ZO_REMOTE_SCENE_CHANGE_ORIGIN
=
SCENE_MANAGER_MESSAGE_ORIGIN_PREGAME
local
ZO_PregameSceneManager
ZO_SceneManager_Leader
:
Subclass
(
)
function
New
...
return
.
self
,
end
OnScenesLoaded
SetBaseScene
"empty"
Show
HideTopLevel
top
SetHidden
true
SCENE_MANAGER