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ESO Function Data v100033
insert()
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Global Function Definitions
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Local Function Definitions
- No known local definitions for this function.
Function Calls
- appandingame/voicechathud/console/zo_voicechathud.lua:154 -- table.insert(self.speakerData, insertIndex, speakerDataEntry)
- common/console/zo_playerconsoleinforequestmanager.lua:174 -- table.insert(self.pendingRequests, pendingRequest)
- common/gamepad/zo_gamepadentrydata.lua:226 -- table.insert(self[subtypeName], false)
- common/gamepad/zo_gamepadentrydata.lua:229 -- table.insert(self[subtypeName], texture)
- common/gamepad/zo_gamepadentrydata.lua:346 -- table.insert(self.subLabels, text)
- common/gamepad/zo_gamepadiconselector.lua:114 -- table.insert(self.iconSelectorControls, iconSelector)
- common/gamepad/zo_gamepadparametricscrolllistscreen.lua:537 -- table.insert(self.parametricScreensWithCooldowns, screen)
- common/gamepad/zo_gamepadtemplatescommon.lua:90 -- table.insert(control.subLabels, subLabel)
- common/gamepad/zo_gamepadtemplatescommon.lua:91 -- table.insert(control.subLabels, subLabel2)
- common/rzchroma/rzchroma_manager.lua:77 -- table.insert(activeDeviceEffects, effect)
- common/zo_gamemenu/gamemenumanager.lua:17 -- table.insert(settingsSubcategoryEntries, entry)
- common/zo_gamemenu/gamemenumanager.lua:29 -- table.insert(subcategoryEntries, data)
- common/zo_gamemenu/gamemenumanager.lua:34 -- table.insert(subcategoryEntries, data)
- common/zo_keybindings/keybindingutils.lua:99 -- table.insert(keyNameTable, GetKeyOrTexture(mod1, textureOptions, textureWidthPercent, textureHeightPercent))
- common/zo_keybindings/keybindingutils.lua:100 -- table.insert(keyNameTable, GetKeyOrTexture(mod2, textureOptions, textureWidthPercent, textureHeightPercent))
- common/zo_keybindings/keybindingutils.lua:101 -- table.insert(keyNameTable, GetKeyOrTexture(mod3, textureOptions, textureWidthPercent, textureHeightPercent))
- common/zo_keybindings/keybindingutils.lua:102 -- table.insert(keyNameTable, GetKeyOrTexture(mod4, textureOptions, textureWidthPercent, textureHeightPercent))
- common/zo_keybindings/keybindingutils.lua:105 -- table.insert(keyNameTable, textureOptions == KEYBIND_TEXTURE_OPTIONS_NONE and "-" or " - ")
- common/zo_keybindings/keybindingutils.lua:108 -- table.insert(keyNameTable, GetKeyOrTexture(key, textureOptions, textureWidthPercent, textureHeightPercent))
- common/zo_uierrors/errorframe.lua:72 -- table.insert(self.queuedErrors, errorString)
- ingame/achievements/achievements_shared.lua:55 -- table.insert(result, GetAchievementId(categoryIndex, subcategoryIndex, achievementIndex))
- ingame/achievements/gamepad/achievements_gamepad.lua:142 -- table.insert(controls, control)
- ingame/antiquities/antiquitycategorydata.lua:82 -- table.insert(self.subcategories, subcategoryData)
- ingame/antiquities/antiquitycategorydata.lua:136 -- table.insert(self.antiquities, antiquityData)
- ingame/antiquities/antiquitydata.lua:57 -- table.insert(self.loreEntries, loreEntryData)
- ingame/antiquities/antiquitydatamanager.lua:122 -- table.insert(self.topLevelCategories, antiquityCategoryData)
- ingame/antiquities/antiquitydatamanager.lua:310 -- table.insert(results, GetAntiquitySearchResult(resultIndex))
- ingame/antiquities/antiquitymanager.lua:226 -- table.insert(self.antiquitySectionData, antiquitySection)
- ingame/antiquities/antiquitysetdata.lua:90 -- table.insert(loreEntries, loreEntry)
- ingame/antiquities/antiquitysetdata.lua:146 -- table.insert(self.antiquities, antiquityData)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:229 -- table.insert(data.dialog.dropdowns, dropdown)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:283 -- table.insert(parametricListEntries, filterDropdown)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:957 -- table.insert(actionsTable, self:CreateOptionActionDataAbandonFragments())
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:958 -- table.insert(actionsTable, self:CreateOptionActionDataShowOnMap())
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:960 -- table.insert(actionsTable, self:CreateOptionActionDataViewInCodex())
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:993 -- table.insert(parametricList, listItem)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:1152 -- table.insert(scrollDataList, ZO_ScrollList_CreateDataEntry(ANTIQUITY_SECTION_ROW_DATA, {label = headingText}))
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:1165 -- table.insert(scrollDataList, ZO_ScrollList_CreateDataEntry(antiquityRowTemplate, entryData))
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:1208 -- table.insert(antiquitySection.list, antiquityData)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:1265 -- table.insert(scrollDataList, ZO_ScrollList_CreateDataEntry(entryTemplate, entryData))
- ingame/antiquities/keyboard/antiquityjournal_keyboard.lua:684 -- table.insert(self.keybindStripDescriptor, keybindDescriptor)
- ingame/antiquities/keyboard/antiquityjournal_keyboard.lua:1069 -- table.insert(antiquitySection.list, antiquityData)
- ingame/antiquities/keyboard/antiquityjournal_keyboard.lua:1202 -- table.insert(matchedSubcategories, subcategory)
- ingame/antiquities/keyboard/antiquitylore_keyboard.lua:78 -- table.insert(self.loreEntryControls, loreEntryControl)
- ingame/antiquitydigging/antiquitydigging.lua:367 -- table.insert(icons, skillProgressionData:GetIcon())
- ingame/banking/gamepad/bankingcommon_gamepad.lua:295 -- table.insert(self.bankedBags, bag)
- ingame/banking/gamepad/banking_gamepad.lua:256 -- table.insert(data.dialog.dropdowns, dropdown)
- ingame/banking/gamepad/banking_gamepad.lua:294 -- table.insert(data.dialog.dropdowns, dropdown)
- ingame/banking/gamepad/banking_gamepad.lua:336 -- table.insert(data.dialog.dropdowns, dropdown)
- ingame/battleground/battlegroundmedalinfo_shared.lua:83 -- table.insert(self.medalObjects, medalObject)
- ingame/battleground/battlegroundmedalinfo_shared.lua:147 -- table.insert(self.scoreboardEntryRawMedalData, rawMedalInfo)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:38 -- table.insert(self.objectives, objective)
- ingame/battleground/battlegroundscoreboard.lua:274 -- table.insert(self.playerEntryData, playerEntry)
- ingame/battleground/battlegroundscoreboard.lua:636 -- table.insert(self.sortedPlayerRows, playerRow)
- ingame/battleground/battlegroundscorehud.lua:186 -- table.insert(self.teamSections, ZO_BattlegroundTeamSection:New(control, bgAlliance))
- ingame/buffdebuff/buffdebuffstyles.lua:98 -- table.insert(appropriateTable, data)
- ingame/buffdebuff/buffdebuffstyles.lua:129 -- table.insert(appropriateTable, data)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:88 -- table.insert(zones, {progressionLevel = progressionLevel, name = zoneName, description = zoneDescription, order = zoneOrder, numObjectives = numObjectives, numCompletedObjectives = numCompletedObjectives, index = zoneIndex})
- ingame/cadwell/keyboard/cadwell.lua:128 -- table.insert(objectives, {name = name, openingText = openingText, closingText = closingText, order = objectiveOrder, discovered = discovered, completed = completed})
- ingame/cadwell/keyboard/cadwell.lua:133 -- table.insert(zones, {name = zoneName, description = zoneDescription, order = zoneOrder, completed = zoneCompleted, objectives = objectives, parent = parent})
- ingame/campaign/campaignbonuses.lua:84 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(BONUSES_HEADER_DATA, data))
- ingame/campaign/campaignbonuses.lua:86 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(BONUSES_DATA, data))
- ingame/campaign/campaignbrowser.lua:383 -- table.insert(self.filteredList, ZO_ScrollList_CreateDataEntry(ZO_CAMPAIGN_DATA_TYPE_CAMPAIGN, campaignData))
- ingame/campaign/campaignbrowser.lua:451 -- table.insert(scrollData, campaignEntry)
- ingame/campaign/campaignbrowser.lua:454 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_CAMPAIGN_DATA_TYPE_QUEUE, data.queue))
- ingame/campaign/campaignbrowser_manager.lua:270 -- table.insert(rulesetIds, campaignRulesetId)
- ingame/campaign/campaignemperor_shared.lua:56 -- table.insert(self.menuEntries, entry)
- ingame/campaign/campaignemperor_shared.lua:248 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_EMPEROR_LEADERBOARD_ALLIANCE_DATA, data))
- ingame/campaign/campaignemperor_shared.lua:250 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_EMPEROR_LEADERBOARD_EMPTY_DATA, data))
- ingame/campaign/campaignemperor_shared.lua:253 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_EMPEROR_LEADERBOARD_PLAYER_DATA, data))
- ingame/campaign/campaignemperor_shared.lua:255 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_EMPEROR_LEADERBOARD_NONPLAYER_DATA, data))
- ingame/campaign/gamepad/campaignbrowserdialogs_gamepad.lua:187 -- table.insert(messages, campaignInfoMessage)
- ingame/campaign/gamepad/campaignbrowserdialogs_gamepad.lua:194 -- table.insert(messages, allianceLockMessage)
- ingame/campaign/gamepad/campaignbrowserdialogs_gamepad.lua:208 -- table.insert(messages, costMessage)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:785 -- table.insert(self.campaignEntries, campaignEntry)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:798 -- table.insert(self.campaignRulesetTypes, campaignData.rulesetType)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:844 -- table.insert(entries, expandedEntry)
- ingame/campaign/gamepad/campaignemperor_gamepad.lua:109 -- table.insert(self.leaderboardAlliances, allianceInfo)
- ingame/centerscreenannounce/centerscreenannounce.lua:625 -- table.insert(self.scryingIcons, iconTexture)
- ingame/centerscreenannounce/centerscreenannounce.lua:922 -- table.insert(self.waitingQueue, data)
- ingame/centerscreenannounce/centerscreenannounce.lua:975 -- table.insert(indicesToRemove, i)
- ingame/centerscreenannounce/centerscreenannounce.lua:1219 -- table.insert(self.activeLines[lineType], line)
- ingame/centerscreenannounce/centerscreenannounce.lua:1402 -- table.insert(self.pendingMajorMessages, message)
- ingame/centerscreenannounce/centerscreenannounce.lua:1795 -- table.insert(self.displayQueue, 1, oldestMessageParams)
- ingame/centerscreenannounce/centerscreenannounce.lua:1812 -- table.insert(self.displayQueue, messageParams)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:1368 -- table.insert(messageParamsObjects, messageParams)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:1431 -- table.insert(messageParamsObjects, messageParams)
- ingame/championperks/championperks.lua:1521 -- table.insert(self.starsToAnimateForConfirm, star)
- ingame/chapterupgrade/gamepad/chapterupgrade_gamepad.lua:69 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(CHAPTER_UPGRADE_REWARD_DATA, entryData))
- ingame/chapterupgrade/gamepad/chapterupgrade_gamepad.lua:82 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(CHAPTER_UPGRADE_REWARD_HEADER_DATA, headerData))
- ingame/chapterupgrade/gamepad/chapterupgrade_gamepad.lua:90 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(CHAPTER_UPGRADE_REWARD_EDITION_HEADER_DATA, headerData))
- ingame/chatsystem/chatoptions.lua:192 -- table.insert(entryData[parentChannel].channels, i)
- ingame/chatsystem/chatoptions.lua:215 -- table.insert(self.filterButtons, button)
- ingame/chatsystem/chatoptions.lua:241 -- table.insert(self.filterButtons, guildButton)
- ingame/chatsystem/chatoptions.lua:248 -- table.insert(self.filterButtons, officerButton)
- ingame/chatsystem/chatoptions.lua:251 -- table.insert(self.guildNameLabels, nameLabel)
- ingame/chatsystem/sharedchatsystem.lua:456 -- table.insert(self.windows, idealPosition, window)
- ingame/chatsystem/sharedchatsystem.lua:900 -- table.insert(self.windows, insertIndex, window)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:544 -- table.insert(self.messageEntries, messageEntry)
- ingame/collections/collectibledatamanager.lua:595 -- table.insert(self.sortedCollectibles, collectibleData)
- ingame/collections/collectibledatamanager.lua:635 -- table.insert(tempTable, collectibleNameData)
- ingame/collections/collectibledatamanager.lua:709 -- table.insert(tempTable, styleNameData)
- ingame/collections/collectibledatamanager.lua:921 -- table.insert(self.orderedSubcategories, subcategoryData)
- ingame/collections/collectibledatamanager.lua:934 -- table.insert(self.orderedCollectibles, collectibleData)
- ingame/collections/collectibledatamanager.lua:1020 -- table.insert(foundCollectibleDataObjects, collectibleData)
- ingame/collections/collectibledatamanager.lua:1204 -- table.insert(unlockStateTable, collectibleData)
- ingame/collections/itemsetcollectionsdata.lua:189 -- table.insert(currencyOptions,
{
currencyAvailable = GetCurrencyAmount(currencyType, currencyLocation),
currencyIcon = ZO_Currency_GetPlatformCurrencyIcon(currencyType),
currencyLocation = currencyLocation,
currencyName = GetCurrencyName(currencyType),
currencyRequired = currencyCost,
currencyType = currencyType,
})
- ingame/collections/itemsetcollectionsdata.lua:218 -- table.insert(materialCosts, materialCost)
- ingame/collections/itemsetcollectionsdata.lua:243 -- table.insert(self.pieces, itemSetCollectionPieceData)
- ingame/collections/itemsetcollectionsdata.lua:417 -- table.insert(self.subcategories, subcategoryData)
- ingame/collections/itemsetcollectionsdata.lua:421 -- table.insert(self.collections, itemSetCollectionData)
- ingame/collections/itemsetcollectionsdatamanager.lua:17 -- table.insert(self.reconstructionCurrencyOptionTypes, GetItemReconstructionCurrencyOptionType(currencyOptionIndex))
- ingame/collections/itemsetcollectionsdatamanager.lua:110 -- table.insert(self.queuedSlotsJustUnlocked,
{
itemSetId = itemSetId,
slot = slotJustUnlocked,
})
- ingame/collections/itemsetcollectionsdatamanager.lua:224 -- table.insert(self.topLevelCategories, itemSetCollectionCategoryData)
- ingame/collections/itemsetcollectionsmanager.lua:217 -- table.insert(equipmentFilterTypes, item.equipmentFilterType)
- ingame/collections/itemsetcollectionsmanager.lua:222 -- table.insert(equipmentFilterTypes, item.equipmentFilterType)
- ingame/collections/itemsetsbook_shared.lua:223 -- table.insert(self.setFilters, Filter)
- ingame/collections/itemsetsbook_shared.lua:224 -- table.insert(self.categoryFilters, Filter)
- ingame/collections/itemsetsbook_shared.lua:236 -- table.insert(pieceFilters, ZO_ItemSetCollectionPieceData.IsSearchResult)
- ingame/collections/itemsetsbook_shared.lua:240 -- table.insert(pieceFilters, ZO_ItemSetCollectionPieceData.IsUnlocked)
- ingame/collections/itemsetsbook_shared.lua:248 -- table.insert(self.pieceFilters, MatchesEquipmentFilterTypes)
- ingame/collections/itemsetsbook_shared.lua:293 -- table.insert(tempUnlockedEntriesForRefresh, entryData)
- ingame/collections/itemsetsbook_shared.lua:295 -- table.insert(tempLockedEntriesForRefresh, entryData)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:863 -- table.insert(unlockedData, entryData)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:865 -- table.insert(lockedData, entryData)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:1230 -- table.insert(tempTable, entryData)
