DAILY_REWARDS_TILE_DIMENSIONS_X = 315 DAILY_REWARDS_TILE_DIMENSIONS_Y = 210 -- To only be used with daily login reward-based tiles. -- Only add functions that access data and pass it back to the caller ZO_DailyRewards_TileInfo = ZO_Object:Subclass() function ZO_DailyRewards_TileInfo:New() return ZO_Object.New(self) end function ZO_DailyRewards_TileInfo:GetUnclaimedHeaderText() return GetString(SI_DAILY_LOGIN_REWARDS_TILE_HEADER) end function ZO_DailyRewards_TileInfo:GetClaimedHeaderText(isSelected) local timeRemaining if ZO_DAILYLOGINREWARDS_MANAGER:HasClaimableRewardInMonth() then timeRemaining = GetTimeUntilNextDailyLoginRewardClaimS() else timeRemaining = GetTimeUntilNextDailyLoginMonthS() end local countDownText = ZO_FormatTime(timeRemaining, TIME_FORMAT_STYLE_COLONS, TIME_FORMAT_PRECISION_TWELVE_HOUR_NO_SECONDS) if isSelected then countDownText = ZO_SELECTED_TEXT:Colorize(countDownText) else countDownText = ZO_MARKET_DIMMED_COLOR:Colorize(countDownText) end return zo_strformat(SI_DAILY_LOGIN_REWARDS_CLAIMED_TILE_HEADER, countDownText) end function ZO_DailyRewards_TileInfo:GetTitleAndBackground(dailyRewardIndex) local title local background if dailyRewardIndex and not (GetDailyLoginClaimableRewardIndex() == nil and GetTimeUntilNextDailyLoginMonthS() <= ZO_ONE_DAY_IN_SECONDS) then local rewardId, quantity = GetDailyLoginRewardInfoForCurrentMonth(dailyRewardIndex) local rewardData = REWARDS_MANAGER:GetInfoForDailyLoginReward(rewardId, quantity) if rewardData then if rewardData:GetQuantity() > 1 then if IsInGamepadPreferredMode() then title = rewardData:GetFormattedNameWithStackGamepad() else title = rewardData:GetFormattedNameWithStack() end else title = rewardData:GetFormattedName() end background = rewardData:GetAnnouncementBackground() return title, background end end -- if we didn't find the reward, it means we are at the end of the month title = GetString(SI_DAILY_LOGIN_REWARDS_MONTH_COMPLETE_TILE_TITLE) background = GetMarketAnnouncementCompletedDailyLoginRewardClaimsBackground() return title, background end