- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:6 --
panelBuilder:AddSetting({
controlName = "Options_Camera_Smoothing",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_SMOOTHING,
header = SI_CAMERA_OPTIONS_GLOBAL,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:13 --
panelBuilder:AddSetting({
controlName = "Options_Camera_InvertY",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_INVERT_Y,
header = SI_CAMERA_OPTIONS_GLOBAL,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:20 --
panelBuilder:AddSetting({
controlName = "Options_Camera_FOVChangesAllowed",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_FOV_CHANGES_ALLOWED,
header = SI_CAMERA_OPTIONS_GLOBAL,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:27 --
panelBuilder:AddSetting({
controlName = "Options_Camera_AssassinationCamera",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_ASSASSINATION_CAMERA,
header = SI_CAMERA_OPTIONS_GLOBAL,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:34 --
panelBuilder:AddSetting({
controlName = "Options_Camera_ScreenShake",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_SCREEN_SHAKE,
header = SI_CAMERA_OPTIONS_GLOBAL,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:44 --
panelBuilder:AddSetting({
controlName = "Options_Camera_CameraSensitivityFirstPerson",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_SENSITIVITY_FIRST_PERSON,
header = SI_CAMERA_OPTIONS_FIRST_PERSON,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:51 --
panelBuilder:AddSetting({
controlName = "Options_Camera_FirstPersonFieldOfView",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_FIRST_PERSON_FIELD_OF_VIEW,
header = SI_CAMERA_OPTIONS_FIRST_PERSON,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:58 --
panelBuilder:AddSetting({
controlName = "Options_Camera_FirstPersonHeadBob",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_FIRST_PERSON_HEAD_BOB,
header = SI_CAMERA_OPTIONS_FIRST_PERSON,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:68 --
panelBuilder:AddSetting({
controlName = "Options_Camera_CameraSensitivityThirdPerson",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_SENSITIVITY_THIRD_PERSON,
header = SI_CAMERA_OPTIONS_THIRD_PERSON,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:75 --
panelBuilder:AddSetting({
controlName = "Options_Camera_ThirdPersonFieldOfView",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_THIRD_PERSON_FIELD_OF_VIEW,
header = SI_CAMERA_OPTIONS_THIRD_PERSON,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:82 --
panelBuilder:AddSetting({
controlName = "Options_Camera_ThirdPersonHorizontalPositionMutliplier",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_THIRD_PERSON_HORIZONTAL_POSITION_MULTIPLIER,
header = SI_CAMERA_OPTIONS_THIRD_PERSON,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:89 --
panelBuilder:AddSetting({
controlName = "Options_Camera_ThirdPersonHorizontalOffset",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_THIRD_PERSON_HORIZONTAL_OFFSET,
header = SI_CAMERA_OPTIONS_THIRD_PERSON,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:96 --
panelBuilder:AddSetting({
controlName = "Options_Camera_ThirdPersonVerticalOffset",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_THIRD_PERSON_VERTICAL_OFFSET,
header = SI_CAMERA_OPTIONS_THIRD_PERSON,
})
- ingame/optionspanels/keyboard/optionspanel_camera_keyboard.lua:103 --
panelBuilder:AddSetting({
controlName = "Options_Camera_SiegeWeaponry",
settingType = SETTING_TYPE_CAMERA,
settingId = CAMERA_SETTING_THIRD_PERSON_SIEGE_WEAPONRY,
header = SI_CAMERA_OPTIONS_THIRD_PERSON,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:6 --
panelBuilder:AddSetting({
controlName = "Options_Combat_ShowActionBar",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_ACTION_BAR,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:13 --
panelBuilder:AddSetting({
controlName = "Options_Combat_ShowResourceBars",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_RESOURCE_BARS,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:20 --
panelBuilder:AddSetting({
controlName = "Options_Combat_ResourceNumbers",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_RESOURCE_NUMBERS,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:27 --
panelBuilder:AddSetting({
controlName = "Options_Combat_ActiveCombatTips",
settingType = SETTING_TYPE_ACTIVE_COMBAT_TIP,
settingId = 0, -- TODO: make an enum for this, or merge it with another setting type
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:34 --
panelBuilder:AddSetting({
controlName = "Options_Combat_UltimateNumber",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_ULTIMATE_NUMBER,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:44 --
panelBuilder:AddSetting({
controlName = "Options_Combat_EncounterLogAppearAnonymous",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_ENCOUNTER_LOG_APPEAR_ANONYMOUS,
header = SI_INTERFACE_OPTIONS_ENCOUNTER_LOG,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:54 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCROLLING_COMBAT_TEXT_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:62 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:69 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingDamageEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_DAMAGE_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:77 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingDoTEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_DOT_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:85 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingHealingEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_HEALING_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:93 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingHoTEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_HOT_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:101 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingStatusEffectsEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_STATUS_EFFECTS_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:109 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingPetDamageEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_PET_DAMAGE_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:117 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingPetDoTEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_PET_DOT_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:125 