- ingame/collections/keyboard/collectibletile_keyboard.lua:39 -- table.insert(self.keybindStripDescriptor,
{
keybind = "UI_SHORTCUT_PRIMARY",
name = function()
return GetString(self:GetPrimaryInteractionStringId())
end,
callback = function()
self.collectibleData:Use()
end,
visible = function()
return self.collectibleData and self.collectibleData:IsUsable() and self:GetPrimaryInteractionStringId() ~= nil
end,
})
- ingame/collections/keyboard/collectibletile_keyboard.lua:56 -- table.insert(self.keybindStripDescriptor,
{
keybind = "UI_SHORTCUT_SECONDARY",
name = GetString(SI_COLLECTIBLE_ACTION_RENAME),
callback = function()
ZO_CollectionsBook.ShowRenameDialog(self.collectibleData:GetId())
end,
visible = function()
return self.collectibleData and self.collectibleData:IsRenameable()
end,
})
- ingame/collections/keyboard/collectionsbook.lua:296 -- table.insert(collectiblesData, collectibleData)
- ingame/collections/keyboard/itemsetcollectionpiecetile_keyboard.lua:26 -- table.insert(self.keybindStripDescriptor,
{
keybind = "UI_SHORTCUT_PRIMARY",
name = GetString(SI_ITEM_RECONSTRUCTION_SELECT), -- TODO: May need two strings depending on design
callback = function()
self:ShowReconstructOptions()
end,
enabled = function()
return self:CanReconstruct()
end,
visible = function()
return ZO_RECONSTRUCT_KEYBOARD:IsSelectionModeShowing()
end,
})
- ingame/collections/keyboard/itemsetsbook_keyboard.lua:137 -- table.insert(equipmentFilterTypes, item.equipmentFilterType)
- ingame/collections/keyboard/itemsetsbook_keyboard.lua:143 -- table.insert(equipmentFilterTypes, item.equipmentFilterType)
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:46 -- table.insert(self.categorizedLists,
{
name = GetString("SI_COLLECTIBLEUNLOCKSTATE", COLLECTIBLE_UNLOCK_STATE_UNLOCKED_OWNED),
normalIcon = "EsoUI/Art/Collections/collections_categoryIcon_unlocked_up.dds",
pressedIcon = "EsoUI/Art/Collections/collections_categoryIcon_unlocked_down.dds",
mouseoverIcon = "EsoUI/Art/Collections/collections_categoryIcon_unlocked_over.dds",
collectibles = self.unlockedList,
})
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:54 -- table.insert(self.categorizedLists,
{
name = GetString("SI_COLLECTIBLEUNLOCKSTATE", COLLECTIBLE_UNLOCK_STATE_LOCKED),
normalIcon = "EsoUI/Art/Collections/collections_categoryIcon_locked_up.dds",
pressedIcon = "EsoUI/Art/Collections/collections_categoryIcon_locked_down.dds",
mouseoverIcon = "EsoUI/Art/Collections/collections_categoryIcon_locked_over.dds",
collectibles = self.lockedList,
})
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:89 -- table.insert(unlockedList, data)
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:91 -- table.insert(lockedList, data)
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:126 -- table.insert(self.categorizedLists,
{
name = categoryData:GetFormattedName(),
normalIcon = normalIcon,
pressedIcon = pressedIcon,
mouseoverIcon = mouseoverIcon,
collectibles = currentList,
})
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:136 -- table.insert(currentList, data)
- ingame/compass/compass.lua:289 -- table.insert(self.playerIsInsidePins[areaPinName], { param1 = param1, param2 = param2, param3 = param3, playerIsInside = playerIsInside })
- ingame/compass/compass.lua:799 -- table.insert(bestPinIndices, insertIndex, i)
- ingame/compass/compass.lua:800 -- table.insert(bestPinDistances, insertIndex, layerInformedDistance)
- ingame/contacts/notifications_common.lua:215 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_ALERT_DATA,
notificationType = NOTIFICATION_TYPE_GUILD_MOTD,
secsSinceRequest = ZO_NormalizeSecondsSince(0),
note = currentMotD,
message = message,
guildId = guildId,
shortDisplayText = guildName,
})
- ingame/contacts/notifications_common.lua:291 -- table.insert(self.list, {
dataType = NOTIFICATIONS_REQUEST_DATA,
campaignId = campaignId,
isGroup = isGroup,
notificationType = NOTIFICATION_TYPE_CAMPAIGN_QUEUE,
secsSinceRequest = ZO_NormalizeSecondsSince(secsSinceRequest),
campaignName = campaignName,
messageFormat = self:CreateMessageFormat(isGroup),
messageParams = { campaignRulesetTypeString, campaignName },
expiresAt = GetFrameTimeSeconds() + remainingSeconds,
shortDisplayText = campaignName,
})
- ingame/contacts/notifications_common.lua:304 -- table.insert(self.list, {
dataType = NOTIFICATIONS_WAITING_DATA,
notificationType = NOTIFICATION_TYPE_CAMPAIGN_QUEUE,
secsSinceRequest = ZO_NormalizeSecondsSince(0),
loadText = self:CreateLoadText(),
shortDisplayText = campaignName,
})
- ingame/contacts/notifications_common.lua:355 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_REQUEST_DATA,
notificationType = NOTIFICATION_TYPE_RESURRECT,
secsSinceRequest = ZO_NormalizeSecondsUntil(timeLeftToAcceptS),
messageFormat = self:GetMessageFormat(),
messageParams = { nameToShow },
expiresAt = timeLeftToAcceptS + GetFrameTimeSeconds(),
shortDisplayText = nameToShow,
resurrectRequesterCharacterName = resurrectRequesterCharacterName,
resurrectRequesterDisplayName = resurrectRequesterDisplayName,
characterNameForGamercard = resurrectRequesterCharacterName,
})
- ingame/contacts/notifications_common.lua:404 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_REQUEST_DATA,
notificationType = NOTIFICATION_TYPE_GROUP,
secsSinceRequest = ZO_NormalizeSecondsSince(aMillisecondsSinceRequest / 1000),
message = self:CreateMessage(formattedPlayerNames),
characterNameForGamercard = inviterCharacterName,
shortDisplayText = zo_strformat(SI_NOTIFICATIONS_LIST_ENTRY, nameToUse)
})
- ingame/contacts/notifications_common.lua:472 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_YES_NO_DATA,
notificationType = NOTIFICATION_TYPE_GROUP_ELECTION,
messageFormat = messageFormat,
messageParams = messageParams,
shortDisplayText = shortText,
expiresAt = GetFrameTimeSeconds() + timeRemainingSeconds,
characterNameForGamercard = GetUnitName(targetUnitTag),
--For sorting
displayName = shortText,
secsSinceRequest = ZO_NormalizeSecondsSince(0),
})
- ingame/contacts/notifications_common.lua:517 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_REQUEST_DATA,
notificationType = NOTIFICATION_TYPE_TRADE,
secsSinceRequest = ZO_NormalizeSecondsSince(aMillisecondsSinceRequest / 1000),
message = self:CreateMessage(formattedPlayerNames),
shortDisplayText = zo_strformat(SI_NOTIFICATIONS_LIST_ENTRY, userFacingInviterName),
characterNameForGamercard = ZO_StripGrammarMarkupFromCharacterName(inviterCharacterName),
})
- ingame/contacts/notifications_common.lua:676 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_ALERT_DATA,
notificationType = NOTIFICATION_TYPE_POINTS_RESET,
message = GetString(SI_NOTIFICATIONS_POINTS_RESET_SKILLS),
shortDisplayText = GetString(SI_SKILLS_FORCE_RESPEC_TITLE),
pointType = POINT_TYPE_SKILL,
secsSinceRequest = ZO_NormalizeSecondsSince(0),
}
)
- ingame/contacts/notifications_common.lua:689 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_ALERT_DATA,
notificationType = NOTIFICATION_TYPE_POINTS_RESET,
message = GetString(SI_NOTIFICATIONS_POINTS_RESET_ATTRIBUTES),
shortDisplayText = GetString(SI_ATTRIBUTE_FORCE_RESPEC_TITLE),
pointType = POINT_TYPE_ATTRIBUTE,
secsSinceRequest = ZO_NormalizeSecondsSince(0),
}
)
- ingame/contacts/notifications_common.lua:749 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_REQUEST_DATA,
notificationType = NOTIFICATION_TYPE_PLEDGE_OF_MARA,
secsSinceRequest = ZO_NormalizeSecondsSince(aMillisecondsSinceRequest / 1000),
message = self:CreateParticipantMessage(formattedPlayerNames, isSender),
shortDisplayText = userFacingDisplayName,
characterNameForGamercard = targetCharacterName,
})
- ingame/contacts/notifications_common.lua:790 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_REQUEST_DATA,
notificationType = NOTIFICATION_TYPE_CUSTOMER_SERVICE,
secsSinceRequest = ZO_NormalizeSecondsSince(millisecondsSinceRequest / 1000),
message = self:CreateMessage(),
shortDisplayText = GetString(SI_CHAT_TAB_GENERAL),
})
- ingame/contacts/notifications_common.lua:865 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_LEADERBOARD_DATA,
notificationId = notificationId,
raidId = raidId,
notificationType = NOTIFICATION_TYPE_LEADERBOARD,
secsSinceRequest = ZO_NormalizeSecondsSince(millisecondsSinceRequest / 1000),
message = self:CreateMessage(raidName, raidScore, numKnownMembers, hasFriend, hasGuildMember, notificationId),
shortDisplayText = zo_strformat(SI_NOTIFICATIONS_LEADERBOARD_RAID_NOTIFICATION_SHORT_TEXT_FORMATTER, raidName),
})
- ingame/contacts/notifications_common.lua:969 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1058 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1075 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1128 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1156 -- table.insert(self.list,
{
dataType = NOTIFICATIONS_REQUEST_DATA,
notificationType = NOTIFICATION_TYPE_DUEL,
message = zo_strformat(SI_DUEL_INVITE_MESSAGE, formattedInviterNames),
shortDisplayText = zo_strformat(SI_NOTIFICATIONS_LIST_ENTRY, userFacingInviterName),
characterNameForGamercard = ZO_StripGrammarMarkupFromCharacterName(duelPartnerCharacterName),
secsSinceRequest = ZO_NormalizeSecondsSince(0),
})
- ingame/contacts/notifications_common.lua:1229 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1286 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1351 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1401 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1449 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1509 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1575 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1636 -- table.insert(self.list, newListEntry)
- ingame/contacts/notifications_common.lua:1793 -- table.insert(params, formattedTime)
- ingame/contacts/socialmanager.lua:31 -- table.insert(self.lists, list)
- ingame/contacts/gamepad/notifications_gamepad.lua:280 -- table.insert(friendsSection, userFacingName)
- ingame/contacts/gamepad/notifications_gamepad.lua:282 -- table.insert(guildMembersSection, userFacingName)
- ingame/contacts/gamepad/notifications_gamepad.lua:725 -- table.insert(parametricListOptions, declineOption)
- ingame/contacts/gamepad/notifications_gamepad.lua:727 -- table.insert(parametricListOptions, ignoreOption)
- ingame/contacts/gamepad/notifications_gamepad.lua:729 -- table.insert(parametricListOptions, reportOption)
- ingame/contacts/gamepad/socialdialogs_gamepad.lua:290 -- table.insert(friendParametricList, 2,
-- note
{
template = "ZO_Gamepad_GenericDialog_Parametric_TextFieldItem",
templateData = {
textChangedCallback = function(control)
noteText = control:GetText()
end,
setup = function(control, data, selected, reselectingDuringRebuild, enabled, active)
control.highlight:SetHidden(not selected)
messageControl = control
control.editBoxControl.textChangedCallback = data.textChangedCallback
control.editBoxControl.isInScreen = true
data.control = control
if noteText == "" then
ZO_EditDefaultText_Initialize(control.editBoxControl, GetString(SI_REQUEST_FRIEND_MESSAGE_DEFAULT_TEXT))
control.resetFunction = function()
control.editBoxControl.textChangedCallback = nil
if not control.editBoxControl.isInScreen then
control.editBoxControl:SetText("")
end
end
end
end,
callback = function(dialog)
SetActiveEdit(dialog)
end,
},
visible = IsConsoleUI,
})
- ingame/contacts/gamepad/sociallist_gamepad.lua:167 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_PRIMARY_DATA_TYPE, data))
- ingame/contacts/gamepad/zo_socialoptionsdialog_gamepad.lua:51 -- table.insert(grouping.options, { buildFunction = buildFunction, conditionFunction = conditionFunction })
- ingame/contacts/gamepad/zo_socialoptionsdialog_gamepad.lua:117 -- table.insert(list, option)
- ingame/contacts/keyboard/friendslist_keyboard.lua:175 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(FRIEND_DATA, data))
- ingame/contacts/keyboard/notifications_keyboard.lua:150 -- table.insert(friendsSection, displayName)
- ingame/contacts/keyboard/notifications_keyboard.lua:152 -- table.insert(guildMembersSection, displayName)
- ingame/contacts/keyboard/notifications_keyboard.lua:498 -- table.insert(scrollData, dataEntry)
- ingame/contacts/keyboard/socialdialogs_keyboard.lua:163 -- table.insert(self.entries, entry)
- ingame/crafting/craftadvisor_manager.lua:108 -- table.insert(conditionInfo, data)
- ingame/crafting/craftadvisor_manager.lua:140 -- table.insert(conditionInfo, data)
- ingame/crafting/craftadvisor_manager.lua:143 -- table.insert(conditionInfo, data)
- ingame/crafting/craftadvisor_manager.lua:151 -- table.insert(self.questMasterList, questInfo)
- ingame/crafting/craftingresults_base.lua:431 -- table.insert(resultItems,
{
resultType = ZO_CRAFTING_RESULT_TYPE.ITEM,
resultIndex = resultIndex,
name = name,
icon = icon,
stack = stack,
color = GetItemQualityColor(displayQuality),
sellPrice = sellPrice,
meetsUsageRequirement = meetsUsageRequirement,
equipType = equipType,
itemType = itemType,
itemStyle = itemStyle,
displayQuality = displayQuality,
-- quality is deprecated, included here for addon backwards compatibility
quality = displayQuality,
itemSoundCategory = itemSoundCategory,
itemInstanceId = itemInstanceId,
itemLink = GetLastCraftingResultItemLink(i),
})
- ingame/crafting/craftingutils.lua:201 -- table.insert(self.items, item)
- ingame/crafting/craftingutils.lua:579 -- table.insert(traits, {
type = traitType,
index = traitIndex,
name = name,
icon = hasTrait and icon or "EsoUI/Art/Crafting/crafting_smithing_noTrait.dds",
sellPrice = sellPrice,
meetsUsageRequirement = meetsUsageRequirement,
itemStyle = itemStyle,
quality = quality,
})
- ingame/crafting/provisioner_manager.lua:187 -- table.insert(recipeList.recipes, recipe)
- ingame/crafting/sharedalchemy.lua:508 -- table.insert(solvents, item)
- ingame/crafting/sharedalchemy.lua:522 -- table.insert(reagents, item)
- ingame/crafting/sharedalchemy.lua:624 -- table.insert(slottedReagents, reagent1)
- ingame/crafting/sharedalchemy.lua:632 -- table.insert(slottedReagents, reagent2)
- ingame/crafting/sharedalchemy.lua:640 -- table.insert(slottedReagents, reagent3)
- ingame/crafting/sharedenchanting.lua:291 -- table.insert(sortedItems, {bagId = bagId, slotIndex = slotIndex, quantity = quantity})
- ingame/crafting/sharedprovisioner.lua:6 -- table.insert(PROVISIONER_SCENE_NAMES, sceneName)
- ingame/crafting/smithingcreation_shared.lua:927 -- table.insert(existingData.combinations,
{
stack = stack,
createsItemOfLevel = createsItemOfLevel,
isChampionPoint = isChampionPoint,
})
- ingame/crafting/smithingextraction_shared.lua:247 -- table.insert(sortedItems, {bagId = bagId, slotIndex = slotIndex, quantity = quantity})
- ingame/crafting/gamepad/craftingresults_gamepad.lua:173 -- table.insert(displayData.lines, { text = lineText, icon = icon })
- ingame/crafting/gamepad/craftingutils_gamepad.lua:41 -- table.insert(keybindDescriptor, genericStartButton)
- ingame/crafting/gamepad/craftingutils_gamepad.lua:42 -- table.insert(keybindDescriptor, genericBackButton)
- ingame/crafting/gamepad/craftingutils_gamepad.lua:55 -- table.insert(descriptor, leftTrigger)
- ingame/crafting/gamepad/craftingutils_gamepad.lua:56 -- table.insert(descriptor, rightTrigger)
- ingame/crafting/gamepad/craftingutils_gamepad.lua:504 -- table.insert(self.dataList, data)
