Back to Home

ESO Lua File v100032

ingame/tutorial/briefhudtutorial.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
local AUTO_CLOSE_MS = 1 * 60 * 1000
ZO_BriefHudTutorial = ZO_TutorialHandlerBase:Subclass()
function ZO_BriefHudTutorial:Initialize(parent)    
    self.tutorial = CreateControlFromVirtual(parent:GetName(), parent, "ZO_BriefHudTutorialTip", "BriefHudTip")
    
    local function UpdateDescription()
        local tutorialIndex = self:GetCurrentlyDisplayedTutorialIndex()
        if tutorialIndex then
            local title, description = GetTutorialInfo(tutorialIndex) --Grab the Gamepad/Keyboard binding
            self.tutorial:SetText(description)
        end
    end
    local function UpdateTemplate()
        UpdateDescription()
        if IsInGamepadPreferredMode() then
            self.tutorial:SetWidth(850)
            self.tutorial:SetFont("ZoFontGamepad42")
            self.tutorial:ClearAnchors()
            self.tutorial:SetAnchor(BOTTOM, nil, BOTTOM, 0, ZO_COMMON_INFO_DEFAULT_GAMEPAD_BOTTOM_OFFSET_Y)
        else
            self.tutorial:SetWidth(650)
            self.tutorial:SetFont("ZoInteractionPrompt")
            self.tutorial:ClearAnchors()
            self.tutorial:SetAnchor(BOTTOM, nil, BOTTOM, 0, ZO_COMMON_INFO_DEFAULT_KEYBOARD_BOTTOM_OFFSET_Y)
        end
    end
    self.tutorial:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateTemplate)
    --in case the player changes the keybind or resets to default while a tutorial is up.
    self.tutorial:RegisterForEvent(EVENT_KEYBINDING_SET, UpdateDescription)
    self.tutorial:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateDescription)
    
    self.tutorialAnimation = ANIMATION_MANAGER:CreateTimelineFromVirtual("HudBriefTutorialAnimation", self.tutorial)
    self.tutorialAnimation:SetHandler("OnStop", function(timeline) 
        if not timeline:IsPlayingBackward() then 
            FireTutorialHiddenEvent(self.tutorialIndex)
            SHARED_INFORMATION_AREA:SetHidden(self.tutorial, true) 
        end 
    end)
    EVENT_MANAGER:RegisterForUpdate(self.tutorial:GetName() .. "OnUpdate", 0, function() self:OnUpdate() end)
    EVENT_MANAGER:RegisterForEvent("BriefHudTutorial", EVENT_PLAYER_DEAD, function() self:ClearAll() end)
    SHARED_INFORMATION_AREA:AddTutorial(self.tutorial)
    UpdateTemplate()
    self:ClearAll()
end
function ZO_BriefHudTutorial:SetHidden(hide)
    self.tutorial:SetHidden(hide)
end
function ZO_BriefHudTutorial:GetTutorialType()
    return TUTORIAL_TYPE_HUD_BRIEF
end
function ZO_BriefHudTutorial:SuppressTutorials(suppress, reason)
    -- Suppression is disabled since we're potentially disabling
    -- input so the player ought to know why
end
function ZO_BriefHudTutorial:DisplayTutorial(tutorialIndex)
    self.tutorialIndex = tutorialIndex
    local title, description = GetTutorialInfo(tutorialIndex)
    SetTutorialSeen(tutorialIndex)
    self.tutorial:SetText(description)
    self.tutorialAnimation:PlayBackward()
    self.displayedTutorialIsActionRequired = IsTutorialActionRequired(tutorialIndex)
    self.currentlyDisplayedTutorialTimeLeft = (not self.displayedTutorialIsActionRequired) and AUTO_CLOSE_MS
    SHARED_INFORMATION_AREA:SetHidden(self.tutorial, false)
end
function ZO_BriefHudTutorial:OnDisplayTutorial(tutorialIndex, priority)
     if tutorialIndex ~= self:GetCurrentlyDisplayedTutorialIndex() then
        if not self:CanShowTutorial() then
            self:ClearAll()
        end
        self:DisplayTutorial(tutorialIndex)
    end
end
function ZO_BriefHudTutorial:RemoveTutorial(tutorialIndex)
    if self:GetCurrentlyDisplayedTutorialIndex() == tutorialIndex then
        if self.displayedTutorialIsActionRequired then
            self.displayedTutorialIsActionRequired = nil
        end
        self.currentlyDisplayedTutorialTimeLeft = nil
        self.tutorialAnimation:PlayForward()
    end
end
function ZO_BriefHudTutorial:OnUpdate()
    if self.displayedTutorialIsActionRequired then return end
    local now = GetFrameTimeMilliseconds()
    local delta = now - (self.lastUpdate or now)
    if self:GetCurrentlyDisplayedTutorialIndex() and not self.tutorial:IsHidden() then
        self.currentlyDisplayedTutorialTimeLeft = self.currentlyDisplayedTutorialTimeLeft - delta
        if self.currentlyDisplayedTutorialTimeLeft < 0 then
        end
    end
    self.lastUpdate = now
end
function ZO_BriefHudTutorial:ClearAll()
    self.currentlyDisplayedTutorialTimeLeft = nil
    self.tutorialAnimation:PlayForward()
    if self.displayedTutorialIsActionRequired then
        self.displayedTutorialIsActionRequired = nil
        ClearActiveActionRequiredTutorial()        
    end
    self.queue = {}
end