1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 |
if newState == SCENE_SHOWING then
end
end )
return manager
end
end
end
local CAMPAIGN_OVERVIEW_TYPE_SCORING = 1
local CAMPAIGN_OVERVIEW_TYPE_BONUSES = 2
local CAMPAIGN_OVERVIEW_TYPE_EMPEROR = 3
local CAMPAIGN_OVERVIEW_TYPE_INFO =
{
[ CAMPAIGN_OVERVIEW_TYPE_SCORING ] =
{
up = "EsoUI/Art/Campaign/overview_indexIcon_scoring_up.dds" ,
down = "EsoUI/Art/Campaign/overview_indexIcon_scoring_down.dds" ,
over = "EsoUI/Art/Campaign/overview_indexIcon_scoring_over.dds" ,
} ,
[ CAMPAIGN_OVERVIEW_TYPE_BONUSES ] =
{
up = "EsoUI/Art/Campaign/overview_indexIcon_bonus_up.dds" ,
down = "EsoUI/Art/Campaign/overview_indexIcon_bonus_down.dds" ,
over = "EsoUI/Art/Campaign/overview_indexIcon_bonus_over.dds" ,
} ,
[ CAMPAIGN_OVERVIEW_TYPE_EMPEROR ] =
{
up = "EsoUI/Art/Campaign/overview_indexIcon_emperor_up.dds" ,
down = "EsoUI/Art/Campaign/overview_indexIcon_emperor_down.dds" ,
over = "EsoUI/Art/Campaign/overview_indexIcon_emperor_over.dds" ,
} ,
}
local info = CAMPAIGN_OVERVIEW_TYPE_INFO [ overviewType ]
end
if selected then
end
end
self . control : RegisterForEvent ( EVENT_ASSIGNED_CAMPAIGN_CHANGED , function ( ) self : RefreshCategories ( ) end )
end
end
end
end
if not CAMPAIGN_BONUSES_FRAGMENT or not CAMPAIGN_EMPEROR_FRAGMENT or not CAMPAIGN_SCORING_FRAGMENT then
return
end
if overviewType == CAMPAIGN_OVERVIEW_TYPE_SCORING then
elseif overviewType == CAMPAIGN_OVERVIEW_TYPE_BONUSES then
else
end
end
end |