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---------------
-- Housing Leaderboards
---------------
HOUSING_LEADERBOARD_SYSTEM_NAME = "housingLeaderboards"
local HOME_SHOW_HEADER_ICONS =
{
up = "EsoUI/Art/Journal/leaderboard_indexIcon_housing_up.dds" ,
down = "EsoUI/Art/Journal/leaderboard_indexIcon_housing_down.dds" ,
over = "EsoUI/Art/Journal/leaderboard_indexIcon_housing_over.dds" ,
}
end
end
do
return GetHomeShowLeaderboardEntryInfo ( categoryData . voteCategory , categoryData . houseCategory , entryIndex )
end
return ZO_ID_REQUEST_TYPE_HOME_SHOW_LEADERBOARD , categoryData . voteCategory , categoryData . houseCategory , entryIndex
end
end
local node = self . leaderboardSystem : AddEntry ( self , name , nil , parent , categoryData , GetNumEntries , nil , GetSingleHomeShowEntryInfo , nil , GetString ( SI_LEADERBOARDS_HEADER_POINTS ) , GetHousingLeaderboardEntryConsoleIdRequestParams , "EsoUI/Art/Leaderboards/gamepad/gp_leaderBoards_menuIcon_housing.dds" , LEADERBOARD_TYPE_HOUSE )
if node then
nodeData . voteCategory = categoryData . voteCategory
nodeData . houseCategory = categoryData . houseCategory
end
return node
end
--Create the category header
if numVoteCategories > 0 then
self . header = self . leaderboardSystem : AddCategory ( GetString ( SI_HOUSING_LEADERBOARDS_CATEGORIES_HEADER ) , HOME_SHOW_HEADER_ICONS . up , HOME_SHOW_HEADER_ICONS . down , HOME_SHOW_HEADER_ICONS . over )
for voteCategory = 0 , numVoteCategories - 1 do
for houseCategory = HOUSE_CATEGORY_TYPE_ITERATION_BEGIN , HOUSE_CATEGORY_TYPE_ITERATION_END do
local houseCategoryDisplayName = houseCategory == HOUSE_CATEGORY_TYPE_NONE and GetString ( SI_HOUSING_LEADERBOARDS_ALL_HOMES ) or GetString ( "SI_HOUSECATEGORYTYPE" , houseCategory )
local homeShowName = zo_strformat ( SI_HOUSING_LEADERBOARDS_HOME_SHOW_NAME_AND_CATEGORY , houseEventName , houseCategoryDisplayName )
local categoryData =
{
voteCategory = voteCategory ,
houseCategory = houseCategory
}
end
end
end
end
end
function ZO_HousingLeaderboardsManager_Shared : SelectHomeShowByCategory ( voteCategory , houseCategory , openLeaderboards )
local selectedNode
if nodeData . voteCategory == voteCategory and nodeData . houseCategory == houseCategory then
selectedNode = node
break
end
end
if selectedNode then
if openLeaderboards then
end
end
end
do
local timerLabelLastUpdateSecs = 0
local UPDATE_INTERVAL_SECS = 1
if currentTime - timerLabelLastUpdateSecs >= UPDATE_INTERVAL_SECS then
if secsUntilNextUpdate > 0 then
self . timerLabelData = ZO_FormatTime ( secsUntilNextUpdate , TIME_FORMAT_STYLE_COLONS , TIME_FORMAT_PRECISION_TWELVE_HOUR )
else
end
timerLabelLastUpdateSecs = currentTime
end
end
return
end
local bestRank , bestScore = GetHomeShowLeaderboardLocalPlayerInfo ( self . selectedSubType . voteCategory , self . selectedSubType . houseCategory )
self . control : SetHandler ( "OnUpdate" , function ( _ , currentTime ) self : TimerLabelOnUpdate ( currentTime ) end )
end
end
end
end |