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingPetHealingEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_PET_HEALING_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:133 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTOutgoingPetHoTEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_OUTGOING_PET_HOT_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:142 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTIncomingEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_INCOMING_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:149 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTIncomingDamageEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_INCOMING_DAMAGE_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:157 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTIncomingDoTEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_INCOMING_DOT_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:165 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTIncomingHealingEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_INCOMING_HEALING_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:173 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTIncomingHoTEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_INCOMING_HOT_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:181 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTIncomingStatusEffectsEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_INCOMING_STATUS_EFFECTS_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:189 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTIncomingPetDamageEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_INCOMING_PET_DAMAGE_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:197 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTIncomingPetDoTEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_INCOMING_PET_DOT_ENABLED,
header = SI_INTERFACE_OPTIONS_SCT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:205 --
panelBuilder:AddSetting({
controlName = "Options_Combat_SCTShowOverHeal",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_SCT_SHOW_OVER_HEAL,
header = SI_INTERFACE_OPTIONS_SCT,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:216 --
panelBuilder:AddSetting({
controlName = "Options_Combat_Buffs_AllEnabled",
settingType = SETTING_TYPE_BUFFS,
settingId = BUFFS_SETTING_ALL_ENABLED,
header = SI_BUFFS_OPTIONS_SECTION_TITLE,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:223 --
panelBuilder:AddSetting({
controlName = "Options_Combat_Buffs_SelfBuffs",
settingType = SETTING_TYPE_BUFFS,
settingId = BUFFS_SETTING_BUFFS_ENABLED_FOR_SELF,
header = SI_BUFFS_OPTIONS_SECTION_TITLE,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:231 --
panelBuilder:AddSetting({
controlName = "Options_Combat_Buffs_SelfDebuffs",
settingType = SETTING_TYPE_BUFFS,
settingId = BUFFS_SETTING_DEBUFFS_ENABLED_FOR_SELF,
header = SI_BUFFS_OPTIONS_SECTION_TITLE,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:239 --
panelBuilder:AddSetting({
controlName = "Options_Combat_Buffs_TargetDebuffs",
settingType = SETTING_TYPE_BUFFS,
settingId = BUFFS_SETTING_DEBUFFS_ENABLED_FOR_TARGET,
header = SI_BUFFS_OPTIONS_SECTION_TITLE,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:247 --
panelBuilder:AddSetting({
controlName = "Option_Combat_Buffs_Debuffs_Enabled_For_Target_From_Others",
settingType = SETTING_TYPE_BUFFS,
settingId = BUFFS_SETTING_DEBUFFS_ENABLED_FOR_TARGET_FROM_OTHERS,
header = SI_BUFFS_OPTIONS_SECTION_TITLE,
indentLevel = 2,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:255 --
panelBuilder:AddSetting({
controlName = "Options_Combat_Buffs_LongEffects",
settingType = SETTING_TYPE_BUFFS,
settingId = BUFFS_SETTING_LONG_EFFECTS,
header = SI_BUFFS_OPTIONS_SECTION_TITLE,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_combat_keyboard.lua:263 --
panelBuilder:AddSetting({
controlName = "Options_Combat_Buffs_PermanentEffects",
settingType = SETTING_TYPE_BUFFS,
settingId = BUFFS_SETTING_PERMANENT_EFFECTS,
header = SI_BUFFS_OPTIONS_SECTION_TITLE,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:6 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_FootInverseKinematics",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_FOOT_INVERSE_KINEMATICS,
header = SI_GAMEPLAY_OPTIONS_GENERAL,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:16 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_MonsterTells",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_MONSTER_TELLS_ENABLED,
header = SI_AUDIO_OPTIONS_COMBAT,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:23 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_MonsterTellsColorSwapEnabled",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_MONSTER_TELLS_COLOR_SWAP_ENABLED,
header = SI_AUDIO_OPTIONS_COMBAT,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:30 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_MonsterTellsFriendlyColor",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_MONSTER_TELLS_FRIENDLY_COLOR,
header = SI_AUDIO_OPTIONS_COMBAT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:38 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_MonsterTellsFriendlyBrightness",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_MONSTER_TELLS_FRIENDLY_BRIGHTNESS,
header = SI_AUDIO_OPTIONS_COMBAT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:46 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_MonsterTellsFriendlyTest",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_MONSTER_TELLS_FRIENDLY_TEST,
header = SI_AUDIO_OPTIONS_COMBAT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:54 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_MonsterTellsEnemyColor",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_MONSTER_TELLS_ENEMY_COLOR,
header = SI_AUDIO_OPTIONS_COMBAT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:62 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_MonsterTellsEnemyBrightness",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_MONSTER_TELLS_ENEMY_BRIGHTNESS,
header = SI_AUDIO_OPTIONS_COMBAT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:70 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_MonsterTellsEnemyTest",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_MONSTER_TELLS_ENEMY_TEST,