- ingame/crafting/gamepad/gamepadcraftinginventory.lua:160 -- table.insert(bagsToUse, BAG_WORN)
- ingame/crafting/gamepad/gamepadcraftinginventory.lua:164 -- table.insert(bagsToUse, BAG_BANK)
- ingame/crafting/gamepad/gamepadcraftinginventory.lua:165 -- table.insert(bagsToUse, BAG_SUBSCRIBER_BANK)
- ingame/crafting/gamepad/gamepadprovisioner.lua:290 -- table.insert(self.mainKeybindStripDescriptor, startButton)
- ingame/crafting/gamepad/gamepadprovisioner.lua:291 -- table.insert(self.mainKeybindStripDescriptor, backButton)
- ingame/crafting/gamepad/gamepadprovisioner.lua:445 -- table.insert(recipeDataEntries, dataEntry)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:215 -- table.insert(tabBarEntries, entry)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:395 -- table.insert(self.keybindStripDescriptor, startButton)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:396 -- table.insert(self.keybindStripDescriptor, backButton)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:397 -- table.insert(self.keybindStripDescriptor, toggleTypeButton)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:398 -- table.insert(self.keybindStripDescriptor, craftButton)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:399 -- table.insert(self.keybindStripDescriptor, multiCraftButton)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:400 -- table.insert(self.keybindStripDescriptor, optionsButton)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:401 -- table.insert(self.keybindStripDescriptor, purchaseButton)
- ingame/crafting/gamepad/smithingextraction_gamepad.lua:75 -- table.insert(tabBarEntries, entry)
- ingame/crafting/gamepad/smithingimprovement_gamepad.lua:120 -- table.insert(tabBarEntries, entry)
- ingame/crafting/gamepad/smithingresearch_gamepad.lua:136 -- table.insert(tabBarEntries, entry)
- ingame/crafting/gamepad/zo_craftingoptionsdialog_gamepad.lua:71 -- table.insert(list, option)
- ingame/crafting/gamepad/zo_craftingoptionsdialog_gamepad.lua:92 -- table.insert(group.options, { buildFunction = buildFunction, optionIndex = optionIndex })
- ingame/crafting/keyboard/craftinginventory.lua:255 -- table.insert(bagsToUse, BAG_WORN)
- ingame/crafting/keyboard/craftinginventory.lua:259 -- table.insert(bagsToUse, BAG_BANK)
- ingame/crafting/keyboard/craftinginventory.lua:260 -- table.insert(bagsToUse, BAG_SUBSCRIBER_BANK)
- ingame/crafting/keyboard/provisioner.lua:151 -- table.insert(provisioningSettings.tabs, foodTab)
- ingame/crafting/keyboard/provisioner.lua:152 -- table.insert(provisioningSettings.tabs, drinkTab)
- ingame/crafting/keyboard/provisioner.lua:153 -- table.insert(provisioningSettings.tabs, furnishingsTab)
- ingame/crafting/keyboard/provisioner.lua:157 -- table.insert(embeddedSettings.tabs, furnishingsTab)
- ingame/crafting/keyboard/provisioner.lua:172 -- table.insert(self.currentTabs, ZO_MenuBar_AddButton(self.tabs, tab))
- ingame/crafting/keyboard/provisioner.lua:382 -- table.insert(self.ingredientRows, ZO_ProvisionerRow:New(self, control))
- ingame/crowncrates/crowncratesanimatable.lua:22 -- table.insert(self.textureControls, textureControl)
- ingame/crowncrates/crowncratesanimatable.lua:128 -- table.insert(self.playingAnimationTimelines, animationTimeline)
- ingame/crowncrates/crowncratespackchoosing.lua:891 -- table.insert(crateIds, crateId)
- ingame/crowncrates/crowncratespackopening.lua:1522 -- table.insert(mysteryCards, card)
- ingame/crowncrates/crowncratespackopening.lua:1608 -- table.insert(self.cardsInVisualOrder, splitCard + 1, card)
- ingame/crowncrates/crowngemification_manager.lua:229 -- table.insert(self.gemifiables, newGemifiable)
- ingame/crowncrates/crowngemification_manager.lua:256 -- table.insert(self.gemifiables, itemGemifiable)
- ingame/crowncrates/keyboard/crowngemification_keyboard.lua:187 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(GEMIFIABLE_DATA, gemifiable))
- ingame/dailyloginrewards/gamepad/dailyloginrewards_gamepad.lua:73 -- table.insert(self.keybindStripDescriptor,
{
name = GetString(SI_DAILY_LOGIN_REWARDS_CLAIM_KEYBIND),
keybind = "UI_SHORTCUT_PRIMARY",
callback = function()
local numSlotsNeeded = GetNumInventorySlotsNeededForDailyLoginRewardInCurrentMonth(GetDailyLoginClaimableRewardIndex())
if CheckInventorySpaceAndWarn(numSlotsNeeded) then
self:SetTargetedClaimData(self.gridListPanelList:GetSelectedData())
PlaySound(SOUNDS.DAILY_LOGIN_REWARDS_ACTION_CLAIM)
ClaimCurrentDailyLoginReward()
end
end,
enabled = function()
local selectedReward = self.gridListPanelList:GetSelectedData()
if selectedReward and selectedReward.day then
return GetDailyLoginClaimableRewardIndex() == selectedReward.day
end
return false
end,
})
- ingame/dailyloginrewards/gamepad/dailyloginrewards_gamepad.lua:97 -- table.insert(self.keybindStripDescriptor,
{
name = GetString(SI_DAILY_LOGIN_REWARDS_PREVIEW_KEYBIND),
keybind = "UI_SHORTCUT_SECONDARY",
callback = function()
self.currentRewardPreviewIndex = self.gridListPanelList:GetSelectedDataIndex()
SCENE_MANAGER:Push("dailyLoginRewardsPreview_Gamepad")
end,
visible = function()
local selectedReward = self.gridListPanelList:GetSelectedData()
if selectedReward and selectedReward.day then
return CanPreviewReward(selectedReward:GetRewardId()) and IsCharacterPreviewingAvailable()
end
return false
end,
})
- ingame/deathrecap/deathrecap.lua:234 -- table.insert(attacks, attackInfo)
- ingame/deathrecap/deathrecap.lua:391 -- table.insert(exclusiveHints, hintText)
- ingame/deathrecap/deathrecap.lua:393 -- table.insert(alwaysShowHints, hintText)
- ingame/deathrecap/deathrecap.lua:395 -- table.insert(normalHints, hintText)
- ingame/dyeing/dyeing_shared.lua:44 -- table.insert(slotsTable, dyeableSlotData)
- ingame/dyeing/dyeing_shared.lua:403 -- table.insert(sortedCategories, category)
- ingame/dyeing/dyeing_shared.lua:469 -- table.insert(swatchesByPosition, currentRowTable)
- ingame/dyeing/dyeing_shared.lua:471 -- table.insert(currentRowTable, swatchObject)
- ingame/dyeing/dyeing_shared.lua:699 -- table.insert(self.unlockedDyes, dyeInfo)
- ingame/dyeing/dyeing_shared.lua:701 -- table.insert(self.dyesByHueCategory[hueCategory], dyeInfo)
- ingame/dyeing/dyeing_shared.lua:702 -- table.insert(self.dyesByRarity[rarity], dyeInfo)
- ingame/dyeing/gamepad/dyeing_gamepad.lua:290 -- table.insert(tempTable, swatchObject)
- ingame/dyeing/gamepad/dyestamp_confirmation_gamepad.lua:22 -- table.insert(self.keybindStripDescriptor, exit)
- ingame/dyeing/keyboard/dyestamp_confirmation_keyboard.lua:24 -- table.insert(self.keybindStripDescriptor, exit)
- ingame/enchanting/gamepad/applyenchant_gamepad.lua:106 -- table.insert(self.enumeratedList, v)
- ingame/fence/gamepad/fence_gamepad.lua:37 -- table.insert(componentTable, ZO_MODE_STORE_SELL_STOLEN)
- ingame/fence/gamepad/fence_gamepad.lua:41 -- table.insert(componentTable, ZO_MODE_STORE_LAUNDER)
- ingame/gamemenu_ingame/gamemenu_ingame.lua:11 -- table.insert(entryTable, data)
- ingame/gamemenu_ingame/gamemenu_ingame.lua:18 -- table.insert(entryTable, settingsHeaderData)
- ingame/gamemenu_ingame/gamemenu_ingame.lua:33 -- table.insert(entryTable, keybindingsData)
- ingame/gamemenu_ingame/gamemenu_ingame.lua:56 -- table.insert(entryTable, data)
- ingame/gamemenu_ingame/gamemenu_ingame.lua:68 -- table.insert(entryTable, data)
- ingame/gamemenu_ingame/gamemenu_ingame.lua:83 -- table.insert(entryTable, data)
- ingame/gamemenu_ingame/gamemenu_ingame.lua:94 -- table.insert(entryTable, data)
- ingame/giftinventory/giftinventoryview_shared.lua:228 -- table.insert(errorStrings, GetErrorString(errorStringId))
- ingame/giftinventory/giftinventory_manager.lua:267 -- table.insert(temporaryUpdatedGiftsList, gift)
- ingame/giftinventory/gamepad/giftinventorycategory_gamepad.lua:91 -- table.insert(self.listSupportedGiftStates, giftState)
- ingame/giftinventory/gamepad/giftinventorycategory_gamepad.lua:126 -- table.insert(entries, entryData)
- ingame/giftinventory/gamepad/giftinventoryreceived_gamepad.lua:23 -- table.insert(self.keybindStripDescriptor,
{
-- Open Gift Claim
name = GetString(SI_GIFT_INVENTORY_OPEN_KEYBIND),
keybind = "UI_SHORTCUT_PRIMARY",
visible = function()
return self:GetTargetData() ~= nil
end,
callback = function()
GIFT_INVENTORY_VIEW_GAMEPAD:SetupAndShowGift(self:GetTargetData().gift)
end,
})
- ingame/giftinventory/gamepad/giftinventoryreturned_gamepad.lua:14 -- table.insert(self.keybindStripDescriptor,
{
-- Send
name = GetString(SI_GIFT_INVENTORY_SEND_KEYBIND),
keybind = "UI_SHORTCUT_PRIMARY",
visible = function()
local targetData = self:GetTargetData()
return targetData ~= nil
end,
callback = function()
local targetData = self:GetTargetData()
targetData.gift:View()
targetData.gift:RequestResendGift()
GIFT_INVENTORY_GAMEPAD:OnRequestResendGift()
end,
})
- ingame/giftinventory/gamepad/giftinventorysent_gamepad.lua:20 -- table.insert(self.keybindStripDescriptor,
{
-- View thanked gift
name = GetString(SI_GIFT_INVENTORY_VIEW_KEYBIND),
keybind = "UI_SHORTCUT_PRIMARY",
visible = function()
local targetData = self:GetTargetData()
if targetData then
local gift = targetData.gift
return gift:IsState(GIFT_STATE_THANKED) and gift:GetNote() ~= ""
end
return false
end,
callback = function()
GIFT_INVENTORY_VIEW_GAMEPAD:SetupAndShowGift(self:GetTargetData().gift)
end,
})
- ingame/giftinventory/gamepad/giftinventorysent_gamepad.lua:38 -- table.insert(self.keybindStripDescriptor,
{
-- Delete thanked gift
name = GetString(SI_GIFT_INVENTORY_DELETE_KEYBIND),
keybind = "UI_SHORTCUT_RIGHT_STICK",
visible = function()
local targetData = self:GetTargetData()
if targetData then
local gift = targetData.gift
return gift:IsState(GIFT_STATE_THANKED)
end
return false
end,
callback = function()
local gift = self:GetTargetData().gift
gift:View()
ZO_Dialogs_ShowGamepadDialog("CONFIRM_DELETE_GIFT_GAMEPAD", { gift = gift })
end,
})
- ingame/giftinventory/gamepad/giftinventoryview_gamepad.lua:59 -- table.insert(self.keybindStripDescriptor,
{
name = GetString(SI_GAMEPAD_GIFT_INVENTORY_VIEW_WINDOW_VIEW_TOOLTIP_KEYBIND),
keybind = "UI_SHORTCUT_LEFT_SHOULDER",
order = 1000,
handlesKeyUp = true,
callback = function(up)
if up then
GAMEPAD_TOOLTIPS:ClearTooltip(GAMEPAD_RIGHT_TOOLTIP)
else
GAMEPAD_TOOLTIPS:LayoutMarketProduct(GAMEPAD_RIGHT_TOOLTIP, self.gift:GetMarketProductId())
end
end,
})
- ingame/giftinventory/keyboard/giftinventorycategory_keyboard.lua:51 -- table.insert(self.listSupportedGiftStates, giftState)
- ingame/giftinventory/keyboard/giftinventorycategory_keyboard.lua:70 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(typeId, gift))
- ingame/giftinventory/keyboard/giftinventorycategory_keyboard.lua:88 -- table.insert(self.giftIdsToMarkViewedOnHide, giftId)
- ingame/giftinventory/keyboard/giftinventoryview_keyboard.lua:66 -- table.insert(self.keybindStripDescriptor,
-- Custom Exit
{
alignment = KEYBIND_STRIP_ALIGN_RIGHT,
name = GetString(SI_EXIT_BUTTON),
keybind = "UI_SHORTCUT_EXIT",
callback = function()
SCENE_MANAGER:HideCurrentScene()
end,
})
- ingame/globals/ingamedialogs.lua:2920 -- table.insert(parametricList, listItem)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:261 -- table.insert(groupActionEntries, self.menuEntries[MENU_ENTRY_TYPE_INVITE_PLAYER])
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:264 -- table.insert(groupActionEntries, self.menuEntries[MENU_ENTRY_TYPE_INVITE_FRIEND])
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:269 -- table.insert(groupActionEntries, self.menuEntries[MENU_ENTRY_TYPE_LEAVE_GROUP])
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:274 -- table.insert(groupActionEntries, self.menuEntries[MENU_ENTRY_TYPE_READY_CHECK])
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:279 -- table.insert(groupActionEntries, self.menuEntries[MENU_ENTRY_TYPE_DISBAND_GROUP])
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:283 -- table.insert(groupActionEntries, self.menuEntries[MENU_ENTRY_TYPE_LEAVE_INSTANCE])
- ingame/group/keyboard/zo_grouplist_keyboard.lua:292 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(GROUP_DATA, data))
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:206 -- table.insert(self.nodeList, nodeData)
- ingame/guild/guildheraldry_shared.lua:159 -- table.insert(self.colorListsByCategory[hueCategory], data)
- ingame/guild/guildheraldry_shared.lua:170 -- table.insert(self.sortedColorList, color)
- ingame/guild/guildroster_shared.lua:239 -- table.insert(self.masterList, data)
- ingame/guild/guildroster_shared.lua:433 -- table.insert(entries,
{
rankName = rankName,
rankIcon = isGamepad and GetGuildRankLargeIcon(rankIconIndex) or GetGuildRankSmallIcon(rankIconIndex),
enabled = enabled,
})
- ingame/guild/guildweeklybids_shared.lua:43 -- table.insert(self.masterList,
{
bidAmount = bidAmount,
kioskName = kioskName,
displayName = bidderDisplayName,
timeSinceBidAtDataSetupS = timeSinceBidS,
})
- ingame/guild/guildweeklybids_shared.lua:60 -- table.insert(scrollDataList, ZO_ScrollList_CreateDataEntry(BID_DATA, bid))
- ingame/guild/zo_guildranks_shared.lua:434 -- table.insert(self.ranks, insertionPoint, newRank)
- ingame/guild/gamepad/guildhistory_gamepad.lua:199 -- table.insert(self.activityListItems, control)
- ingame/guild/gamepad/guildhistory_gamepad.lua:414 -- table.insert(self.guildEvents, eventData)
- ingame/guild/gamepad/guildroster_gamepad.lua:547 -- table.insert(dialog.info.parametricList,
{
template = "ZO_GamepadSubMenuEntryTemplateWithStatus",
entryData = rankEntry,
})
- ingame/guild/keyboard/guildhistory_keyboard.lua:235 -- table.insert(self.masterList, event)
- ingame/guild/keyboard/guildhistory_keyboard.lua:249 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(GUILD_EVENT_DATA, data))
- ingame/guild/keyboard/guildroster_keyboard.lua:178 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(GUILD_MEMBER_DATA, data))
- ingame/guildfinder/guildbrowser_guildlist_shared.lua:58 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_GUILD_BROWSER_GUILD_LIST_ENTRY_TYPE, guildMetaData))
- ingame/guildfinder/guildbrowser_manager.lua:82 -- table.insert(self.currentFoundGuilds, foundGuildId)
- ingame/guildfinder/guildbrowser_manager.lua:152 -- table.insert(self.currentApplications, applicationData)
- ingame/guildfinder/guildbrowser_manager.lua:186 -- table.insert(guildData.roles, role)
- ingame/guildfinder/guildbrowser_manager.lua:240 -- table.insert(self.guildDataRequestQueue, guildId)
- ingame/guildfinder/guildfinder_manager.lua:80 -- table.insert(foundValues, ZO_CachedStrFormat(SI_GUILD_FINDER_ATTRIBUTE_VALUE_FORMATTER, GetString(stringBase, i)))
- ingame/guildfinder/guildfinder_manager.lua:86 -- table.insert(foundValues, GetString(SI_GUILD_FINDER_GUILD_INFO_DEFAULT_ATTRIBUTE_VALUE))
- ingame/guildfinder/guildrecruitment_applicationslist_shared.lua:61 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_GUILD_FINDER_APPLICATION_ENTRY_TYPE, data))
- ingame/guildfinder/guildrecruitment_blacklist_shared.lua:47 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_GUILD_RECRUITMENT_BLACKLIST_ENTRY_TYPE, data))
- ingame/guildfinder/guildrecruitment_guildlistinginfo_shared.lua:58 -- table.insert(self.currentData.roles, role)
- ingame/guildfinder/guildrecruitment_guildlisting_shared.lua:86 -- table.insert(activities, GUILD_ACTIVITY_ATTRIBUTE_VALUE_TRADING)
