- ingame/housingeditor/furnitureclasses_shared.lua:395 --
zo_distance3D(worldX, worldY, worldZ, playerWorldX, playerWorldY, playerWorldZ)
- ingame/housingeditor/furnitureclasses_shared.lua:619 --
zo_distance3D(worldX, worldY, worldZ, playerWorldX, playerWorldY, playerWorldZ)
- ingame/housingeditor/housingeditorhud.lua:996 --
zo_distance3D(self.focusInitialX, self.focusInitialY, self.focusInitialZ, x, y, z)
- ingame/housingeditor/housingeditorhud.lua:1117 --
zo_distance3D(cameraX, cameraY, cameraZ, worldX, worldY, worldZ)