header = SI_AUDIO_OPTIONS_COMBAT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:78 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_DodgeDoubleTap",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_ROLL_DODGE_DOUBLE_TAP,
header = SI_AUDIO_OPTIONS_COMBAT,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:85 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_RollDodgeTime",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_ROLL_DODGE_WINDOW,
header = SI_AUDIO_OPTIONS_COMBAT,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:93 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_ClampGroundTarget",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_CLAMP_GROUND_TARGET_ENABLED,
header = SI_AUDIO_OPTIONS_COMBAT,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:100 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_PreventAttackingInnocents",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_PREVENT_ATTACKING_INNOCENTS,
header = SI_AUDIO_OPTIONS_COMBAT,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:107 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_QuickCastGroundAbilities",
settingType = SETTING_TYPE_COMBAT,
settingId = COMBAT_SETTING_QUICK_CAST_GROUND_ABILITIES,
header = SI_AUDIO_OPTIONS_COMBAT,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:118 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_InputPreferredMode",
settingType = SETTING_TYPE_GAMEPAD,
settingId = GAMEPAD_SETTING_INPUT_PREFERRED_MODE,
header = SI_GAMEPAD_SECTION_HEADER,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:128 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_UseAoeLoot",
settingType = SETTING_TYPE_LOOT,
settingId = LOOT_SETTING_AOE_LOOT,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:135 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_UseAutoLoot",
settingType = SETTING_TYPE_LOOT,
settingId = LOOT_SETTING_AUTO_LOOT,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:142 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_UseAutoLoot_Stolen",
settingType = SETTING_TYPE_LOOT,
settingId = LOOT_SETTING_AUTO_LOOT_STOLEN,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:150 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_PreventStealingPlaced",
settingType = SETTING_TYPE_LOOT,
settingId = LOOT_SETTING_PREVENT_STEALING_PLACED,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:157 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_AutoAddToCraftBag",
settingType = SETTING_TYPE_LOOT,
settingId = LOOT_SETTING_AUTO_ADD_TO_CRAFT_BAG,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:164 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_LootHistory",
settingType = SETTING_TYPE_LOOT,
settingId = LOOT_SETTING_LOOT_HISTORY,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:172 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_HidePolymorphHelm",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_HIDE_POLYMORPH_HELM,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:179 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_HideMountStaminaUpgrade",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_HIDE_MOUNT_STAMINA_UPGRADE,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:186 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_HideMountSpeedUpgrade",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_HIDE_MOUNT_SPEED_UPGRADE,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:193 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_HideMountInventoryUpgrade",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_HIDE_MOUNT_INVENTORY_UPGRADE,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:200 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_DefaultSoulGem",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_DEFAULT_SOUL_GEM,
header = SI_GAMEPLAY_OPTIONS_ITEMS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:210 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_TutorialEnabled",
settingType = SETTING_TYPE_TUTORIAL,
settingId = TUTORIAL_ENABLED_SETTING_ID,
header = SI_GAMEPLAY_OPTIONS_TUTORIALS,
})
- ingame/optionspanels/keyboard/optionspanel_gameplay_keyboard.lua:217 --
panelBuilder:AddSetting({
controlName = "Options_Gameplay_ResetTutorials",
settingType = SETTING_TYPE_TUTORIAL,
settingId = OPTIONS_CUSTOM_SETTING_RESET_TUTORIALS,
header = SI_GAMEPLAY_OPTIONS_TUTORIALS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:6 --
panelBuilder:AddSetting({
controlName = "Options_Interface_PrimaryPlayerNameKeyboard",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_PRIMARY_PLAYER_NAME_KEYBOARD,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:13 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ShowRaidLives",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_RAID_LIVES,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:20 --
panelBuilder:AddSetting({
controlName = "UI_Settings_ShowQuestTracker",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_QUEST_TRACKER,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:27 --
panelBuilder:AddSetting({
controlName = "Options_Interface_QuestBestowerIndicators",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_QUEST_BESTOWER_INDICATORS,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:34 --
panelBuilder:AddSetting({
controlName = "Options_Interface_CompassQuestGivers",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_COMPASS_QUEST_GIVERS,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:42 --
panelBuilder:AddSetting({
controlName = "Options_Interface_CompassActiveQuests",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_COMPASS_ACTIVE_QUESTS,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
template = "ZO_Options_Dropdown_DynamicWarning",
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:51 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ShowWeaponIndicator",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_WEAPON_INDICATOR,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:58 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ShowArmorIndicator",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_ARMOR_INDICATOR,
header = SI_INTERFACE_OPTIONS_HEADS_UP_DISPLAY,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:68 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ChatBubblesEnabled",
settingType = SETTING_TYPE_CHAT_BUBBLE,
settingId = CHAT_BUBBLE_SETTING_ENABLED,
header = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:75 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ChatBubblesSpeed",
settingType = SETTING_TYPE_CHAT_BUBBLE,
settingId = CHAT_BUBBLE_SETTING_SPEED_MODIFIER,
header = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
indentLevel = 1,
template = "ZO_Options_Slider_VerticalLabel",
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:84 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ChatBubblesEnabledRestrictToContacts",
settingType = SETTING_TYPE_CHAT_BUBBLE,
settingId = CHAT_BUBBLE_SETTING_ENABLED_ONLY_FROM_CONTACTS,
header = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:92 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ChatBubblesEnabledForLocalPlayer",
settingType = SETTING_TYPE_CHAT_BUBBLE,
settingId = CHAT_BUBBLE_SETTING_ENABLED_FOR_LOCAL_PLAYER,
header = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:100 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ChatBubblesSayChannel",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_SAY_ENABLED,
header = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
indentLevel = 1,
initializeControlFunction = ZO_OptionsPanel_Interface_ChatBubbleChannel_OnInitialized,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:109 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ChatBubblesYellChannel",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_YELL_ENABLED,
header = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
indentLevel = 1,
initializeControlFunction = ZO_OptionsPanel_Interface_ChatBubbleChannel_OnInitialized,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:118 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ChatBubblesWhisperChannel",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_WHISPER_ENABLED,
header = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
indentLevel = 1,
initializeControlFunction = ZO_OptionsPanel_Interface_ChatBubbleChannel_OnInitialized,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:127 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ChatBubblesGroupChannel",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_GROUP_ENABLED,
header = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
indentLevel = 1,
initializeControlFunction = ZO_OptionsPanel_Interface_ChatBubbleChannel_OnInitialized,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:136 --
panelBuilder:AddSetting({
controlName = "Options_Interface_ChatBubblesEmoteChannel",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_EMOTE_ENABLED,
header = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
indentLevel = 1,
initializeControlFunction = ZO_OptionsPanel_Interface_ChatBubbleChannel_OnInitialized,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:148 --
panelBuilder:AddSetting({
controlName = "Options_Interface_FramerateCheck",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_FRAMERATE,
header = SI_INTERFACE_OPTIONS_PERFORMANCE,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:155 --
panelBuilder:AddSetting({
controlName = "Options_Interface_LatencyCheck",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_LATENCY,
header = SI_INTERFACE_OPTIONS_PERFORMANCE,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:162 --
panelBuilder:AddSetting({
controlName = "Options_Interface_FramerateLatencyLockCheck",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_FRAMERATE_LATENCY_LOCK,
header = SI_INTERFACE_OPTIONS_PERFORMANCE,
})
- ingame/optionspanels/keyboard/optionspanel_interface_keyboard.lua:169 --
panelBuilder:AddSetting({
controlName = "Options_Interface_FramerateLatencyResetPosition",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_FRAMERATE_LATENCY_RESET_POSITION,
header = SI_INTERFACE_OPTIONS_PERFORMANCE,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:6 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_AllNameplates",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ALL_NAMEPLATES,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:13 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_ShowPlayerTitles",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_SHOW_PLAYER_TITLES,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:21 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_ShowPlayerGuilds",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_SHOW_PLAYER_GUILDS,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:29 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_Player",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_PLAYER_NAMEPLATE,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:37 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_PlayerDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_PLAYER_NAMEPLATE_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:45 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_GroupMember",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_GROUP_MEMBER_NAMEPLATES,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:53 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_GroupMemberDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_GROUP_MEMBER_NAMEPLATES_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:61 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_FriendlyNPC",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_FRIENDLY_NPC_NAMEPLATES,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:69 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_FriendlyNPCDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_FRIENDLY_NPC_NAMEPLATES_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:77 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_FriendlyPlayer",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_FRIENDLY_PLAYER_NAMEPLATES,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:85 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_FriendlyPlayerDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_FRIENDLY_PLAYER_NAMEPLATES_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:93 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_NeutralNPC",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_NEUTRAL_NPC_NAMEPLATES,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:101 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_NeutralNPCDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_NEUTRAL_NPC_NAMEPLATES_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:109 