- ingame/guildfinder/guildrecruitment_guildlisting_shared.lua:90 -- table.insert(activities, GUILD_ACTIVITY_ATTRIBUTE_VALUE_ROLEPLAYING)
- ingame/guildfinder/guildrecruitment_guildlisting_shared.lua:94 -- table.insert(activities, GUILD_ACTIVITY_ATTRIBUTE_VALUE_PVP)
- ingame/guildfinder/guildrecruitment_guildlisting_shared.lua:96 -- table.insert(activities, GUILD_ACTIVITY_ATTRIBUTE_VALUE_QUESTING)
- ingame/guildfinder/guildrecruitment_guildlisting_shared.lua:98 -- table.insert(activities, GUILD_ACTIVITY_ATTRIBUTE_VALUE_CRAFTING)
- ingame/guildfinder/gamepad/guildbrowser_applications_gamepad.lua:32 -- table.insert(self.keybindStripDescriptor,
-- select
{
name = GetString(SI_GAMEPAD_GUILD_BROWSER_CANCEL_APPLICATION_LABEL),
keybind = "UI_SHORTCUT_PRIMARY",
callback = function()
local selectedData = self:GetSelectedData()
if selectedData then
local guildInfo = ZO_AllianceIconNameFormatter(selectedData.alliance, selectedData.guildName)
ZO_Dialogs_ShowGamepadDialog("GUILD_FINDER_RESCIND_APPLICATION", selectedData, { mainTextParams = { ZO_WHITE:Colorize(guildInfo) } })
end
end,
}
)
- ingame/guildfinder/gamepad/guildbrowser_applications_gamepad.lua:69 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_GUILD_FINDER_APPLICATION_ENTRY_TYPE, data))
- ingame/guildfinder/gamepad/guildbrowser_guildlist_gamepad.lua:25 -- table.insert(self.keybindStripDescriptor,
-- select
{
name = GetString(SI_GUILD_BROWSER_GUILD_LIST_VIEW_GUILD_INFO_KEYBIND),
keybind = "UI_SHORTCUT_PRIMARY",
callback = function()
local selectedData = self:GetSelectedData()
if selectedData then
GUILD_BROWSER_GAMEPAD:ShowGuildInfo(selectedData.guildId)
end
end,
}
)
- ingame/guildfinder/gamepad/guildbrowser_guildlist_gamepad.lua:39 -- table.insert(self.keybindStripDescriptor,
-- filters dialog
{
name = GetString(SI_GAMEPAD_GUILD_BROWSER_FILTERS_KEYBIND),
keybind = "UI_SHORTCUT_TERTIARY",
callback = function()
local dialogName = "GAMEPAD_GUILD_BROWSER_FILTERS"
ZO_Dialogs_ShowGamepadDialog(dialogName)
end,
}
)
- ingame/guildfinder/gamepad/guildbrowser_guildlist_gamepad.lua:51 -- table.insert(self.keybindStripDescriptor,
-- report
{
name = GetString(SI_GUILD_BROWSER_REPORT_GUILD_KEYBIND),
keybind = "UI_SHORTCUT_RIGHT_STICK",
callback = function()
local selectedData = self:GetSelectedData()
if selectedData then
local function ReportCallback()
GUILD_BROWSER_MANAGER:AddReportedGuild(selectedData.guildId)
end
self:Deactivate()
GUILD_BROWSER_GAMEPAD:OnReportingGuild()
ZO_HELP_GENERIC_TICKET_SUBMISSION_MANAGER:OpenReportGuildTicketScene(selectedData.guildName, CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_GUILD_SUBCATEGORY_INAPPROPRIATE_LISTING, ReportCallback)
end
end,
}
)
- ingame/guildfinder/gamepad/guildrecruitment_applications_gamepad.lua:61 -- table.insert(self.keybindStripDescriptor,
-- Accept Application
{
name = GetString(SI_GUILD_RECRUITMENT_APPLICATION_ACCEPT),
keybind = "UI_SHORTCUT_PRIMARY",
enabled = function()
local selectedData = self:GetSelectedData()
if selectedData then
local numMembers, _, _, numInvitees = GetGuildInfo(selectedData.guildId)
local totalPlayers = numMembers + numInvitees
if totalPlayers >= MAX_GUILD_MEMBERS then
return false, GetString("SI_SOCIALACTIONRESULT", SOCIAL_RESULT_GUILD_IS_FULL)
end
end
return true
end,
callback = function()
local selectedData = self:GetSelectedData()
if selectedData then
ZO_Dialogs_ShowPlatformDialog(ZO_GUILD_RECRUITMENT_GAMEPAD_CONFIRM_ACCEPT_DIALOG_NAME, selectedData, {mainTextParams = { ZO_FormatUserFacingDisplayName(selectedData.name) }})
end
end,
}
)
- ingame/guildfinder/gamepad/guildrecruitment_applications_gamepad.lua:85 -- table.insert(self.keybindStripDescriptor,
-- Decline Application
{
name = GetString(SI_GUILD_RECRUITMENT_APPLICATION_DECLINE),
keybind = "UI_SHORTCUT_SECONDARY",
callback = function()
local selectedData = self:GetSelectedData()
if selectedData then
ZO_Dialogs_ShowPlatformDialog(ZO_GUILD_RECRUITMENT_GAMEPAD_CONFIRM_DECLINE_DIALOG_NAME, selectedData, {mainTextParams = { ZO_FormatUserFacingDisplayName(selectedData.name) }})
end
end,
}
)
- ingame/guildfinder/gamepad/guildrecruitment_applications_gamepad.lua:98 -- table.insert(self.keybindStripDescriptor,
-- Options
{
name = GetString(SI_GAMEPAD_OPTIONS_MENU),
keybind = "UI_SHORTCUT_TERTIARY",
callback = function()
local selectedData = self:GetSelectedData()
if selectedData then
ZO_Dialogs_ShowPlatformDialog(ZO_GUILD_RECRUITMENT_GAMEPAD_OPTIONS_DIALOG_NAME, selectedData)
end
end,
}
)
- ingame/guildfinder/gamepad/guildrecruitment_blacklist_gamepad.lua:55 -- table.insert(self.keybindStripDescriptor,
-- edit player
{
name = GetString(SI_GAMEPAD_SELECT_OPTION),
keybind = "UI_SHORTCUT_PRIMARY",
callback = function()
local selectedData = self:GetSelectedData()
if selectedData then
ZO_Dialogs_ShowPlatformDialog(ZO_GUILD_RECRUITMENT_GAMEPAD_SELECT_BLACKLIST_ENTRY_DIALOG_NAME, selectedData, { mainTextParams = { ZO_FormatUserFacingDisplayName(selectedData.name) } })
end
end,
}
)
- ingame/guildfinder/gamepad/guildrecruitment_blacklist_gamepad.lua:69 -- table.insert(self.keybindStripDescriptor,
-- add player
{
name = GetString(SI_GUILD_RECRUITMENT_BLACKLIST_PLAYER_ACTION_TEXT),
keybind = "UI_SHORTCUT_SECONDARY",
enabled = function()
if GetNumGuildBlacklistEntries(self.guildId) >= MAX_GUILD_BLACKLISTED_PLAYERS then
return false, GetString("SI_GUILDBLACKLISTRESPONSE", GUILD_BLACKLIST_RESPONSE_BLACKLIST_FULL)
end
return true
end,
callback = function()
local data =
{
guildId = self.guildId,
}
ZO_Dialogs_ShowPlatformDialog(ZO_GUILD_RECRUITMENT_GAMEPAD_BLACKLIST_PLAYER_DIALOG_NAME, data)
end,
}
)
- ingame/guildfinder/gamepad/guildrecruitment_gamepad.lua:185 -- table.insert(self.categoryData, guildListData)
- ingame/guildfinder/gamepad/guildrecruitment_gamepad.lua:193 -- table.insert(self.categoryData, applicationsData)
- ingame/guildfinder/gamepad/guildrecruitment_gamepad.lua:201 -- table.insert(self.categoryData, responseMessageData)
- ingame/guildfinder/gamepad/guildrecruitment_gamepad.lua:209 -- table.insert(self.categoryData, blackListData)
- ingame/guildfinder/gamepad/guildrecruitment_guildlisting_gamepad.lua:210 -- table.insert(self.keybindsNeededInActiveAttributes, data)
- ingame/guildfinder/gamepad/guildrecruitment_guildlisting_gamepad.lua:214 -- table.insert(self.keybindStripDescriptor,
-- select
{
name = GetString(SI_GAMEPAD_SELECT_OPTION),
keybind = "UI_SHORTCUT_PRIMARY",
callback = function()
local selectedData = self.gridList:GetSelectedData()
if selectedData then
if selectedData.dataEntry.typeId == ZO_GUILD_RECRUITMENT_GUILD_LISTING_GAMEPAD_ENTRY_TEMPLATE.CHECKBOX or
selectedData.dataEntry.typeId == ZO_GUILD_RECRUITMENT_GUILD_LISTING_GAMEPAD_ENTRY_TEMPLATE.CHECKBOX_END then
selectedData.dataEntry.control.object:OnCheckboxToggle()
elseif selectedData.dataEntry.typeId == ZO_GUILD_RECRUITMENT_GUILD_LISTING_GAMEPAD_ENTRY_TEMPLATE.ROLE_SELECTOR or
selectedData.dataEntry.typeId == ZO_GUILD_RECRUITMENT_GUILD_LISTING_GAMEPAD_ENTRY_TEMPLATE.ROLE_SELECTOR_END then
selectedData.dataEntry.control.object:OnRoleToggle()
else
self.currentGridListSelectedData = selectedData
self.gridList:Deactivate()
local function DeactivateCallback()
self.gridList:Activate()
self.currentActiveGridListEntry = nil
end
self.currentActiveGridListEntry = selectedData.dataEntry.control.object
self.currentActiveGridListEntry:SetDeactivateCallback(DeactivateCallback)
self.currentActiveGridListEntry:Activate()
end
end
end,
}
)
- ingame/guildfinder/gamepad/guildrecruitment_guildlisting_gamepad.lua:294 -- table.insert(bulletListTable,
{
icon = BULLET_ICON,
iconSize = BULLET_ICON_SIZE,
label = GetString("SI_GUILDMETADATAATTRIBUTE", attribute),
})
- ingame/guildfinder/gamepad/guildrecruitment_guildlisting_gamepad.lua:354 -- table.insert(bulletListTable,
{
icon = BULLET_ICON,
iconSize = BULLET_ICON_SIZE,
label = GetString("SI_GUILDMETADATAATTRIBUTE", attribute),
})
- ingame/guildfinder/keyboard/guildbrowser_applicationslist_keyboard.lua:32 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_GUILD_FINDER_APPLICATION_ENTRY_TYPE, data))
- ingame/guildfinder/keyboard/guildfinder_keyboard_base.lua:92 -- table.insert(self.nodeLookupTable, nodeLookupData)
- ingame/guildfinder/keyboard/guildfinder_keyboard_base.lua:98 -- table.insert(nodeLookupData.subCategories, node)
- ingame/guildfinder/keyboard/guildfinder_keyboard_base.lua:103 -- table.insert(self.nodeLookupTable, nodeLookupData)
- ingame/help/help_manager.lua:42 -- table.insert(self.searchResults, { helpCategoryIndex = helpCategoryIndex, helpIndex = helpIndex })
- ingame/help/gamepad/help_common_gamepad.lua:140 -- table.insert(parametricList, listItem)
- ingame/help/gamepad/help_submitfeedback_gamepad.lua:124 -- table.insert(iterationEntries, entry)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:70 -- table.insert(iterationEntries, entry)
- ingame/housingeditor/furnitureclasses_shared.lua:688 -- table.insert(self.entriesData, entryData)
- ingame/housingeditor/furnitureclasses_shared.lua:712 -- table.insert(self.subcategories, subcategoryObject)
- ingame/housingeditor/furnitureclasses_shared.lua:865 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(rowDataType, data))
- ingame/housingeditor/furnitureclasses_shared.lua:881 -- table.insert(masterList, nextData)
- ingame/housingeditor/furnitureclasses_shared.lua:897 -- table.insert(masterList, nextData)
- ingame/housingeditor/furnituremanager_shared.lua:779 -- table.insert(self.marketProducts, marketHousingProduct)
- ingame/housingeditor/housesettings_manager.lua:182 -- table.insert(houseEntries, newEntry)
- ingame/housingeditor/housingeditorhud.lua:723 -- table.insert(axisIndicators, indicator)
- ingame/housingeditor/housingeditorhud.lua:726 -- table.insert(axisIndicators, indicator)
- ingame/housingeditor/housingeditorhud.lua:3409 -- table.insert(self.recentUndoStackControls, historyEntry)
- ingame/housingeditor/housingeditorhud.lua:3551 -- table.insert(self.keybindButtons, keybindButton)
- ingame/housingeditor/housingpreview_manager.lua:72 -- table.insert(self.houseStoreData, houseTemplateData)
- ingame/housingeditor/housingpreview_manager.lua:123 -- table.insert(self.houseMarketData, houseTemplateData)
- ingame/housingeditor/housingpreview_manager.lua:135 -- table.insert(self.fullDataSorted, copiedTemplateData)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:221 -- table.insert(self.furnitureKeybindStripDescriptor, keybindDescriptor)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:598 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_PRIMARY_DATA_TYPE, data))
- ingame/housingeditor/gamepad/housingfurnitureproducts_gamepad.lua:78 -- table.insert(self.categoryKeybindStripDescriptor, buyCrownsKeybind)
- ingame/housingeditor/gamepad/housingfurnituresettings_gamepad.lua:731 -- table.insert(individualDialogButtonData, buttonInfo)
- ingame/housingeditor/gamepad/housingfurnituresettings_gamepad.lua:733 -- table.insert(individualDialogButtonData, addFriendButtonData)
- ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:399 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(entryData:GetDataType(), entryData))
- ingame/interactwindow/interactwindow_shared.lua:638 -- table.insert(data, rewardData)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:237 -- table.insert(parametricListRewards, data)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:245 -- table.insert(parametricListRewards, data)
- ingame/inventory/inventory.lua:299 -- table.insert(BACKPACK_FILTERS, filter)
- ingame/inventory/inventory.lua:307 -- table.insert(filters, filter)
- ingame/inventory/inventory.lua:354 -- table.insert(searchFilterAtId, filter)
- ingame/inventory/inventory.lua:1394 -- table.insert(self.listeningControls, control)
- ingame/inventory/inventory.lua:1544 -- table.insert(self.newItemList, newSlotData)
- ingame/inventory/inventory.lua:1659 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(inventory.listDataType, slotData))
- ingame/inventory/inventory.lua:1670 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(inventory.listDataType, slotData))
- ingame/inventory/inventory.lua:1944 -- table.insert(matchingSlots, {bagId = bagId, slotIndex = slotIndex, stackCount = stackCount})
- ingame/inventory/inventory.lua:2091 -- table.insert(inventory.slots[questIndex], questItem)
- ingame/inventory/inventoryslot.lua:2948 -- table.insert(g_tooltipLines, GetString(SI_INVENTORY_PLAYER_LOCKED_ITEM_TOOLTIP))
- ingame/inventory/inventoryslot.lua:2951 -- table.insert(g_tooltipLines, GetString(SI_INVENTORY_NEW_ITEM_TOOLTIP))
- ingame/inventory/inventoryslot.lua:2954 -- table.insert(g_tooltipLines, GetString(SI_INVENTORY_STOLEN_ITEM_TOOLTIP))
- ingame/inventory/inventoryslot.lua:2957 -- table.insert(g_tooltipLines, GetString(SI_INVENTORY_TRADE_BOP_ITEM_TOOLTIP))
- ingame/inventory/inventoryslot.lua:2960 -- table.insert(g_tooltipLines, GetString(SI_INVENTORY_GEMMABLE_ITEM_TOOLTIP))
- ingame/inventory/inventoryslot.lua:2963 -- table.insert(g_tooltipLines, GetString(SI_INVENTORY_EQUIPPED_ITEM_TOOLTIP))
- ingame/inventory/inventoryslotactions.lua:183 -- table.insert(self.m_slotActions, { actionName, actionCallback, actionType, visibilityFunction, options })
- ingame/inventory/inventorywallet.lua:180 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(DATA_TYPE_CURRENCY_ITEM, entryData))
- ingame/inventory/itemfilterutils.lua:1339 -- table.insert(allWeaponTypes, weaponType)
- ingame/inventory/sharedinventory.lua:692 -- table.insert(questItem.filterData, ITEMFILTERTYPE_QUEST_QUICKSLOT)
- ingame/inventory/gamepad/gamepadinventory.lua:1049 -- table.insert(filteredDataTable, questItem)
- ingame/inventory/gamepad/guildbank_dialogs_gamepad.lua:43 -- table.insert(dialog.info.parametricList, listItem)
- ingame/inventory/gamepad/guildbank_gamepad.lua:286 -- table.insert(data.dialog.dropdowns, dropdown)
- ingame/inventory/gamepad/guildbank_gamepad.lua:324 -- table.insert(data.dialog.dropdowns, dropdown)
- ingame/inventory/gamepad/guildbank_gamepad.lua:366 -- table.insert(data.dialog.dropdowns, dropdown)
- ingame/inventory/gamepad/inventoryitemimprovement_gamepad.lua:177 -- table.insert(self.currentEntrySubLabels, subLabelText)
- ingame/inventory/gamepad/inventoryitemimprovement_gamepad.lua:224 -- table.insert(self.enumeratedList, v)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:171 -- table.insert(self.inventoryTypes, inventoryType)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:403 -- table.insert(slotsTable, slotData)
- ingame/leaderboards/battlegroundleaderboards_shared.lua:64 -- table.insert(self.battlegroundListNodes, node)
- ingame/leaderboards/housingleaderboards_shared.lua:49 -- table.insert(self.homeshowListNodes, node)
- ingame/leaderboards/leaderboards_shared.lua:126 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_LEADERBOARD_PLAYER_DATA, data))
- ingame/leaderboards/raidleaderboards_shared.lua:157 -- table.insert(categoryData.classGates, { count = count, classId = classId})
- ingame/leaderboards/raidleaderboards_shared.lua:179 -- table.insert(self.raidListNodes, node)
- ingame/leaderboards/gamepad/leaderboards_gamepad.lua:175 -- table.insert(self.leaderboardSystemObjects, systemObject)
- ingame/leveluprewards/leveluprewards_manager.lua:88 -- table.insert(self.pendingLevelUpRewards, rewardData)
- ingame/leveluprewards/leveluprewards_manager.lua:103 -- table.insert(self.upcomingLevelUpRewards, rewardData)
