- ingame/zo_currencyinput/zo_currencyinput.lua:307 --
self:SetHandler("OnEffectivelyHidden", function(control)
CURRENCY_INPUT:Hide()
end)
- libraries/zo_templates/scrolltemplates.lua:63 --
self:SetHandler("OnUpdate", OnUpdate)
- libraries/zo_templates/scrolltemplates.lua:151 --
self:SetHandler("OnUpdate", CheckMouseInScrollArea)
- libraries/zo_templates/scrolltemplates.lua:155 --
self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/scrolltemplates.lua:1514 --
self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:67 --
self:SetHandler("OnEffectivelyShown", function() self:OnEffectivelyShown() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:68 --
self:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:103 --
self:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:107 --
self:SetHandler("OnUpdate", nil)
- libraries/zo_tooltip/zo_tooltip.lua:914 --
self:SetHandler("OnEffectivelyHidden", function()
self:Reset()
end)
- libraries/zo_tooltip/zo_tooltip.lua:918 --
self:SetHandler("OnEffectivelyHidden", nil)
- overlay/overlay.lua:15 --
self:SetHandler("OnUpdate", nil)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:368 --
self:SetHandler("OnUpdate", function(_, timeS)
ZO_CharacterSelect_OnUpdate(timeS)
end)
- publicallingames/currency/currency.lua:399 --
self:SetHandler("OnMouseUp", OnMouseUpWrapper)
- publicallingames/currency/currency.lua:401 --
self:SetHandler("OnMouseUp", nil)