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_EnemyNPC",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ENEMY_NPC_NAMEPLATES,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:117 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_EnemyNPCDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ENEMY_NPC_NAMEPLATES_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:125 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_EnemyPlayer",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ENEMY_PLAYER_NAMEPLATES,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:133 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_EnemyPlayerDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ENEMY_PLAYER_NAMEPLATES_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_NAMEPLATES,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:144 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_AllHB",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ALL_HEALTHBARS,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:151 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_HealthbarAlignment",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_HEALTHBAR_ALIGNMENT,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:159 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_HealthbarChaseBar",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_HEALTHBAR_CHASE_BAR,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:167 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_HealthbarFrameBorder",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_HEALTHBAR_FRAME_BORDER,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:175 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_PlayerHB",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_PLAYER_HEALTHBAR,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:183 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_PlayerHBDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_PLAYER_HEALTHBAR_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:191 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_GroupMemberHB",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_GROUP_MEMBER_HEALTHBARS,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:199 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_GroupMemberHBDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_GROUP_MEMBER_HEALTHBARS_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:207 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_FriendlyNPCHB",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_FRIENDLY_NPC_HEALTHBARS,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:215 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_FriendlyNPCHBDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_FRIENDLY_NPC_HEALTHBARS_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:223 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_FriendlyPlayerHB",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_FRIENDLY_PLAYER_HEALTHBARS,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:231 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_FriendlyPlayerHBDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_FRIENDLY_PLAYER_HEALTHBARS_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:239 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_NeutralNPCHB",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_NEUTRAL_NPC_HEALTHBARS,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:247 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_NeutralNPCHBDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_NEUTRAL_NPC_HEALTHBARS_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:255 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_EnemyNPCHB",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ENEMY_NPC_HEALTHBARS,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:263 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_EnemyNPCHBDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ENEMY_NPC_HEALTHBARS_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:271 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_EnemyPlayerHB",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ENEMY_PLAYER_HEALTHBARS,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:279 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_EnemyPlayerHBDimmed",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ENEMY_PLAYER_HEALTHBARS_HIGHLIGHT,
header = SI_INTERFACE_OPTIONS_HEALTHBARS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:290 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_AllianceIndicators",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_ALLIANCE_INDICATORS,
header = SI_INTERFACE_OPTIONS_INDICATORS,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:297 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_GroupIndicators",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_GROUP_INDICATORS,
header = SI_INTERFACE_OPTIONS_INDICATORS,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:304 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_ResurrectIndicators",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_RESURRECT_INDICATORS,
header = SI_INTERFACE_OPTIONS_INDICATORS,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:311 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_FollowerIndicators",
settingType = SETTING_TYPE_NAMEPLATES,
settingId = NAMEPLATE_TYPE_FOLLOWER_INDICATORS,
header = SI_INTERFACE_OPTIONS_INDICATORS,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:318 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_GlowThickness",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_GLOW_THICKNESS,
header = SI_INTERFACE_OPTIONS_INDICATORS,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:325 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_TargetGlowCheck",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_TARGET_GLOW_ENABLED,
header = SI_INTERFACE_OPTIONS_INDICATORS,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:332 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_TargetGlowIntensity",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_TARGET_GLOW_INTENSITY,
header = SI_INTERFACE_OPTIONS_INDICATORS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:340 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_InteractableGlowCheck",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_INTERACTABLE_GLOW_ENABLED,
