMessageChannel )
end
end
do
end
return
end
local eventCode = eventKey
end
end
end
do
local MultiLevelEventToCategoryMappings , SimpleEventToCategoryMappings = ZO_ChatSystem_GetEventCategoryMappings ( )
return
end
local eventCategory = nil
if SimpleEventToCategoryMappings [ eventKey ] then
eventCategory = SimpleEventToCategoryMappings [ eventKey ]
elseif MultiLevelEventToCategoryMappings [ eventKey ] then
eventCategory = MultiLevelEventToCategoryMappings [ eventKey ] [ messageType ]
end
if formattedEventText then
if targetChannel then
end
self : FireCallbacks ( "FormattedChatMessage" , formattedEventText , eventCategory , targetChannel , fromDisplayName , rawMessageText )
end
end
end
end
end
end
end
end
end
--- Global functions ---
end
end |