- ingame/leveluprewards/leveluprewards_manager.lua:119 -- table.insert(self.upcomingMilestoneLevelUpRewards, rewardData)
- ingame/leveluprewards/leveluprewards_manager.lua:163 -- table.insert(additionalUnlocks, additionalReward)
- ingame/leveluprewards/keyboard/leveluprewards_keyboard.lua:38 -- table.insert(self.rewardControlsBySection[self.currentSection], control)
- ingame/lfg/readychecktracker.lua:36 -- table.insert(self.iconControls, self.iconsContainer:GetNamedChild("Icon" .. i))
- ingame/lfg/zo_activityfinderroot_classes.lua:411 -- table.insert(self.requiredCollectibles, collectibleId)
- ingame/lfg/zo_activityfinderroot_classes.lua:418 -- table.insert(self.activities, activityId)
- ingame/lfg/zo_activityfinderroot_classes.lua:538 -- table.insert(g_battlegroundTypeNames, GetString("SI_BATTLEGROUNDGAMETYPE", battlegroundGameType))
- ingame/lfg/zo_activityfinderroot_manager.lua:208 -- table.insert(sortedActivityData, data)
- ingame/lfg/zo_activityfinderroot_manager.lua:229 -- table.insert(sortedActivityData, data)
- ingame/lfg/zo_activityfindertemplate_shared.lua:72 -- table.insert(self.itemRewardControls, itemRewardControl)
- ingame/lfg/zo_activityfindertemplate_shared.lua:153 -- table.insert(g_rewardControlsToAnchor, itemRewardControl)
- ingame/lfg/zo_activityfindertemplate_shared.lua:168 -- table.insert(g_rewardControlsToAnchor, xpIndex, self.xpRewardControl)
- ingame/lfg/gamepad/zo_activityfindertemplate_gamepad.lua:352 -- table.insert(validActivityTypes, data)
- ingame/lfg/gamepad/zo_activityfindertemplate_gamepad.lua:365 -- table.insert(tabBarEntries, tabData)
- ingame/mail/gamepad/mailinbox_gamepad.lua:676 -- table.insert(entries, entryData)
- ingame/mail/keyboard/mailinbox_keyboard.lua:248 -- table.insert(self.masterList, mailData)
- ingame/mail/keyboard/mailinbox_keyboard.lua:266 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(MAIL_DATA, self.masterList[i]))
- ingame/mail/keyboard/mailinbox_keyboard.lua:270 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(EMPTY_MAIL_DATA, { priority = 3, secsSinceReceived = 0, mailId = 0 }))
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:478 -- table.insert(newEntry.subMenu, newSubMenuEntry)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:482 -- table.insert(ZO_MENU_ENTRIES, newEntry)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:176 -- table.insert(indicators, ZO_KEYBOARD_NEW_ICON)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:179 -- table.insert(indicators, "EsoUI/Art/MainMenu/menuBar_pointsToSpend.dds")
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:664 -- table.insert(categoryInfo.barControls, button)
- ingame/map/maplocationtooltip.lua:46 -- table.insert(groupings, grouping)
- ingame/map/maplocationtooltip.lua:50 -- table.insert(grouping, { name = name, categoryName = categoryName, icon = icon, showName = showName, })
- ingame/map/mappin.lua:1526 -- table.insert(handlers, handler)
- ingame/map/worldmap.lua:872 -- table.insert(tooltipMouseOverPins, pin)
- ingame/map/worldmap.lua:920 -- table.insert(foundTooltipMouseOverPins, pin)
- ingame/map/worldmap.lua:1218 -- table.insert(pinDatas, {handler = handler, pin = pin})
- ingame/map/worldmap.lua:1675 -- table.insert(pins, pin)
- ingame/map/worldmap.lua:3492 -- table.insert(g_objectiveMovingPins, returnPin)
- ingame/map/worldmap.lua:3514 -- table.insert(g_objectiveMovingPins, objectivePin)
- ingame/map/worldmap.lua:3516 -- table.insert(g_objectiveMovingPins, auraPin)
- ingame/map/worldmap.lua:5577 -- table.insert(descriptor, v)
- ingame/map/worldmap.lua:6069 -- table.insert(self.antiquityDigSitePinInfo, pinInfo)
- ingame/map/worldmap.lua:6172 -- table.insert(points, coordinates)
- ingame/map/worldmapantiquities_shared.lua:130 -- table.insert(antiquityEntries, entryData)
- ingame/map/worldmaphouses_manager.lua:47 -- table.insert(houseMapData, houseData)
- ingame/map/worldmapquests_shared.lua:121 -- table.insert(self.masterList, {
questIndex = questIndex,
name = name,
level = level,
questType = questType,
displayType = displayType,
})
- ingame/map/worldmapquests_shared.lua:170 -- table.insert(labels, conditionLabel)
- ingame/map/gamepad/worldmapantiquities_gamepad.lua:46 -- table.insert(parametricList, listItem)
- ingame/map/gamepad/worldmapantiquities_gamepad.lua:90 -- table.insert(actions, trackAction)
- ingame/map/gamepad/worldmapantiquities_gamepad.lua:103 -- table.insert(actions, scryAction)
- ingame/map/gamepad/worldmapantiquities_gamepad.lua:115 -- table.insert(actions, abandonAction)
- ingame/map/gamepad/worldmapchoicedialog_gamepad.lua:117 -- table.insert(travelPinHandlers, pinHandlerInfo)
- ingame/map/gamepad/worldmapchoicedialog_gamepad.lua:142 -- table.insert(parametricListEntries, dialogListEntry)
- ingame/map/gamepad/worldmapchoicedialog_gamepad.lua:167 -- table.insert(questPinHandlers, pinHandlerInfo)
- ingame/map/gamepad/worldmapchoicedialog_gamepad.lua:190 -- table.insert(parametricListEntries, dialogListEntry)
- ingame/map/gamepad/worldmapchoicedialog_gamepad.lua:220 -- table.insert(parametricListEntries, dialogListEntry)
- ingame/map/gamepad/worldmapchoicedialog_gamepad.lua:239 -- table.insert(antiquityPinHandlers, pinHandlerInfo)
- ingame/map/gamepad/worldmapchoicedialog_gamepad.lua:263 -- table.insert(parametricListEntries, dialogListEntry)
- ingame/map/gamepad/worldmapfilters_gamepad.lua:69 -- table.insert(self.pinFilterCheckBoxes, checkBox)
- ingame/map/gamepad/worldmapfilters_gamepad.lua:104 -- table.insert(self.pinFilterOptionComboBoxes, comboBox)
- ingame/map/gamepad/worldmapkey_gamepad.lua:36 -- table.insert(self.columns, newColumn)
- ingame/map/gamepad/worldmapkey_gamepad.lua:191 -- table.insert(self.symbols, symbolList)
- ingame/map/gamepad/worldmapkey_gamepad.lua:194 -- table.insert(symbolList, symbol)
- ingame/map/keyboard/worldmapantiquities_keyboard.lua:92 -- table.insert(scrollData, dataEntry)
- ingame/map/keyboard/worldmapantiquities_keyboard.lua:97 -- table.insert(scrollData, dataEntry)
- ingame/map/keyboard/worldmapfilters_keyboard.lua:47 -- table.insert(self.pinFilterCheckBoxes, checkBox)
- ingame/map/keyboard/worldmapfilters_keyboard.lua:76 -- table.insert(self.pinFilterOptionComboBoxes, comboBox)
- ingame/map/keyboard/worldmaphouses_keyboard.lua:70 -- table.insert(scrollData, headerEntry)
- ingame/map/keyboard/worldmaphouses_keyboard.lua:74 -- table.insert(scrollData, dataEntry)
- ingame/map/keyboard/worldmapzonestory_keyboard.lua:125 -- table.insert(scrollData, dataEntry)
- ingame/outfits/outfit_manager.lua:390 -- table.insert(pendingData, outfitSlotIndex)
- ingame/outfits/outfit_manager.lua:391 -- table.insert(pendingData, outfitSlotManipulator:GetPendingCollectibleId())
- ingame/outfits/outfit_manager.lua:392 -- table.insert(pendingData, outfitSlotManipulator:GetNumPendingDyeChanges())
- ingame/outfits/outfit_manager.lua:560 -- table.insert(argumentsTable, outfitSlotIndex)
- ingame/outfits/outfit_manager.lua:561 -- table.insert(argumentsTable, outfitSlotManipulator:GetPendingCollectibleId())
- ingame/outfits/outfit_manager.lua:562 -- table.insert(argumentsTable, outfitSlotManipulator:GetPendingItemMaterialIndex() or (MAX_ITEM_MATERIALS_PER_OUTFIT_STYLE + 1))
- ingame/outfits/outfit_manager.lua:563 -- table.insert(argumentsTable, primaryDyeId)
- ingame/outfits/outfit_manager.lua:564 -- table.insert(argumentsTable, secondaryDyeId)
- ingame/outfits/outfit_manager.lua:565 -- table.insert(argumentsTable, accentDyeId)
- ingame/outfits/outfit_manager.lua:723 -- table.insert(self.outfits, outfitManipulator)
- ingame/particles/particles.lua:22 -- table.insert(self.updateParticles, particle)
- ingame/playerattributebars/playerattributebars.lua:465 -- table.insert(bars, healthAttributeBar)
- ingame/playerattributebars/playerattributebars.lua:472 -- table.insert(bars, siegeHealthAttributeBar)
- ingame/playerattributebars/playerattributebars.lua:489 -- table.insert(bars, magickaAttributeBar)
- ingame/playerattributebars/playerattributebars.lua:496 -- table.insert(bars, werewolfAttributeBar)
- ingame/playerattributebars/playerattributebars.lua:507 -- table.insert(bars, staminaAttributeBar)
- ingame/playerattributebars/playerattributebars.lua:514 -- table.insert(bars, mountStaminaAttributeBar)
- ingame/playeremote/playeremote.lua:124 -- table.insert(self.emoteCategoryTypes, emoteCategory)
- ingame/playeremote/playeremote.lua:138 -- table.insert(self.emoteCategories[emoteCategory], emoteId)
- ingame/playeremote/playeremote.lua:143 -- table.insert(self.emoteCategoryTypes, EMOTE_CATEGORY_PERSONALITY_OVERRIDE)
- ingame/playeremote/playeremote.lua:146 -- table.insert(self.emoteCategories[EMOTE_CATEGORY_PERSONALITY_OVERRIDE], emoteId)
- ingame/playeremote/playeremote.lua:152 -- table.insert(self.emoteCategoryTypes, EMOTE_CATEGORY_COLLECTED)
- ingame/playeremote/playeremote.lua:155 -- table.insert(self.emoteCategories[EMOTE_CATEGORY_COLLECTED], emoteId)
- ingame/playeremote/playeremote.lua:189 -- table.insert(filteredEmoteCategory, emoteId)
- ingame/playertoplayer/playertoplayer.lua:1516 -- table.insert(params, formattedTime)
- ingame/profiler/profilerutils.lua:11 -- table.insert(sources, source)
- ingame/profiler/profilerutils.lua:37 -- table.insert(sources, { name = sourceName, index = i })
- ingame/quickchat/quickchatmanager.lua:66 -- table.insert(quickChats, self:GetQuickChatId(index))
- ingame/quickslot/quickslot.lua:51 -- table.insert(manager.quickslotFilters, manager:CreateNewTabFilterData(ITEMFILTERTYPE_QUEST_QUICKSLOT,
GetString("SI_ITEMFILTERTYPE", ITEMFILTERTYPE_QUEST_QUICKSLOT),
"EsoUI/Art/Inventory/inventory_tabIcon_quest_up.dds",
"EsoUI/Art/Inventory/inventory_tabIcon_quest_down.dds",
"EsoUI/Art/Inventory/inventory_tabIcon_quest_over.dds"))
- ingame/quickslot/quickslot.lua:57 -- table.insert(manager.quickslotFilters, manager:CreateNewTabFilterData(ITEMFILTERTYPE_QUICKSLOT,
GetString("SI_ITEMFILTERTYPE", ITEMFILTERTYPE_QUICKSLOT),
"EsoUI/Art/Inventory/inventory_tabIcon_items_up.dds",
"EsoUI/Art/Inventory/inventory_tabIcon_items_down.dds",
"EsoUI/Art/Inventory/inventory_tabIcon_items_over.dds"))
- ingame/quickslot/quickslot.lua:63 -- table.insert(manager.quickslotFilters, manager:CreateNewTabFilterData(ITEMFILTERTYPE_ALL,
GetString("SI_ITEMFILTERTYPE", ITEMFILTERTYPE_ALL),
"EsoUI/Art/Inventory/inventory_tabIcon_all_up.dds",
"EsoUI/Art/Inventory/inventory_tabIcon_all_down.dds",
"EsoUI/Art/Inventory/inventory_tabIcon_all_over.dds"))
- ingame/quickslot/quickslot.lua:526 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(DATA_TYPE_QUICKSLOT_ITEM, itemData))
- ingame/quickslot/quickslot.lua:550 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(DATA_TYPE_COLLECTIBLE_ITEM, collectibleData))
- ingame/quickslot/quickslot.lua:582 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(DATA_TYPE_QUICKSLOT_QUEST_ITEM, questItemData))
- ingame/quickslot/quickslot.lua:670 -- table.insert(self.quickslotFilters, data)
- ingame/restyle/restyle_shared.lua:325 -- table.insert(changedChannels, currentDye ~= pendingDyes[i])
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:306 -- table.insert(parametricList, listItem)
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:405 -- table.insert(tempTable, collectibleEntryData)
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:413 -- table.insert(tempTable, entryData)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:463 -- table.insert(self.savedSets, newControl)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:488 -- table.insert(dyeControlsForChannel, dyeChannelControl)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:710 -- table.insert(parametricList, listItem)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:807 -- table.insert(data.dialog.dropdowns, control.dropdown)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:896 -- table.insert(actionsTable, self:CreateOptionActionDataOutfitStylesShowLocked())
- ingame/restyle/gamepad/restyle_station_gamepad.lua:899 -- table.insert(actionsTable, self:CreateOptionActionDataDyeSortingDropdown())
- ingame/restyle/gamepad/restyle_station_gamepad.lua:902 -- table.insert(actionsTable, self:CreateOptionActionDataDyeingShowLocked())
- ingame/restyle/gamepad/restyle_station_gamepad.lua:913 -- table.insert(actionsTable, self:CreateOptionActionDataUndo(slotManipulator))
- ingame/restyle/gamepad/restyle_station_gamepad.lua:919 -- table.insert(actionsTable, self:CreateOptionActionDataClear(slotManipulator))
- ingame/restyle/gamepad/restyle_station_gamepad.lua:927 -- table.insert(actionsTable, self:CreateOptionActionDataHide(slotManipulator, hiddenCollectibleId))
- ingame/restyle/gamepad/restyle_station_gamepad.lua:1639 -- table.insert(parametricList, listItem)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:1656 -- table.insert(parametricList, listItem)
- ingame/restyle/keyboard/restylecommon_keyboard.lua:341 -- table.insert(self.collectibleCategoryNodes, node)
- ingame/restyle/keyboard/restylecommon_keyboard.lua:379 -- table.insert(self.collectibleCategoryNodes, node)
- ingame/restyle/keyboard/restylecommon_keyboard.lua:431 -- table.insert(self.collectibleCategoryNodes, node)
- ingame/retrait/zo_retraitstation_manager.lua:26 -- table.insert(self.traitInfo[traitCategory], {
traitType = traitItemInfo.type,
traitItemIcon = traitItemInfo.icon,
traitName = zo_strformat(SI_SMITHING_RESEARCH_TRAIT_NAME_FORMAT, traitName)
})
- ingame/retrait/keyboard/retraitstation_reconstruct_keyboard.lua:222 -- table.insert(self.costEntries, newEntry)
- ingame/retrait/keyboard/retraitstation_reconstruct_keyboard.lua:417 -- table.insert(pieceTraits, traitData)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:283 -- table.insert(self.traitListData, ZO_ScrollList_CreateDataEntry(TRAIT_LIST_TRAIT_ENTRY, rowControlData))
- ingame/scenes/ingamefragmentgroups.lua:234 -- table.insert(ZO_GAMEPAD_DIALOG_DONT_END_IN_WORLD_INTERACTIONS_FRAGMENT_GROUP, v)
- ingame/scenes/keyboard/keyboardingamefragmentgroups.lua:36 -- table.insert(HELP_TUTORIALS_OVERLAY_KEYBOARD_FRAGMENT_GROUP, helpModalUnderlayFragment)
- ingame/scenes/keyboard/keyboardingamefragmentgroups.lua:37 -- table.insert(HELP_TUTORIALS_OVERLAY_KEYBOARD_FRAGMENT_GROUP, ZO_SetTitleFragment:New(SI_HELP_TUTORIALS))
- ingame/skills/skillsandactionbarmanager.lua:136 -- table.insert(self.managers, manager)
- ingame/skills/skillsandactionbarmanager.lua:147 -- table.insert(self.managers, manager)
- ingame/skills/skillsdatamanager.lua:142 -- table.insert(self.rankXPExtents, { })
- ingame/skills/skillsdatamanager.lua:746 -- table.insert(self.orderedSkills, skillData)
- ingame/skills/skillsdatamanager.lua:965 -- table.insert(self.orderedSkillLines, skillLineData)
- ingame/skills/gamepad/gamepadskills.lua:382 -- table.insert(self.categoryKeybindStripDescriptor,
{
name = function() --name
if self.assignableActionBar:IsActive() then
return GetString(SI_GAMEPAD_SKILLS_BUILD_PLANNER)
end
return GetString(SI_GAMEPAD_SELECT_OPTION)
end,
keybind = "UI_SHORTCUT_PRIMARY",
callback = function()
--Here we determine what fragment to load, but we're going to wait until it loads to decide how to populate it
--So we'll prevent any further movement and proceed based on what we expect the selected data to be by the time we need it.