header = SI_INTERFACE_OPTIONS_INDICATORS,
})
- ingame/optionspanels/keyboard/optionspanel_nameplates_keyboard.lua:347 --
panelBuilder:AddSetting({
controlName = "Options_Nameplates_InteractableGlowIntensity",
settingType = SETTING_TYPE_IN_WORLD,
settingId = IN_WORLD_UI_SETTING_INTERACTABLE_GLOW_INTENSITY,
header = SI_INTERFACE_OPTIONS_INDICATORS,
indentLevel = 1,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:6 --
panelBuilder:AddSetting({
controlName = "Options_Social_TextSize",
template = "ZO_Options_Slider",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_TEXT_SIZE,
header = SI_SOCIAL_OPTIONS_CHAT_SETTINGS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:14 --
panelBuilder:AddSetting({
controlName = "Options_Social_MinAlpha",
template = "ZO_Options_Slider",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_MIN_ALPHA,
header = SI_SOCIAL_OPTIONS_CHAT_SETTINGS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:22 --
panelBuilder:AddSetting({
controlName = "Options_Social_UseProfanityFilter",
settingType = SETTING_TYPE_LANGUAGE,
settingId = LANGUAGE_SETTING_USE_PROFANITY_FILTER,
header = SI_SOCIAL_OPTIONS_CHAT_SETTINGS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:29 --
panelBuilder:AddSetting({
controlName = "Options_Social_ReturnCursorOnChatFocus",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_RETURN_CURSOR_ON_CHAT_FOCUS,
header = SI_SOCIAL_OPTIONS_CHAT_SETTINGS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:39 --
panelBuilder:AddSetting({
controlName = "Options_Social_LeaderboardsNotification",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_LEADERBOARD_NOTIFICATIONS,
header = SI_SOCIAL_OPTIONS_NOTIFICATIONS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:46 --
panelBuilder:AddSetting({
controlName = "Options_Social_AutoDeclineDuelInvites",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_AUTO_DECLINE_DUEL_INVITES,
header = SI_SOCIAL_OPTIONS_NOTIFICATIONS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:53 --
panelBuilder:AddSetting({
controlName = "Options_Social_AvANotifications",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_SHOW_AVA_NOTIFICATIONS,
header = SI_SOCIAL_OPTIONS_NOTIFICATIONS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:63 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Say",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_SAY,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:70 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Yell",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_YELL,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:77 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_WhisperIncoming",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_WHISPER_INC,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:84 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_WhisperOutgoing",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_WHISPER_OUT,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:91 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Group",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GROUP,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:98 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Zone",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:105 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Zone_English",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_ENG,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:112 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Zone_French",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_FRA,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:119 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Zone_German",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_GER,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:126 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Zone_Japanese",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_JPN,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:133 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Zone_Russian",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_RUS,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:140 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_NPC",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_NPC,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:147 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Emote",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_EMOTE,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:154 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_System",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_SYSTEM,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:161 --
panelBuilder:AddSetting({
controlName = "Options_Social_Guild1Title",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD1,
template = "ZO_Options_Social_GuildLabel",
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:169 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Guild1",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD1,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:176 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Officer1",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER1,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:183 --
panelBuilder:AddSetting({
controlName = "Options_Social_Guild2Title",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD2,
template = "ZO_Options_Social_GuildLabel",
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:191 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Guild2",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD2,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:198 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Officer2",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER2,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:205 --
panelBuilder:AddSetting({
controlName = "Options_Social_Guild3Title",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD3,
template = "ZO_Options_Social_GuildLabel",
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:213 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Guild3",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD3,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:220 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Officer3",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER3,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:227 --
