ingame/skills/skillsdatamanager.lua:260 -- tooltip:SetActiveSkill(skillType, skillLineIndex, skillIndex, self:GetMorphSlot(), isPurchased, self:IsAdvised(), self:IsBadMorph(), numAvailableSkillPoints, showSkillPointCost, showUpgradeText, showAdvised, showBadMorph, overrideRank, overrideAbilityId)