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--Animation Layer
----------------------
return object
end
self . windowTranslateAnimation = timeline : InsertAnimation ( ANIMATION_TRANSLATE , self . windowControl , self . windowMovementOffsetMS )
end
end
function Layer : SetWindowNormalizedEndPoints ( startNX , startNY , startRegistrationPointNX , startRegistrationPointNY , endNX , endNY , endRegistrationPointNX , endRegistrationPointNY )
end
end
end
end
end
end
end
local windowWidth , windowHeight = self . windowNormalizedWidth * textureWidth , self . windowNormalizedHeight * textureHeight
--Reset to outside the display area
local distance
--if the gradient normal is more horizontal multiply normalized distance by width, otherwise height.
distance = gradient . normalizedDistance * windowWidth
else
distance = gradient . normalizedDistance * windowHeight
end
end
self . windowTranslateAnimation : SetTranslateOffsets ( self . startNX * textureWidth - ( self . startRegistrationPointNX - 0.5 ) * windowWidth ,
end
end
--Texture Layer Reveal Animation
-----------------------------------
return object
end
local windowControl = CreateControlFromVirtual ( "$(parent)RevealAnimationWindow" , self . container , "ZO_TextureLayerRevealAnimationWindow" , nextControlId )
end
end
end
end
end
end
end
end
end |