- ingame/map/worldmap.lua:4206 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.GAMEPAD_CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:4208 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:5157 --
ZO_WorldMap:SetAnchor(g_modeData.point, nil, g_modeData.relPoint, g_modeData.x, g_modeData.y)
- ingame/map/worldmap.lua:5160 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.GAMEPAD_CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:5162 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())