ingame/crowncrates/crowncratestatemachine.lua:299 -- states.MANIFEST_OUT_FOR_DEAL:RegisterCallback("OnActivated", function()
self.packChoosing:AnimateChoice()
PlaySound(SOUNDS.CROWN_CRATES_MANIFEST_OUT)
--Start the flourish while we wait so it doesn't feel unresponsive
TriggerCrownCrateNPCAnimation(CROWN_CRATE_NPC_ANIMATION_TYPE_FLOURISH)
end)