--We may already be in the process of a scroll, so "current data" isn't reliable.
local targetData = self.categoryList:GetTargetData()
if self.assignableActionBar:IsActive() then
self:DeactivateCurrentList()
self.selectedTooltipRefreshGroup:MarkDirty("Full")
SCENE_MANAGER:AddFragment(GAMEPAD_SKILLS_BUILD_PLANNER_FRAGMENT)
PlaySound(SOUNDS.GAMEPAD_MENU_FORWARD)
elseif targetData and targetData.isSkillsAdvisor then
self:DeactivateCurrentList()
if ZO_SKILLS_ADVISOR_SINGLETON:GetSelectedSkillBuildId() then
ZO_GAMEPAD_SKILLS_ADVISOR_SUGGESTIONS_WINDOW:Activate()
else
SCENE_MANAGER:Push("gamepad_skills_advisor_build_selection_root")
end
elseif targetData and not targetData.advised then
self:DeactivateCurrentList()
SCENE_MANAGER:Push("gamepad_skills_line_filter")
end
end,
})
- ingame/skills/gamepad/gamepadskills.lua:418 -- table.insert(self.categoryKeybindStripDescriptor,
{
name = GetString(SI_SKILL_RESPEC_CONFIRM_KEYBIND),
keybind = "UI_SHORTCUT_SECONDARY",
visible = function()
return SKILLS_AND_ACTION_BAR_MANAGER:DoesSkillPointAllocationModeBatchSave()
end,
callback = function()
self:ShowConfirmRespecDialog()
end,
})
- ingame/skills/gamepad/gamepadskills.lua:431 -- table.insert(self.categoryKeybindStripDescriptor,
{
name = function()
return GetString("SI_SKILLPOINTALLOCATIONMODE_CLEARKEYBIND", SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode())
end,
keybind = "UI_SHORTCUT_RIGHT_STICK",
visible = function()
if SKILLS_AND_ACTION_BAR_MANAGER:DoesSkillPointAllocationModeAllowDecrease() and not self.assignableActionBar:IsActive() then
local targetData = self.categoryList:GetTargetData()
return not targetData.isSkillsAdvisor
end
end,
callback = function()
local skillLineEntry = self.categoryList:GetTargetData()
self:ShowConfirmClearAllDialog(skillLineEntry.skillLineData)
end,
})
- ingame/skills/gamepad/gamepadskills.lua:464 -- table.insert(self.lineFilterKeybindStripDescriptor,
{
name = function()
--This is confirm when respecing and assign otherwise
if SKILLS_AND_ACTION_BAR_MANAGER:DoesSkillPointAllocationModeBatchSave() then
return GetString(SI_SKILL_RESPEC_CONFIRM_KEYBIND)
else
return GetString(SI_GAMEPAD_SKILLS_ASSIGN)
end
end,
keybind = "UI_SHORTCUT_SECONDARY",
visible = function()
if self.mode ~= ZO_GAMEPAD_SKILLS_ABILITY_LIST_BROWSE_MODE or self.assignableActionBar:IsActive() then
return false
end
--This is confirm when respecing and assign otherwise
if SKILLS_AND_ACTION_BAR_MANAGER:DoesSkillPointAllocationModeBatchSave() then
return true
else
local skillEntry = self.lineFilterList:GetTargetData()
if skillEntry then
local skillData = skillEntry.skillData
return skillData:IsActive() and skillData:GetPointAllocator():IsPurchased()
end
end
end,
enabled = EnableWhileNotActionBarLocked,
callback = function()
--This is confirm when respecing and assign otherwise
if SKILLS_AND_ACTION_BAR_MANAGER:DoesSkillPointAllocationModeBatchSave() then
self:ShowConfirmRespecDialog()
else
local skillEntry = self.lineFilterList:GetTargetData()
local skillData = skillEntry.skillData
self:DeactivateCurrentList()
self:StartSingleAbilityAssignment(skillData)
PlaySound(SOUNDS.GAMEPAD_MENU_FORWARD)
end
end,
})
- ingame/skills/gamepad/gamepadskills.lua:605 -- table.insert(self.lineFilterKeybindStripDescriptor,
{
name = function()
local skillEntry = self.lineFilterList:GetTargetData()
local action = GetDecreaseSkillAction(skillEntry.skillData)
return zo_iconFormat(POINT_ACTION_TEXTURES[action], "100%", "100%")
end,
keybind = "UI_SHORTCUT_LEFT_SHOULDER",
visible = function()
if IsInSkillPointAllocationMode() and SKILLS_AND_ACTION_BAR_MANAGER:DoesSkillPointAllocationModeBatchSave() then
return DecreaseSkillKeybindEnabled()
else
return false
end
end,
callback = DecreaseSkillKeybindCallback,
})
- ingame/skills/gamepad/gamepadskills.lua:627 -- table.insert(self.lineFilterKeybindStripDescriptor,
{
name = function()
local skillEntry = self.lineFilterList:GetTargetData()
local action = GetIncreaseSkillAction(skillEntry.skillData)
return zo_iconFormat(POINT_ACTION_TEXTURES[action], "100%", "100%")
end,
keybind = "UI_SHORTCUT_RIGHT_SHOULDER",
visible = function()
if IsInSkillPointAllocationMode() and SKILLS_AND_ACTION_BAR_MANAGER:DoesSkillPointAllocationModeBatchSave() then
return IncreaseSkillKeybindVisible()
else
return false
end
end,
callback = IncreaseSkillKeybindCallback,
})
- ingame/skills/gamepad/gamepadskills.lua:649 -- table.insert(self.lineFilterKeybindStripDescriptor,
{
name = function()
if self.mode == ZO_GAMEPAD_SKILLS_SINGLE_ABILITY_ASSIGN_MODE then
return GetString(SI_GAMEPAD_SKILLS_ASSIGN)
elseif self.assignableActionBar:IsActive() then
return GetString(SI_GAMEPAD_SKILLS_BUILD_PLANNER)
else
return IncreaseSkillKeybindName()
end
end,
keybind = "UI_SHORTCUT_PRIMARY",
visible = function()
if IsInSkillPointAllocationMode() then
return not SKILLS_AND_ACTION_BAR_MANAGER:DoesSkillPointAllocationModeBatchSave() and IncreaseSkillKeybindVisible()
else
return true
end
end,
enabled = EnableWhileNotActionBarLocked,
callback = function()
if self.mode == ZO_GAMEPAD_SKILLS_SINGLE_ABILITY_ASSIGN_MODE then
self:DeactivateCurrentList()
self.assignableActionBar:AssignTargetSkill()
self.actionBarAnimation:PlayBackward()
self.assignableActionBar:Deactivate()
GAMEPAD_TOOLTIPS:ClearTooltip(GAMEPAD_RIGHT_TOOLTIP)
PlaySound(SOUNDS.GAMEPAD_MENU_BACK)
--Don't set mode back to ZO_GAMEPAD_SKILLS_ABILITY_LIST_BROWSE_MODE til OnAbilityFinalizedCallback says everything worked
elseif self.assignableActionBar:IsActive() then
self:DeactivateCurrentList()
SCENE_MANAGER:AddFragment(GAMEPAD_SKILLS_BUILD_PLANNER_FRAGMENT)
PlaySound(SOUNDS.GAMEPAD_MENU_FORWARD)
else
IncreaseSkillKeybindCallback()
end
end,
})
- ingame/skills/gamepad/gamepadskills.lua:1331 -- table.insert(skillLineFilters, ZO_SkillLineData.IsWerewolf)
- ingame/skills/keyboard/zo_skills.lua:1103 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILL_HEADER_DATA, { headerText = headerText }))
- ingame/skills/keyboard/zo_skills.lua:1107 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILL_ABILITY_DATA, { skillData = skillData, }))
- ingame/skillsadvisor/skillsadvisor_manager.lua:112 -- table.insert(skillAbilities, skillProgressionData)
- ingame/skillsadvisor/skillsadvisor_manager.lua:203 -- table.insert(selectedRoles, LFG_ROLE_DPS)
- ingame/skillsadvisor/skillsadvisor_manager.lua:206 -- table.insert(selectedRoles, LFG_ROLE_HEAL)
- ingame/skillsadvisor/skillsadvisor_manager.lua:209 -- table.insert(selectedRoles, LFG_ROLE_TANK)
- ingame/skillsadvisor/skillsadvisor_manager.lua:214 -- table.insert(results, zo_strformat(SI_TOOLTIP_ITEM_ROLE_FORMAT, text))
- ingame/skillsadvisor/skillsadvisor_manager.lua:216 -- table.insert(results, GetString(SI_TOOLTIP_ITEM_ROLES_FORMAT))
- ingame/skillsadvisor/skillsadvisor_manager.lua:219 -- table.insert(results, text)
- ingame/skillsadvisor/skillsadvisor_manager.lua:255 -- table.insert(self.purchasedAbilityList, skillProgressionData)
- ingame/skillsadvisor/skillsadvisor_manager.lua:260 -- table.insert(self.availableAbilityList, skillProgressionData)
- ingame/skillsadvisor/skillsadvisor_manager.lua:271 -- table.insert(self.purchasedAbilityList, skillProgressionData)
- ingame/skillsadvisor/skillsadvisor_manager.lua:276 -- table.insert(self.availableAbilityList, skillProgressionData)
- ingame/skillsadvisor/skillsadvisor_manager.lua:285 -- table.insert(self.availableAbilityList, skillProgressionData)
- ingame/skillsadvisor/skillsadvisor_manager.lua:297 -- table.insert(self.availableAbilityList, skillProgressionData)
- ingame/skillsadvisor/skillsadvisor_manager.lua:301 -- table.insert(self.availableAbilityList, skillProgressionData)
- ingame/skillsadvisor/skillsadvisor_manager.lua:311 -- table.insert(self.availableAbilityList, firstLockedAbilityAtLimit)
- ingame/skillsadvisor/gamepad/skillsadvisor_suggestions_gamepad.lua:168 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILLS_ADVISOR_SUGGESTIONS_DATA, entryData))
- ingame/skillsadvisor/gamepad/skillsadvisor_suggestions_gamepad.lua:181 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILLS_ADVISOR_SUGGESTIONS_HEADER_DATA, availableHeaderData))
- ingame/skillsadvisor/gamepad/skillsadvisor_suggestions_gamepad.lua:193 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILLS_ADVISOR_SUGGESTIONS_TEXT, textData))
- ingame/skillsadvisor/gamepad/skillsadvisor_suggestions_gamepad.lua:199 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILLS_ADVISOR_SUGGESTIONS_HEADER_DATA, purchasedHeaderData))
- ingame/skillsadvisor/keyboard/skillsadvisor_buildselection_keyboard.lua:65 -- table.insert(scrollData, entryData)
- ingame/skillsadvisor/keyboard/skillsadvisor_suggestions_keyboard.lua:53 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILL_SUGGESTION_LABEL_TYPE, { text = GetString(SI_SKILLS_ADVISOR_ADVISED_TITLE) }))
- ingame/skillsadvisor/keyboard/skillsadvisor_suggestions_keyboard.lua:56 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILL_SUGGESTION_DATA_TYPE, data))
- ingame/skillsadvisor/keyboard/skillsadvisor_suggestions_keyboard.lua:59 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILL_SUGGESTION_TEXT_TYPE, { text = GetString(SI_SKILLS_ADVISOR_NO_ADVISED_ABILITIES_DESCRIPTION) }))
- ingame/skillsadvisor/keyboard/skillsadvisor_suggestions_keyboard.lua:64 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILL_SUGGESTION_LABEL_TYPE, { text = GetString(SI_SKILLS_ADVISOR_PURCHASED_TITLE) }))
- ingame/skillsadvisor/keyboard/skillsadvisor_suggestions_keyboard.lua:67 -- table.insert(scrollData, ZO_ScrollList_CreateDataEntry(SKILL_SUGGESTION_DATA_TYPE, data))
- ingame/stats/gamepad/zo_stats_gamepad.lua:736 -- table.insert(self.attributeEntries, data)
- ingame/stats/gamepad/zo_stats_gamepad.lua:848 -- table.insert(sortedArtificialEffectsTable, data)
- ingame/stats/keyboard/zo_stats_keyboard.lua:713 -- table.insert(effectsRows, effectsRow)
- ingame/stats/keyboard/zo_stats_keyboard.lua:731 -- table.insert(effectsRows, effectsRow)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:14 -- table.insert(componentTable, ZO_MODE_STORE_BUY)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:17 -- table.insert(componentTable, ZO_MODE_STORE_SELL)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:18 -- table.insert(componentTable, ZO_MODE_STORE_BUY_BACK)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:21 -- table.insert(componentTable, ZO_MODE_STORE_REPAIR)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:156 -- table.insert(self.activeComponents, component)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:274 -- table.insert(tabsTable, {
text = component:GetTabText(),
callback = function() OnCategoryChanged(component) end,
})
- ingame/storewindow/gamepad/storewindow_gamepad.lua:402 -- table.insert(g_pendingHeaderData, CAPACITY_HEADER_DATA)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:407 -- table.insert(g_pendingHeaderData, GOLD_HEADER_DATA)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:418 -- table.insert(g_pendingHeaderData, headerData)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:427 -- table.insert(g_pendingHeaderData, GOLD_HEADER_DATA)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:431 -- table.insert(g_pendingHeaderData, RIDING_TRAINING_COST_HEADER_DATA)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:435 -- table.insert(g_pendingHeaderData, LAUNDER_TRANSACTION_HEADER_DATA)
- ingame/storewindow/gamepad/storewindow_gamepad_util.lua:201 -- table.insert(unequippedItems, itemData)
- ingame/storewindow/gamepad/storewindow_gamepad_util.lua:247 -- table.insert(items, buybackData)
- ingame/storewindow/gamepad/storewindow_gamepad_util.lua:270 -- table.insert(itemTable, damagedItem)
- ingame/storewindow/gamepad/storewindow_gamepad_util.lua:309 -- table.insert(unequippedItems, itemData)
- ingame/storewindow/gamepad/storewindow_gamepad_util.lua:353 -- table.insert(items, itemData)
- ingame/tooltip/cadwellstooltips.lua:15 -- table.insert(objectives, {name=name, openingText=openingText, closingText=closingText, order=objectiveOrder, discovered=discovered, completed=completed})
- ingame/tradinghouse/tradinghousecategories_shared.lua:91 -- table.insert(categoryStrings, GetString("SI_TRADINGHOUSECATEGORYHEADER", categoryParams:GetHeader()))
- ingame/tradinghouse/tradinghousecategories_shared.lua:94 -- table.insert(categoryStrings, categoryParams:GetFormattedName())
- ingame/tradinghouse/tradinghousecategories_shared.lua:99 -- table.insert(categoryStrings, categoryParams:GetSubcategoryName(subcategoryIndex))
- ingame/tradinghouse/tradinghousecategories_shared.lua:113 -- table.insert(featureDescriptions, {name = GetString("SI_TRADINGHOUSEFEATURECATEGORY", TRADING_HOUSE_FEATURE_CATEGORY_ITEM_CATEGORY), description = categoryDescription})
- ingame/tradinghouse/tradinghousecategories_shared.lua:119 -- table.insert(featureDescriptions, {name = feature:GetDisplayName(), description = description})
- ingame/tradinghouse/tradinghousecategories_shared.lua:250 -- table.insert(self.featureKeys, featureKey)
- ingame/tradinghouse/tradinghousecategories_shared.lua:275 -- table.insert(ZO_TRADING_HOUSE_CATEGORY_PARAMS_LIST, categoryParams)
- ingame/tradinghouse/tradinghousecategories_shared.lua:301 -- table.insert(allValues, enumValue)
- ingame/tradinghouse/tradinghousecategories_shared.lua:566 -- table.insert(g_allConsumableItemTypes, itemType)
- ingame/tradinghouse/tradinghousecategories_shared.lua:746 -- table.insert(g_allMaterialItemTypes, itemType)
- ingame/tradinghouse/tradinghousecategories_shared.lua:1072 -- table.insert(g_allFurnishingSpecializedItemTypes, specializedItemType)
- ingame/tradinghouse/tradinghousefeatures_shared.lua:123 -- table.insert(self.choices, { displayName = displayName, value = valueOrNil })
- ingame/tradinghouse/tradinghousefeatures_shared.lua:422 -- table.insert(enchantmentChoices, { name = GetString("SI_ENCHANTMENTSEARCHCATEGORYTYPE", enchantmentSearchCategory), value = enchantmentSearchCategory })
- ingame/tradinghouse/tradinghousesearchhistory_manager.lua:45 -- table.insert(self.searchEntries, { searchTable = newSearchTable, searchOrderId = nextSearchOrderId })
- ingame/tradinghouse/tradinghouse_shared.lua:348 -- table.insert(numericallyIndexedTable, valueOrNil)
- ingame/tradinghouse/tradinghouse_shared.lua:368 -- table.insert(featureDescriptions, {name = feature:GetDisplayName(), description = description})
- ingame/tradinghouse/tradinghouse_shared.lua:383 -- table.insert(descriptionLines, zo_strformat(SI_TRADING_HOUSE_SEARCH_DESCRIPTION_LINE, descriptionTable.name, descriptionTable.description))
- ingame/tradinghouse/gamepad/tradinghousecategories_gamepad.lua:21 -- table.insert(self.headers, header)
- ingame/tradinghouse/gamepad/tradinghousecategories_gamepad.lua:26 -- table.insert(self.headerToCategoriesMap[header], categoryParams)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:242 -- table.insert(scrollData, dataEntry)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:252 -- table.insert(scrollData, dataEntry)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:254 -- table.insert(self.previewListEntries, tradingHouseItemIndex)
- ingame/tradinghouse/gamepad/tradinghouse_dialogs_gamepad.lua:249 -- table.insert(dialog.info.parametricList, listItem)
- ingame/tradinghouse/gamepad/tradinghouse_templates_gamepad.lua:51 -- table.insert(keybindStripDescriptor,
{
name = GetString(SI_TRADING_HOUSE_GUILD_HEADER),
keybind = "UI_SHORTCUT_TERTIARY",
callback = function()
ZO_Dialogs_ShowPlatformDialog("TRADING_HOUSE_CHANGE_ACTIVE_GUILD")
end,
visible = function()
return GetNumTradingHouseGuilds() > 1
end,
})
- ingame/tradinghouse/keyboard/tradinghousesearchhistory_keyboard.lua:61 -- table.insert(scrollData, dataEntry)
- ingame/tutorial/tutorialhandlerbase.lua:75 -- table.insert(self.queue, insertPosition, tutorialIndex)
- ingame/unitframes/unitframes.lua:947 -- table.insert(self.fadeComponents, control)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:168 -- table.insert(rooms, roomData)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:211 -- table.insert(rooms, roomData)
- ingame/voicechat/console/zo_voicechat_manager.lua:57 -- table.insert(self.list, newEntry)
- ingame/voicechat/console/zo_voicechat_manager.lua:130 -- table.insert(self.list, 1, newEntry)
- ingame/voicechat/console/zo_voicechat_manager.lua:182 -- table.insert(self.list, 1, speakerData)
- ingame/zonestories/zonestories_manager.lua:86 -- table.insert(self.zoneList, zoneData)
