- ingame/resourcewarner/resourcewarner.lua:25 --
self.warning:AddFilterForEvent(EVENT_COMBAT_EVENT, REGISTER_FILTER_POWER_TYPE, powerType, REGISTER_FILTER_COMBAT_RESULT, ACTION_RESULT_INSUFFICIENT_RESOURCE)
- ingame/resourcewarner/resourcewarner.lua:27 --
self.warning:AddFilterForEvent(EVENT_POWER_UPDATE, REGISTER_FILTER_POWER_TYPE, powerType, REGISTER_FILTER_UNIT_TAG, "player")
- ingame/resourcewarner/resourcewarner.lua:94 --
self.warning:AddFilterForEvent(EVENT_POWER_UPDATE, REGISTER_FILTER_POWER_TYPE, POWERTYPE_HEALTH, REGISTER_FILTER_UNIT_TAG, "player")