panelBuilder:AddSetting({
controlName = "Options_Social_Guild4Title",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD4,
template = "ZO_Options_Social_GuildLabel",
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:235 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Guild4",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD4,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:242 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Officer4",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER4,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:249 --
panelBuilder:AddSetting({
controlName = "Options_Social_Guild5Title",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD5,
template = "ZO_Options_Social_GuildLabel",
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:257 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Guild5",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD5,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- ingame/optionspanels/keyboard/optionspanel_social_keyboard.lua:264 --
panelBuilder:AddSetting({
controlName = "Options_Social_ChatColor_Officer5",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER5,
header = SI_SOCIAL_OPTIONS_CHAT_COLORS,
})
- pregame/optionspanels/keyboard/optionspanel_account_keyboard.lua:110 --
panelBuilder:AddSetting({
controlName = "Options_Account_ChangeEmail",
template = "ZO_Options_Account_InvokeCallback_WithEmail",
settingType = SETTING_TYPE_ACCOUNT,
settingId = ACCOUNT_SETTING_ACCOUNT_EMAIL,
header = SI_INTERFACE_OPTIONS_ACCOUNT_EMAIL_HEADER,
})
- pregame/optionspanels/keyboard/optionspanel_account_keyboard.lua:118 --
panelBuilder:AddSetting({
controlName = "Options_Account_ResendActivation",
template = "ZO_Options_InvokeCallback_Wide",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_RESEND_EMAIL_ACTIVATION,
header = SI_INTERFACE_OPTIONS_ACCOUNT_EMAIL_HEADER,
})
- pregame/optionspanels/keyboard/optionspanel_account_keyboard.lua:129 --
panelBuilder:AddSetting({
controlName = "Options_Account_GetUpdates",
settingType = SETTING_TYPE_ACCOUNT,
settingId = ACCOUNT_SETTING_GET_UPDATES,
header = SI_INTERFACE_OPTIONS_ACCOUNT_MARKETING_HEADER,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:6 --
panelBuilder:AddSetting({
controlName = "Options_Audio_SubtitlesEnabledForNPCs",
settingType = SETTING_TYPE_SUBTITLES,
settingId = SUBTITLE_SETTING_ENABLED_FOR_NPCS,
header = SI_AUDIO_OPTIONS_SUBTITLES,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:13 --
panelBuilder:AddSetting({
controlName = "Options_Audio_SubtitlesEnabledForVideos",
settingType = SETTING_TYPE_SUBTITLES,
settingId = SUBTITLE_SETTING_ENABLED_FOR_VIDEOS,
header = SI_AUDIO_OPTIONS_SUBTITLES,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:23 --
panelBuilder:AddSetting({
controlName = "Options_Audio_MasterVolume",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_AUDIO_VOLUME,
header = SI_AUDIO_OPTIONS_GENERAL,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:30 --
panelBuilder:AddSetting({
controlName = "Options_Audio_MusicEnabled",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_MUSIC_ENABLED,
header = SI_AUDIO_OPTIONS_GENERAL,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:37 --
panelBuilder:AddSetting({
controlName = "Options_Audio_MusicVolume",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_MUSIC_VOLUME,
header = SI_AUDIO_OPTIONS_GENERAL,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:45 --
panelBuilder:AddSetting({
controlName = "Options_Audio_SoundEnabled",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_SOUND_ENABLED,
header = SI_AUDIO_OPTIONS_GENERAL,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:52 --
panelBuilder:AddSetting({
controlName = "Options_Audio_AmbientVolume",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_AMBIENT_VOLUME,
header = SI_AUDIO_OPTIONS_GENERAL,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:60 --
panelBuilder:AddSetting({
controlName = "Options_Audio_SFXVolume",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_SFX_VOLUME,
header = SI_AUDIO_OPTIONS_GENERAL,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:68 --
panelBuilder:AddSetting({
controlName = "Options_Audio_FootstepsVolume",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_FOOTSTEPS_VOLUME,
header = SI_AUDIO_OPTIONS_GENERAL,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:76 --
panelBuilder:AddSetting({
controlName = "Options_Audio_VOVolume",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_VO_VOLUME,
header = SI_AUDIO_OPTIONS_GENERAL,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:84 --
panelBuilder:AddSetting({
controlName = "Options_Audio_UISoundVolume",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_UI_VOLUME,
header = SI_AUDIO_OPTIONS_GENERAL,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_audio_keyboard.lua:95 --
panelBuilder:AddSetting({
controlName = "Options_Audio_BackgroundAudio",
settingType = SETTING_TYPE_AUDIO,
settingId = AUDIO_SETTING_BACKGROUND_AUDIO,
header = SI_AUDIO_OPTIONS_OUTPUT,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:6 --
panelBuilder:AddSetting({
controlName = "Options_Video_DisplayMode",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_FULLSCREEN,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_DISPLAY,
initializeControlFunction = function(control)
ZO_OptionsWindow_InitializeControl(control)
EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Video", EVENT_FULLSCREEN_MODE_CHANGED, function()
ZO_Options_UpdateOption(control)
end)
end,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:19 --
panelBuilder:AddSetting({
controlName = "Options_Video_ActiveDisplay",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_ACTIVE_DISPLAY,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_DISPLAY,
initializeControlFunction = function(control)
ZO_OptionsPanel_Video_InitializeDisplays(control)
EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Video", EVENT_AVAILABLE_DISPLAY_DEVICES_CHANGED, function()
ZO_OptionsPanel_Video_OnActiveDisplayChanged(control)
end)
end,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:32 --
panelBuilder:AddSetting({
controlName = "Options_Video_Resolution",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_RESOLUTION,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_DISPLAY,