- ingame/zonestories/keyboard/zonestories_keyboard.lua:297 -- table.insert(activityData, { activityIndex = activityIndex, complete = complete })
- ingame/zo_loot/loot.lua:235 -- table.insert(scrollData, scrollEntryData)
- ingame/zo_loot/loothistory_shared.lua:163 -- table.insert(self.lootQueue, lootEntry)
- ingame/zo_loot/loot_shared.lua:156 -- table.insert(lootData, currencyData)
- ingame/zo_loot/loot_shared.lua:162 -- table.insert(lootData, currencyData)
- ingame/zo_loot/loot_shared.lua:189 -- table.insert(lootData, itemData)
- ingame/zo_quest/questjournal_manager.lua:64 -- table.insert(questStrings, taskInfo)
- ingame/zo_quest/questjournal_manager.lua:185 -- table.insert(self.categories, {name = categoryName, type = categoryType})
- ingame/zo_quest/questjournal_manager.lua:197 -- table.insert(self.quests,
{
name = name,
questIndex = i,
level = level,
categoryName = categoryName,
categoryType = categoryType,
questType = questType,
displayType = instanceDisplayType
}
)
- ingame/zo_quest/questjournal_shared.lua:142 -- table.insert(questStrings, zo_strformat(SI_QUEST_JOURNAL_TEXT, stepJournalText))
- ingame/zo_quest/questjournal_shared.lua:146 -- table.insert(questStrings, stepOverrideText)
- ingame/zo_quest/questtracker.lua:553 -- table.insert(parentQuestHeader.m_ChildConditionControls, questCondition)
- ingame/zo_quest/questtracker.lua:554 -- table.insert(parentQuestHeader.m_ChildConditionControls, questConditionKey)
- ingame/zo_quest/questtracker.lua:572 -- table.insert(questHeader.m_StepDescriptionControls, {control = stepDescription, key = stepDescriptionKey, treeNode = stepDescriptionTreeNode} )
- ingame/zo_quest/questtracker.lua:968 -- table.insert(self.tracked, trackedData)
- ingame/zo_quest/gamepad/questjournal_gamepad.lua:498 -- table.insert(options, shareQuest)
- ingame/zo_quest/gamepad/questjournal_gamepad.lua:509 -- table.insert(options, abandonQuest)
- ingame/zo_quest/gamepad/questjournal_gamepad.lua:522 -- table.insert(options, reportQuest)
- internalingame/esoplusoffers/keyboard/esoplusoffers.lua:80 -- table.insert(esoPlusOfferSubcategories, categoryInfo)
- internalingame/market/marketclasses_shared.lua:777 -- table.insert(houseTemplateDataList, houseTemplateData)
- internalingame/market/market_manager.lua:105 -- table.insert(stringTable, zo_strformat(SI_MARKET_BUNDLE_PARTS_UNLOCKED_TEXT, displayName))
- internalingame/market/market_manager.lua:109 -- table.insert(stringTable, GetString(SI_MARKET_BUNDLE_PARTS_OWNED_TEXT))
- internalingame/market/market_manager.lua:140 -- table.insert(errorStrings, zo_strformat(SI_MARKET_UNABLE_TO_PURCHASE_TEXT, GetString("SI_MARKETPURCHASABLERESULT", expectedPurchaseResult)))
- internalingame/market/market_manager.lua:143 -- table.insert(errorStrings, self.insufficientFundsMainText)
- internalingame/market/market_manager.lua:147 -- table.insert(errorStrings, zo_strformat(SI_MARKET_INVENTORY_FULL_TEXT, slotsRequired))
- internalingame/market/market_manager.lua:150 -- table.insert(errorStrings, zo_strformat(SI_MARKET_PURCHASE_ALREADY_HAVE_GIFT_TEXT, ZO_SELECTED_TEXT:Colorize(displayName)))
- internalingame/market/market_manager.lua:175 -- table.insert(errorStrings, self.insufficientFundsMainText)
- internalingame/market/market_manager.lua:178 -- table.insert(errorStrings, zo_strformat(SI_MARKET_UNABLE_TO_PURCHASE_TEXT, GetString("SI_MARKETPURCHASABLERESULT", expectedPurchaseResult)))
- internalingame/market/market_manager.lua:182 -- table.insert(errorStrings, GetString(SI_MARKET_GIFTING_ACCOUNT_LOCKED_TEXT))
- internalingame/market/market_manager.lua:186 -- table.insert(errorStrings, GetString(SI_MARKET_GIFTING_SERVER_LOCKED_TEXT))
- internalingame/market/market_manager.lua:189 -- table.insert(errorStrings, zo_strformat(SI_MARKET_GIFTING_ALREADY_HAVE_GIFT_TEXT, ZO_SELECTED_TEXT:Colorize(displayName)))
- internalingame/market/market_manager.lua:192 -- table.insert(errorStrings, GetString(SI_MARKET_GIFTING_PURCHASE_REQUIREMENT_FAILED_TEXT))
- internalingame/market/market_manager.lua:197 -- table.insert(errorStrings, ZO_ERROR_COLOR:Colorize(errorString))
- internalingame/market/market_shared.lua:396 -- table.insert(marketProducts, productInfo)
- internalingame/market/market_shared.lua:431 -- table.insert(marketProducts, productInfo)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:1325 -- table.insert(parametricListEntries, chooseAsGiftDropdown)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:1334 -- table.insert(parametricListEntries, recipientNameEntry)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:1342 -- table.insert(parametricListEntries, giftMessageEntry)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:1357 -- table.insert(parametricListEntries, selectHouseTemplateDropdown)
- internalingame/market/gamepad/marketgridscreen_gamepad.lua:423 -- table.insert(self.gridEntries, entryObject)
- internalingame/market/gamepad/marketgridscreen_gamepad.lua:435 -- table.insert(self.previewProductIds, marketProductId)
- internalingame/market/gamepad/marketproductlistscene_gamepad.lua:165 -- table.insert(self.previewProductIds, productId)
- internalingame/market/gamepad/market_gamepad.lua:670 -- table.insert(categoryData.subCategories, subCategoryData)
- internalingame/market/gamepad/market_gamepad.lua:694 -- table.insert(self.headerData.tabBarEntries, tabEntry)
- internalingame/market/gamepad/market_gamepad.lua:809 -- table.insert(sortedList, { categoryIndex = k, displayName = v.displayName, groupTable = v.groupTable})
- internalingame/market/gamepad/market_gamepad.lua:861 -- table.insert(labeledGroupTables, {name = groupTableInfo.displayName, marketProducts = groupTable})
- internalingame/market/gamepad/market_gamepad.lua:865 -- table.insert(labeledGroupTables, {name = GetString(SI_MARKET_ALL_LABEL), marketProducts = self.marketProducts})
- internalingame/market/gamepad/market_gamepad.lua:944 -- table.insert(self.labeledGroups, { name = labeledGroupName, table = labeledGroupTable, numEntries = numEntries })
- internalingame/market/gamepad/market_gamepad.lua:964 -- table.insert(labeledGroupTable, entryInfo)
- internalingame/market/gamepad/market_gamepad.lua:1057 -- table.insert(esoPlusMembershipTiles, entryInfo)
- internalingame/market/gamepad/market_gamepad.lua:1084 -- table.insert(esoPlusMembershipTiles, entryInfo)
- internalingame/market/gamepad/market_gamepad.lua:1129 -- table.insert(labeledGroupTables, {name = groupTableInfo.displayName, marketProducts = groupTable})
- internalingame/market/gamepad/market_gamepad.lua:1589 -- table.insert(childTiles, {displayName = displayName, marketProduct = marketProduct})
- internalingame/market/keyboard/marketclasses_keyboard.lua:379 -- table.insert(topRowControls, control)
- internalingame/market/keyboard/marketclasses_keyboard.lua:381 -- table.insert(bottomRowControls, control)
- internalingame/market/keyboard/marketclasses_keyboard.lua:472 -- table.insert(iconControls, marketProductIcon:GetControl())
- internalingame/market/keyboard/marketcontentfragment_keyboard.lua:98 -- table.insert(self.marketProducts, productInfo)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:164 -- table.insert(self.scrollData, ZO_ScrollList_CreateDataEntry(MARKET_LIST_ENTRY_HEADER, headerData))
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:179 -- table.insert(self.scrollData, ZO_ScrollList_CreateDataEntry(MARKET_LIST_ENTRY_MARKET_PRODUCT, rowData))
- internalingame/market/keyboard/market_keyboard.lua:777 -- table.insert(marketProductPresentations, productData)
- internalingame/market/keyboard/market_keyboard.lua:853 -- table.insert(self.dlcProducts, productInfo)
- internalingame/market/keyboard/market_keyboard.lua:857 -- table.insert(self.limitedTimedOfferProducts, productInfo)
- internalingame/market/keyboard/market_keyboard.lua:859 -- table.insert(self.featuredProducts, productInfo)
- internalingame/market/keyboard/market_keyboard.lua:861 -- table.insert(self.marketProducts, productInfo)
- internalingame/marketannouncement/marketannouncement_manager.lua:77 -- table.insert(self.productInfoTable, productInfo)
- internalingame/marketannouncement/marketannouncement_manager.lua:152 -- table.insert(self.eventAnnouncements, data)
- internalingame/marketannouncement/marketannouncement_shared.lua:223 -- table.insert(tileInfoList, eventAnnouncementTileInfo)
- internalingame/marketannouncement/marketannouncement_shared.lua:241 -- table.insert(tileInfoList, dailyRewardTileInfo)
- internalingame/marketannouncement/marketannouncement_shared.lua:264 -- table.insert(tileInfoList, zoneStoriesTileInfo)
- internalingame/marketannouncement/marketannouncement_shared.lua:302 -- table.insert(self.actionTileList, actionTileControl)
- internalingame/rewards/internalingame_rewards_manager.lua:38 -- table.insert(rewardNames, displayName)
- internalingame/rewards/internalingame_rewards_manager.lua:48 -- table.insert(rewardNames, displayName)
- internalingame/scrying/scrying.lua:572 -- table.insert(self.bombCursorPetalControls, petal)
- internalingame/scrying/scrying.lua:1134 -- table.insert(borderVisibleHexes, hex)
- internalingame/scrying/scrying.lua:1139 -- table.insert(borderVisibleHexes, self.targetHex)
- internalingame/scrying/scrying.lua:1151 -- table.insert(islands, island)
- internalingame/scrying/scryinghexanimations.lua:221 -- table.insert(self.points, {startHex, pointAngleIndex})
- internalingame/scrying/scryinghexanimations.lua:247 -- table.insert(self.points, {lastHex, pointAngleIndex})
- libraries/globals/globalapi.lua:81 -- table.insert(dataList, insertPosition, item)
- libraries/globals/time.lua:152 -- table.insert(hoursSinceMidnightPerHour, { value = i, name = ZO_FormatTime(i * ZO_ONE_HOUR_IN_MINUTES * ZO_ONE_MINUTE_IN_SECONDS, TIME_FORMAT_STYLE_CLOCK_TIME, CLOCK_FORMAT) })
- libraries/refresh/refresh.lua:42 -- table.insert(refreshData.dirtySingles, {...})
- libraries/refresh/refresh.lua:103 -- table.insert(self.groupsWaitingForPerFrameClean, addGroup)
- libraries/refresh/refresh.lua:154 -- table.insert(self.dirtyStates,
{
name = name,
order = #self.dirtyStates + 1,
cleanFunction = cleanFunction,
})
- libraries/utility/zo_autocomplete.lua:37 -- table.insert(ZO_AutoComplete.FlagHandlers, handler)
- libraries/utility/zo_autocomplete.lua:201 -- table.insert(results, insertPosition, source)
- libraries/utility/zo_autocomplete.lua:202 -- table.insert(scores, insertPosition, score)
- libraries/utility/zo_callbackobject.lua:49 -- table.insert(registry, { callback, arg, false })
- libraries/utility/zo_categorymanager.lua:58 -- table.insert(nodeList, dataNode)
- libraries/utility/zo_categorymanager.lua:72 -- table.insert(nodeList, currCat)
- libraries/utility/zo_categorymanager.lua:119 -- table.insert(level, high+1, node)
- libraries/utility/zo_categorymanager.lua:138 -- table.insert(level, node)
- libraries/utility/zo_fadingcontrolbuffer.lua:404 -- table.insert(self.queue, entry)
- libraries/utility/zo_fadingcontrolbuffer.lua:622 -- table.insert(parent.activeLines, control)
- libraries/utility/zo_fadingcontrolbuffer.lua:625 -- table.insert(parent.activeLines, HEADER_INDEX, control)
- libraries/utility/zo_fadingcontrolbuffer.lua:628 -- table.insert(parent.activeLines, HEADER_INDEX + 1, control)
- libraries/utility/zo_fadingcontrolbuffer.lua:680 -- table.insert(currentLines, line)
- libraries/utility/zo_fadingcontrolbuffer.lua:685 -- table.insert(currentLines, 1, line)
- libraries/utility/zo_fadingcontrolbuffer.lua:754 -- table.insert(self.activeEntries, entryControl)
- libraries/utility/zo_fadingcontrolbuffer.lua:757 -- table.insert(self.activeEntries, 1, entryControl)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:108 -- table.insert(self.queue, entry)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:416 -- table.insert(parent.activeLines, insertionIndex, control)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:424 -- table.insert(self.queuedTimedEntries, {
control = entryControl,
fadeStartDelayMs = fadeInDelayFactor + GetFrameTimeMilliseconds()
}
)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:470 -- table.insert(self.activeEntries, 1, entryControl)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:515 -- table.insert(self.queuedBatches, newBatch)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:528 -- table.insert(batch, 1, batchData)
- libraries/utility/zo_gamepadutils.lua:86 -- table.insert(descriptor, leftTrigger)
- libraries/utility/zo_gamepadutils.lua:87 -- table.insert(descriptor, rightTrigger)
- libraries/utility/zo_linkhandler.lua:160 -- table.insert(linksTable, { linkType = linkType, link = link })
- libraries/utility/zo_listbox.lua:31 -- table.insert(listBox.m_Rows, newRow)
- libraries/utility/zo_prioritizedvisibility.lua:42 -- table.insert(self.prioritizedObjectsToShow, index, objectToControl)
- libraries/utility/zo_tableutils.lua:250 -- table.insert(t, zo_random(#t + 1), element)
- libraries/zo_combobox/zo_combobox.lua:181 -- table.insert(dataList, entry)
- libraries/zo_combobox/zo_combobox.lua:351 -- table.insert(self.m_selectedItemData, item)
- libraries/zo_combobox/zo_combobox_base.lua:129 -- table.insert(self.m_sortedItems, itemEntry)
- libraries/zo_combobox/gamepad/zo_combobox_gamepad.lua:577 -- table.insert(self.entryItems, item)
- libraries/zo_combobox/gamepad/zo_combobox_gamepad.lua:612 -- table.insert(self.selectedItems, item)
- libraries/zo_contextmenus/zo_contextmenus.lua:283 -- table.insert(ZO_Menu.items, { item = menuItemControl, checkbox = checkboxItemControl, itemYPad = itemYPad })
- libraries/zo_dialog/zo_dialog.lua:28 -- table.insert(dialogQueue, {name, data, params, isGamepad})
- libraries/zo_dialog/zo_dialog.lua:754 -- table.insert(displayedDialogs, {name = name, dialog = dialog})
- libraries/zo_dialog/gamepad/zo_genericdialog_gamepad.lua:215 -- table.insert(g_keybindGroupDesc, keybindDesc)
- libraries/zo_directionalinput/zo_directionalinput.lua:76 -- table.insert(self.inputObjects, index + 1, object)
- libraries/zo_directionalinput/zo_directionalinput.lua:77 -- table.insert(self.inputControls, index + 1, control)
- libraries/zo_directionalinput/zo_directionalinput.lua:82 -- table.insert(self.inputObjects, 1, object)
- libraries/zo_directionalinput/zo_directionalinput.lua:83 -- table.insert(self.inputControls, 1, control)
- libraries/zo_directionalinput/zo_directionalinput.lua:107 -- table.insert(self.queuedActivationOperations, op)
- libraries/zo_directionalinput/zo_directionalinput.lua:117 -- table.insert(self.queuedActivationOperations, op)
- libraries/zo_editboxes/zo_savingeditbox.lua:247 -- table.insert(self.savingEditBoxes, savingEditBox)
- libraries/zo_focus/gamepad/zo_gamepadfocus.lua:114 -- table.insert(self.data, entry)
- libraries/zo_focus/gamepad/zo_gamepadmultifocusareamanager.lua:248 -- table.insert(self.focusAreas, focusArea)
- libraries/zo_focus/gamepad/zo_gamepadmultifocusareamanager.lua:258 -- table.insert(self.focusAreas, 1, focusArea)
- libraries/zo_horizontal_menu/zo_horizontal_menu.lua:89 -- table.insert(self.menuControls, menuItemControl)
- libraries/zo_keybindbutton/zo_keybindbutton.lua:218 -- table.insert(g_cooldownButtons, self)
- libraries/zo_keybindbutton/zo_keybindbutton.lua:282 -- table.insert(g_keybindButtons, self)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:124 -- table.insert(self.keybindStateStack, state)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:716 -- table.insert(self.cooldownKeybinds, keybindButtonDescriptor)
- libraries/zo_menubar/zo_menubar.lua:476 -- table.insert(self.m_buttons, { button, key, buttonData.descriptor })
- libraries/zo_menubar/zo_menubar.lua:486 -- table.insert(buttons, button[INDEX_BUTTON])
- libraries/zo_menubar/zo_scenefragmentbar.lua:108 -- table.insert(self.buttonData, buttonData)
- libraries/zo_mostrecenteventhandler/zo_mostrecenteventhandler.lua:35 -- table.insert(self.events, { ... })
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:50 -- table.insert(groupControls, control)
- libraries/zo_multiicon/zo_multiicon.lua:22 -- table.insert(self.multiIcons, multiIcon)
