- ingame/dyeing/keyboard/dyeing_keyboard.lua:210 --
dyeControl:SetHandler("OnMouseUp", function(dyeControl, button, upInside)
if upInside then
self:OnSavedSetDyeSlotClicked(dyeSetIndex, dyeChannel, button)
end
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:216 --
dyeControl:SetHandler("OnMouseEnter", function(dyeControl)
self.mousedOverSavedSetIndex = dyeSetIndex
self.mousedOverSavedSetDyeChannel = dyeChannel
self:OnSavedSetDyeSlotEnter(dyeSetIndex, dyeChannel, dyeControl)
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:222 --
dyeControl:SetHandler("OnMouseExit", function(dyeControl)
self.mousedOverSavedSetIndex = nil
self.mousedOverSavedSetDyeChannel = nil
self:OnSavedSetDyeSlotExit(dyeSetIndex, dyeChannel)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:447 --
dyeControl:SetHandler("OnMouseUp", function(dyeControl, button, upInside)
if upInside then
onSlotClickedCallback(slotObject:GetRestyleSlotData(), i, button)
end
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:453 --
dyeControl:SetHandler("OnMouseEnter", function(dyeControl)
self.mousedOverDyeableSlotData = slotObject:GetRestyleSlotData()
self.mousedOverDyeChannel = i
onSlotEnterCallback(slotObject:GetRestyleSlotData(), i, dyeControl)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:459 --
dyeControl:SetHandler("OnMouseExit", function(dyeControl)
self.mousedOverDyeableSlotData = nil
self.mousedOverDyeChannel = nil
onSlotExitCallback(slotObject:GetRestyleSlotData(), i)
end)