ingame/screenshotmode/gamepad/screenshotmode_gamepad.lua:21 -- GAMEPAD_SCREENSHOT_MODE_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_SHOWING then
self.hideKeybindsAtS = GetGameTimeSeconds() + HIDE_DURATION_S
elseif newState == SCENE_HIDDEN then
SetGuiHidden("ingame", false)
self.control:SetAlpha(1)
end
end)