ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:482 -- PLAYER_SUBMENU_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_SHOWING then
self.mode = MODE_SUBLIST
end
ZO_Gamepad_ParametricList_Screen.OnStateChanged(self, oldState, newState)
end)