ingame/guild/keyboard/guildhome_keyboard.lua:60 -- GUILD_HOME_SCENE:RegisterCallback("StateChange", function(oldState, state)
if(state == SCENE_SHOWING) then
KEYBIND_STRIP:AddKeybindButtonGroup(manager.keybindStripDescriptor)
elseif(state == SCENE_HIDDEN) then
KEYBIND_STRIP:RemoveKeybindButtonGroup(manager.keybindStripDescriptor)
end
end)