initializeControlFunction = ZO_OptionsPanel_Video_InitializeResolution
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:40 --
panelBuilder:AddSetting({
controlName = "Options_Video_VSync",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_VSYNC,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_DISPLAY,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:48 --
panelBuilder:AddSetting({
controlName = "Options_Video_Gamma_Adjustment",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_GAMMA_ADJUSTMENT,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_DISPLAY,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:56 --
panelBuilder:AddSetting({
controlName = "Options_Video_CalibrateGamma",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_GAMMA_ADJUST,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_DISPLAY,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:63 --
panelBuilder:AddSetting({
controlName = "Options_Video_HDR_Brightness",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_HDR_BRIGHTNESS,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_DISPLAY,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:70 --
panelBuilder:AddSetting({
controlName = "Options_Video_ScreenAdjust",
settingType = SETTING_TYPE_CUSTOM,
settingId = OPTIONS_CUSTOM_SETTING_SCREEN_ADJUST,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_DISPLAY,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:80 --
panelBuilder:AddSetting({
controlName = "Options_Video_UseCustomScale",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_USE_CUSTOM_SCALE,
header = SI_VIDEO_OPTIONS_INTERFACE,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:87 --
panelBuilder:AddSetting({
controlName = "Options_Video_CustomScale",
settingType = SETTING_TYPE_UI,
settingId = UI_SETTING_CUSTOM_SCALE,
header = SI_VIDEO_OPTIONS_INTERFACE,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:98 --
panelBuilder:AddSetting({
controlName = "Options_Video_Graphics_Quality",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_PRESETS,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
template = "ZO_Options_Video_Dropdown_IncludeApplyScreenWarning",
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:106 --
panelBuilder:AddSetting({
controlName = "Options_Video_Texture_Resolution",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_MIP_LOAD_SKIP_LEVELS,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
template = "ZO_Options_Video_Dropdown_IncludeApplyScreenWarning",
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:115 --
panelBuilder:AddSetting({
controlName = "Options_Video_AntiAliasing_Type",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_ANTIALIASING_TYPE,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:123 --
panelBuilder:AddSetting({
controlName = "Options_Video_Sub_Sampling",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_SUB_SAMPLING,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:131 --
panelBuilder:AddSetting({
controlName = "Options_Video_Shadows",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_SHADOWS,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
template = "ZO_Options_Video_Dropdown_IncludeApplyScreenWarning",
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:140 --
panelBuilder:AddSetting({
controlName = "Options_Video_Screenspace_Water_Reflection_Quality",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_SCREENSPACE_WATER_REFLECTION_QUALITY,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
template = "ZO_Options_Video_Dropdown_IncludeApplyScreenWarning",
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:149 --
panelBuilder:AddSetting({
controlName = "Options_Video_Planar_Water_Reflection_Quality",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_PLANAR_WATER_REFLECTION_QUALITY,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
template = "ZO_Options_Video_Dropdown_IncludeApplyScreenWarning",
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:158 --
panelBuilder:AddSetting({
controlName = "Options_Video_Maximum_Particle_Systems",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_PFX_GLOBAL_MAXIMUM,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
template = "ZO_Options_Video_Slider_IncludeMaxParticleSystemsWarning",
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:167 --
panelBuilder:AddSetting({
controlName = "Options_Video_Particle_Suppression_Distance",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_PFX_SUPPRESS_DISTANCE,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:175 --
panelBuilder:AddSetting({
controlName = "Options_Video_View_Distance",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_VIEW_DISTANCE,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:183 --
panelBuilder:AddSetting({
controlName = "Options_Video_Ambient_Occlusion",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_AMBIENT_OCCLUSION_TYPE,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
template = "ZO_Options_Video_Dropdown_IncludeApplyScreenWarning",
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:192 --
panelBuilder:AddSetting({
controlName = "Options_Video_Clutter_2D_Quality",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_CLUTTER_2D_QUALITY,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:200 --
panelBuilder:AddSetting({
controlName = "Options_Video_Depth_Of_Field_Mode",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_DEPTH_OF_FIELD_MODE,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:208 --
panelBuilder:AddSetting({
controlName = "Options_Video_Bloom",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_BLOOM,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:216 --
panelBuilder:AddSetting({
controlName = "Options_Video_Distortion",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_DISTORTION,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:224 --
panelBuilder:AddSetting({
controlName = "Options_Video_God_Rays",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_GOD_RAYS,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:232 --
panelBuilder:AddSetting({
controlName = "Options_Video_Show_Additional_Ally_Effects",
settingType = SETTING_TYPE_GRAPHICS,
settingId = GRAPHICS_SETTING_SHOW_ADDITIONAL_ALLY_EFFECTS,
header = SI_GRAPHICS_OPTIONS_VIDEO_CATEGORY_GRAPHICS,
indentLevel = 1,
})