- libraries/zo_multiicon/zo_multiicon.lua:98 -- table.insert(self.iconTextures, iconTexture)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:210 -- table.insert(self.templateList, index, templateName)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:211 -- table.insert(self.dataList, index, data)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:215 -- table.insert(self.prePadding, index, prePadding or 0)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:216 -- table.insert(self.postPadding, index, postPadding or false)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:217 -- table.insert(self.preSelectedOffsetAdditionalPadding, index, preSelectedOffsetAdditionalPadding or false)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:218 -- table.insert(self.postSelectedOffsetAdditionalPadding, index, postSelectedOffsetAdditionalPadding or false)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:219 -- table.insert(self.selectedCenterOffset, index, selectedCenterOffset or 0)
- libraries/zo_particles/zo_particlesystem.lua:114 -- table.insert(parameterNames, name)
- libraries/zo_particles/zo_particlesystem.lua:283 -- table.insert(g_removeParticles, particle)
- libraries/zo_particles/zo_particlesystem.lua:366 -- table.insert(self.activeParticleSystems, particleSystem)
- libraries/zo_particles/zo_particlesystem.lua:418 -- table.insert(self.buildingAnimationTimelines, timeline)
- libraries/zo_particles/zo_particlesystem.lua:419 -- table.insert(self.buildingAnimationTimelinePlaybackTypes, playbackType)
- libraries/zo_particles/zo_particlesystem.lua:420 -- table.insert(self.buildingAnimationTimelineLoopCounts, loopCount)
- libraries/zo_particles/zo_particletypes.lua:98 -- table.insert(ACCELERATION_ELEVATION_RADIANS_PARAMETER_NAMES, "PhysicsAccelerationElevationRadians" .. accelerationIndex)
- libraries/zo_particles/zo_particletypes.lua:99 -- table.insert(ACCELERATION_MAGNITUDE_PARAMETER_NAMES, "PhysicsAccelerationMagnitude" .. accelerationIndex)
- libraries/zo_particles/zo_particlevaluegenerators.lua:67 -- table.insert(self.choices, choice)
- libraries/zo_particles/zo_particlevaluegenerators.lua:68 -- table.insert(self.weights, weight)
- libraries/zo_pixelunits/zo_pixelunits.lua:104 -- table.insert(self.anchors, anchor)
- libraries/zo_platformstyle/zo_platformstyle.lua:15 -- table.insert(self.objects, object)
- libraries/zo_scene/zo_scene.lua:31 -- table.insert(self.fragments, fragment)
- libraries/zo_scene/zo_scene.lua:32 -- table.insert(self.objects, object or false)
- libraries/zo_scene/zo_scene.lua:106 -- table.insert(self.fragments, fragment)
- libraries/zo_scene/zo_scene.lua:178 -- table.insert(self.stackFragmentGroups, stackFragmentGroup)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:102 -- table.insert(self.instantScenes, scene)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:452 -- table.insert(self.instantScenes, scene)
- libraries/zo_scene/zo_scenegroup.lua:23 -- table.insert(self.scenes, sceneName)
- libraries/zo_scene/zo_scenemanager_base.lua:94 -- table.insert(sceneCallbackList, {state = state, func = func})
- libraries/zo_scene/zo_scenemanager_leader.lua:111 -- table.insert(self.sceneStack, sceneName)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:335 -- table.insert(self.children, child)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:360 -- table.insert(self.lines, lineControl)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:376 -- table.insert(self.controls, control)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:377 -- table.insert(self.controlX, x)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:378 -- table.insert(self.controlY, y)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:379 -- table.insert(self.controlZ, z)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:380 -- table.insert(self.controlScale, 1)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:381 -- table.insert(self.controlHidden, false)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:382 -- table.insert(self.controlAnchorPoint, CENTER)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:383 -- table.insert(self.controlUseRotation, true)
- libraries/zo_scenenodering/zo_scenenodering.lua:70 -- table.insert(self.ringNodes, node)
- libraries/zo_scriptprofiler/zo_scriptprofiler.lua:86 -- table.insert(sorted, recordData)
- libraries/zo_selectionindicator/zo_selectionindicator.lua:146 -- table.insert(self.indicatorList, button)
- libraries/zo_sortheadergroup/zo_sortheadergroup.lua:37 -- table.insert(self.sortHeaders, header)
- libraries/zo_statemachine/zo_statemachine.lua:193 -- table.insert(self.triggerList, trigger)
- libraries/zo_statemachine/zo_statemachine.lua:253 -- table.insert(self.triggers, trigger)
- libraries/zo_statemachine/zo_statemachine.lua:335 -- table.insert(self.edges, edge)
- libraries/zo_stringsearch/zo_stringsearch.lua:23 -- table.insert(self.data, data)
- libraries/zo_stringsearch/zo_stringsearch.lua:71 -- table.insert(searchTerms, term:lower())
- libraries/zo_templates/editboxsizetemplates.lua:15 -- table.insert(self.sizers, sizer)
- libraries/zo_templates/editboxsizetemplates.lua:45 -- table.insert(self.backdrops, backdrop)
- libraries/zo_templates/scrolltemplates.lua:1140 -- table.insert(parent.children, category)
- libraries/zo_templates/scrolltemplates.lua:1184 -- table.insert(scrollData, operation)
- libraries/zo_templates/scrolltemplates.lua:2050 -- table.insert(self.visibleData, i)
- libraries/zo_templates/scrolltemplates.lua:2065 -- table.insert(self.visibleData, i)
- libraries/zo_templates/scrolltemplates.lua:2090 -- table.insert(self.visibleData, i)
- libraries/zo_templates/scrolltemplates.lua:2226 -- table.insert(self.visibleData, index, i)
- libraries/zo_templates/scrolltemplates.lua:2233 -- table.insert(self.visibleData, index)
- libraries/zo_templates/scrolltemplates.lua:2277 -- table.insert(self.visibleData, insertionPoint, i)
- libraries/zo_templates/scrolltemplates.lua:2371 -- table.insert(activeControls, control)
- libraries/zo_templates/windowtemplates.lua:136 -- table.insert(self.buttons, button)
- libraries/zo_templates/windowtemplates.lua:156 -- table.insert(self.editControls, editControl)
- libraries/zo_tree/zo_tree.lua:294 -- table.insert(pathToSelectedNode, currentNode)
- libraries/zo_tree/zo_tree.lua:347 -- table.insert(self.exclusivePath, currentNode)
- libraries/zo_tree/zo_tree.lua:592 -- table.insert(self.children, treeNode)
- libraries/zo_tree/zo_tree.lua:948 -- table.insert(self.trees, tree)
- libraries/zo_validnameinstructions/zo_validnameinstructions.lua:113 -- table.insert(NAME_RULES_TABLE, NAME_RULE_TOO_SHORT)
- libraries/zo_validnameinstructions/zo_validnameinstructions.lua:114 -- table.insert(NAME_RULES_TABLE, NAME_RULE_CANNOT_START_WITH_SPACE)
- libraries/zo_validnameinstructions/zo_validnameinstructions.lua:115 -- table.insert(NAME_RULES_TABLE, NAME_RULE_MUST_END_WITH_LETTER)
- libraries/zo_validnameinstructions/zo_validnameinstructions.lua:116 -- table.insert(NAME_RULES_TABLE, NAME_RULE_TOO_MANY_IDENTICAL_ADJACENT_CHARACTERS)
- libraries/zo_validnameinstructions/zo_validnameinstructions.lua:117 -- table.insert(NAME_RULES_TABLE, NAME_RULE_NO_NUMBERS)
- libraries/zo_validnameinstructions/zo_validnameinstructions.lua:118 -- table.insert(NAME_RULES_TABLE, NAME_RULE_NO_ADJACENT_PUNCTUATION_CHARACTERS)
- libraries/zo_validnameinstructions/zo_validnameinstructions.lua:119 -- table.insert(NAME_RULES_TABLE, NAME_RULE_TOO_MANY_PUNCTUATION_CHARACTERS)
- libraries/zo_validnameinstructions/zo_validnameinstructions.lua:120 -- table.insert(NAME_RULES_TABLE, NAME_RULE_INVALID_CHARACTERS)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:233 -- table.insert(self.registeredEvents, eventId)
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:33 -- table.insert(entries, entryData)
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:97 -- table.insert(entries, entryData)
- pregame/accountlogin/gamepad/pregameinitialscreen_gamepad.lua:190 -- table.insert(self.pressAnyKeybindsDescriptor, descriptor)
- pregame/accountlogin/keyboard/worldselect.lua:95 -- table.insert(dataList, ZO_ScrollList_CreateDataEntry(SERVER_DATA, worldData))
- pregame/charactercreate/zo_charactercreatedata.lua:98 -- table.insert(templates, self:GetNoneTemplate())
- pregame/charactercreate/zo_charactercreatedata.lua:105 -- table.insert(templates,
{
template = templateDef,
name = name,
race = race,
class = class,
gender = gender,
alliance = alliance,
overrideAppearance = overrideAppearance,
isSelectable = isSelectable
})
- pregame/charactercreate/zo_charactercreateslider_base.lua:168 -- table.insert(self.legalInitialSettings, appearanceIndex)
- pregame/charactercreate/zo_charactercreate_shared.lua:524 -- table.insert(optionalValidIndexTable, dataIndex)
- pregame/charactercreate/gamepad/zo_charactercreatebucket_gamepad.lua:313 -- table.insert(self.tabBarEntries, tabBarParams)
- pregame/charactercreate/gamepad/zo_charactercreateslider_gamepad.lua:168 -- table.insert(self.legalInitialSettings, appearanceIndex)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:1244 -- table.insert(dialogDescription.parametricList, data)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:169 -- table.insert(self.subcategoryContainers, subCategoryContainer)
- pregame/charactercreate/keyboard/zo_charactercreateslider_keyboard.lua:62 -- table.insert(self.legalInitialSettings, paletteIndex)
- pregame/charactercreate/keyboard/zo_charactercreateslider_keyboard.lua:177 -- table.insert(self.legalInitialSettings, valueIndex)
- pregame/characterselect/zo_characterselect_manager.lua:104 -- table.insert(self.eventAnnouncements, data)
- pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:299 -- table.insert(self.extraInfoControls, control)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:106 -- table.insert(dataList, ZO_ScrollList_CreateDataEntry(CHARACTER_DATA, dataEntry))
- pregame/gamecredits/sharedgamecredits.lua:117 -- table.insert(finishedControls, control)
- pregame/gamecredits/sharedgamecredits.lua:163 -- table.insert(self.activeControls, control)
- pregame/gamemenu_pregame/keyboard/gamemenu_charactercreate.lua:40 -- table.insert(entryTable, startingGearOption)
- pregame/gamemenu_pregame/keyboard/gamemenu_charactercreate.lua:44 -- table.insert(entryTable, currentGearAndCollectiblesOption)
- pregame/gamemenu_pregame/keyboard/gamemenu_charactercreate.lua:46 -- table.insert(entryTable, currentGearOption)
- pregame/gamemenu_pregame/keyboard/gamemenu_charactercreate.lua:50 -- table.insert(entryTable, championGearOption)
- pregame/gamemenu_pregame/keyboard/gamemenu_charactercreate.lua:53 -- table.insert(entryTable, nudeOption)
- pregame/gamemenu_pregame/keyboard/gamemenu_charactercreate.lua:60 -- table.insert(entryTable, settingsHeaderData)
- pregame/gamemenu_pregame/keyboard/gamemenu_charactercreate.lua:82 -- table.insert(entryTable, data)
- pregame/gamemenu_pregame/keyboard/gamemenu_characterselect.lua:37 -- table.insert(entryTable, data)
- pregame/gamemenu_pregame/keyboard/gamemenu_characterselect.lua:44 -- table.insert(entryTable, settingsHeaderData)
- pregame/gamemenu_pregame/keyboard/gamemenu_characterselect.lua:74 -- table.insert(entryTable, data)
- pregame/gamemenu_pregame/keyboard/gamemenu_characterselect.lua:81 -- table.insert(entryTable, data)
- pregame/gamemenu_pregame/keyboard/gamemenu_characterselect.lua:88 -- table.insert(entryTable, data)
- pregame/gamepad/worldselect/worldselectscreen_gamepad.lua:183 -- table.insert(worlds, { worldIndex = worldIndex, worldName = worldName, worldStatus = worldStatus })
- pregame/globals/pregamedialogs.lua:631 -- table.insert(otpTextParams, timeLeft)
- pregame/globals/pregamedialogs.lua:633 -- table.insert(otpTextParams, 1, GetString(SI_OTP_DIALOG_SUBMIT))
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:208 -- table.insert(self.particleSystems, self:CreateSandParticleSystem(12, 2, PARTICLES_PER_BAND[i], offsetY, BAND_HEIGHT))
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:209 -- table.insert(self.particleSystems, self:CreateSandParticleSystem(12, 5, PARTICLES_PER_BAND[i], offsetY, BAND_HEIGHT))
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:211 -- table.insert(self.particleSystems, self:CreateStoneParticleSystem())
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:214 -- table.insert(self.particleSystems, self:CreateDragonShadowParticleSystem(i, dragonInfo.offsetX, dragonInfo.offsetY, dragonInfo.startRadians))
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:218 -- table.insert(self.particleSystems, self:CreateLightParticleSystem(i, centerX))
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:147 -- table.insert(self.particleSystems, self:CreateSnowParticleSystem(emitterInfo.centerX, primeS + particleInfo.maxDuration, particleInfo))
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:188 -- table.insert(self.particleSystems, self:CreateLightParticleSystem(i, centerX))
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:356 -- table.insert(self.particleSystems, particle)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:374 -- table.insert(self.clouds, cloud)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:160 -- table.insert(self.particleSystems, self:CreateLeafParticleSystem(centerOffsetX, primeS))
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:164 -- table.insert(self.particleSystems, self:CreateLightParticleSystem(i, centerX))
- pregame/statemanager/pregamestatemanager.lua:438 -- table.insert(stateArgs, 1, stateName)
- pregameandingame/optionspanels/optionspanel_video_shared.lua:594 -- table.insert(renderQualitySetting.valid, settingValue)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:332 -- table.insert(characterNames, name)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:464 -- table.insert(self.addonTypes[isLibrary], entryData)
- pregameandingame/zo_options/keyboard/zo_options_keyboard.lua:121 -- table.insert(self.controlTable[data.panel], control)
- publicallingames/chapterupgrade/chapterupgrade_manager.lua:76 -- table.insert(rewardsTable, data)
- publicallingames/chapterupgrade/chapterupgrade_manager.lua:255 -- table.insert(self.chaperUpgradeDataList, chapterUpgradeData)
- publicallingames/chapterupgrade/chapterupgrade_manager.lua:262 -- table.insert(self.chaperUpgradeDataList, self.currentChapterData)
- publicallingames/currency/currency.lua:18 -- table.insert(ZO_VALID_CURRENCY_TYPES, currencyType)
- publicallingames/currency/currency.lua:323 -- table.insert(g_currencyStringFormatTable, "|c")
- publicallingames/currency/currency.lua:324 -- table.insert(g_currencyStringFormatTable, color:ToHex())
- publicallingames/currency/currency.lua:374 -- table.insert(g_currencyStringFormatTable, iconMarkup)
- publicallingames/currency/currency.lua:375 -- table.insert(g_currencyStringFormatTable, currencyMarkup)
- publicallingames/currency/currency.lua:377 -- table.insert(g_currencyStringFormatTable, currencyMarkup)
- publicallingames/currency/currency.lua:378 -- table.insert(g_currencyStringFormatTable, iconMarkup)
- publicallingames/currency/currency.lua:382 -- table.insert(g_currencyStringFormatTable, "|r")
- publicallingames/itempreview/itempreviewlisthelper_shared.lua:215 -- table.insert(previewList, childMarketProductId)
- publicallingames/rewards/rewards_manager.lua:180 -- table.insert(rewardListInfo, rewardData)
- publicallingames/tooltip/abilitytooltips.lua:135 -- table.insert(g_roleIconTable, TANK_ROLE_ICON)
- publicallingames/tooltip/abilitytooltips.lua:138 -- table.insert(g_roleIconTable, HEALER_ROLE_ICON)
- publicallingames/tooltip/abilitytooltips.lua:141 -- table.insert(g_roleIconTable, DAMAGE_ROLE_ICON)
- publicallingames/tooltip/collectionstooltips.lua:128 -- table.insert(materialsNames, materialName)
- publicallingames/tooltip/collectionstooltips.lua:227 -- table.insert(tagStrings[tagCategory], zo_strformat(SI_TOOLTIP_ITEM_TAG_FORMATER, tagDescription))
- publicallingames/tooltip/itemtooltips.lua:445 -- table.insert(traitAbilities,
{
description = traitAbilityDescription,
hasScaling = traitHasScaling,
minLevel = traitMinLevel,
maxLevel = traitMaxLevel,
isChampionPoints = traitIsChampionPoints,
})
- publicallingames/tooltip/itemtooltips.lua:682 -- table.insert(itemTagStrings[itemTagCategory], zo_strformat(SI_TOOLTIP_ITEM_TAG_FORMATER, itemTagDescription))
- publicallingames/tooltip/markettooltips.lua:253 -- table.insert(tooltipLines, instantUnlockDescription)
- publicallingames/tooltip/markettooltips.lua:271 -- table.insert(tooltipLines, instantUnlockDescription)
- publicallingames/tooltip/markettooltips.lua:273 -- table.insert(tooltipLines, tokenCountString)
- publicallingames/tooltip/markettooltips.lua:275 -- table.insert(tooltipLines, instantUnlockDescription)