- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:131 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.categoryList.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:176 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.subcategoryList.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, function()
self:ShowCategoryList()
end)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:864 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, ShowSubcategoriesOnBack)
- ingame/antiquities/gamepad/antiquitylore_gamepad.lua:56 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, OnClickCallback)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:617 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.collectionKeybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, OnCollectionListBack )
- ingame/contacts/gamepad/sociallist_gamepad.lua:93 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(keybindDescriptor, GAME_NAVIGATION_TYPE_BUTTON, self:GetBackKeybindCallback())
- ingame/guild/gamepad/guildheraldry_gamepad.lua:387 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.colorKeybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, function()
-- We need to call this to store the current selections as we will draw from this source to refresh the grid information
ZO_GuildHeraldryManager_Shared.SetSelectedHeraldryIndices(self)
self.colorGridList:Deactivate()
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.colorKeybindStripDescriptor)
self.categoryList:Activate()
KEYBIND_STRIP:AddKeybindButtonGroup(self.categoryKeybindStripDescriptor)
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:403 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.styleCategoryKeybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, function()
self:SetDirectionalInputEnabled(false)
self:SelectFocusArea(nil)
self.categoryList:Activate()
KEYBIND_STRIP:AddKeybindButtonGroup(self.categoryKeybindStripDescriptor)
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:430 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.styleKeybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, function()
ZO_GuildHeraldryManager_Shared.SetSelectedHeraldryIndices(self) -- This makes sure that the viewCategory is correct for crestData so that icons don't appear as missing or incorrect in the category list
self:ActivateFocusArea(self.styleCategoryArea)
end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:275 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.logKeybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, function() self:SelectCategoryList() end)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:571 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(keybindDescriptor, GAME_NAVIGATION_TYPE_BUTTON, self:GetBackKeybindCallback())
- ingame/housingeditor/gamepad/housingpathsettings_gamepad.lua:88 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, OnClickCallback)
- ingame/leaderboards/gamepad/leaderboardlist_gamepad.lua:84 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(keybindDescriptor, GAME_NAVIGATION_TYPE_BUTTON, self:GetBackKeybindCallback())
- ingame/playeremote/gamepad/playeremote_gamepad.lua:512 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.categoryKeybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:ChangeCurrentMode(MODE_CATEGORY_SELECTION) end)
- ingame/tradinghouse/gamepad/tradinghousenamesearchautocomplete_gamepad.lua:41 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, LeaveNameSearchAutoComplete)
- ingame/tradinghouse/gamepad/tradinghousesearchhistory_gamepad.lua:61 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, LeaveSearchHistory)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:316 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.previewKeybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, LeavePreviewScene)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:351 --
ZO_Gamepad_AddBackNavigationKeybindDescriptorsWithSound(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, self:GetBackKeybindCallback())