- ingame/zo_currencyinput/zo_currencyinput.lua:307 --
self:SetHandler("OnEffectivelyHidden", function(control)
CURRENCY_INPUT:Hide()
end)
- libraries/zo_templates/scrolltemplates.lua:114 --
self:SetHandler("OnUpdate", CheckMouseInScrollArea)
- libraries/zo_templates/scrolltemplates.lua:118 --
self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/scrolltemplates.lua:1412 --
self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:67 --
self:SetHandler("OnEffectivelyShown", function() self:OnEffectivelyShown() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:68 --
self:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:70 --
self:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:92 --
self:SetHandler("OnUpdate", nil)
- libraries/zo_tooltip/zo_tooltip.lua:902 --
self:SetHandler("OnEffectivelyHidden", function()
self:Reset()
end)
- libraries/zo_tooltip/zo_tooltip.lua:906 --
self:SetHandler("OnEffectivelyHidden", nil)
- overlay/overlay.lua:15 --
self:SetHandler("OnUpdate", nil)
- publicallingames/currency/currency.lua:356 --
self:SetHandler("OnMouseUp", OnMouseUpWrapper)
- publicallingames/currency/currency.lua:358 --
self:SetHandler("OnMouseUp", nil)