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--Tooltip Style
------------------------------
local DEFAULT_TEXTURE_SIZE = 24
end
--Tooltips Properties
--layoutPrimaryDirection - The direction the controls are laid out in: "up", "down", "left", "right."
--layoutPrimaryDirectionCentered - If true, and the primary direction is fixed (for example, you're laying out controls to the left and the width is fixed) the controls are centered in the space.
--layoutSecondaryDirection - The direction the layout moves when the primary direction is filled. For example, after you fill a horizontal line it will advance vertically. "up", "down", "left", "right."
--width - Fixed width. "auto" sets the width to 0 for auto sizing labels.
--widthPercent - Fixed width as a percent of it's parent's inner width.
--height - Fixed height.
--heightPercent - Fixed height as a percent of it's parent's inner height.
--childSpacing - Space between each control that is added to a section.
--customSpacing - Custom space above the control.
--fontFace - Font face.
--fontSize - Font size.
--horizontalAlignment - The horizontal alignment of a label
--fontColorField, fontColorType - Interface color to set on the label
--padding, paddingLeft, paddingRight, paddingTop, paddingBottom - Extra unused space in a section. Consumes the fixed dimension space. For example, if width was 100 and padding 10, then there are
-- 80 UI units of space (100 - 10 * 2) to add controls.
--uppercase - Renders the text in uppercase if set to true.
--statValuePairSpacing - Spacing between the stat name and the value in a stat value pair.
--statusBarTemplate - Template used to create a status bar.
--desaturation - Sets the desaturation of textures.
--tint - Sets a tint color that is used with textures.
--dimensionConstraints - provides restrictions on the minimum or maximum width or height of a sections. This should be a table with
-- some combination of minHeight, maxHeight, minWidth, and maxWidth set. Any combination may be nil. This property is not inherited
-- by children.
--Tooltip Styled Object
------------------------------
ZO_TooltipStyledObject = { }
self . parent = parent
end
return self . parent
end
if ( propertyValue ~= nil ) then
return propertyValue
end
local section = self
while ( section ~= nil ) do
if ( styles ) then
if ( propertyValue ~= nil ) then
return propertyValue
end
end
end
end
if ( style ) then
local propertyValue = style [ propertyName ]
if ( propertyValue ~= nil ) then
return propertyValue
end
end
end
end
--where ... is the list of styles
if ( fontFace and fontSize ) then
end
if ( fontStyle ) then
else
end
else
return "ZoFontGame"
end
end
--where ... is the list of styles
if ( fontString ~= label . fontString ) then
label . fontString = fontString
end
if interfaceColor then
else
if ( interfaceColorField ~= nil ) then
if ( interfaceColorType ~= nil ) then
end
end
end
if ( interfaceHorizontalAlignmentField ~= nil ) then
else
end
end
--where ... is the list of styles
end
--where ... is the list of styles
if ( width == nil ) then
if ( widthPercent ) then
if ( self . parent ) then
else
end
width = width * ( widthPercent / 100 )
end
end
end
return width
end
--where ... is the list of styles
if ( height == nil ) then
if ( heightPercent ) then
if ( self . parent ) then
else
end
height = height * ( heightPercent / 100 )
end
end
end
return height
end
return self . styles
end
self . styles = { ... }
end
end
--Tooltip Stat Value Pair
------------------------------
local ZO_TooltipStatValuePair = { }
-- in case the width was set in ComputeDimensions, reset it so it can dynamically resize again
end
--where ... is a list of styles
end
--where ... is a list of styles
end
if ( width == nil ) then
width = statWidth + spacing + valueWidth
else
valueWidth , valueHeight = self . valueLabel : GetTextDimensions ( ) -- Recompute because line wrapping could cause the height to change
end
if ( height == nil ) or ( valueHeight > height ) then
end
return width , height
end
if statTop ~= valueTop then
local heightDifference = statTop - valueTop
end
end
--Tooltip Stat Value Slider
------------------------------
local ZO_TooltipStatValueSlider = { }
end
--where ... is a list of styles
end
--where ... is a list of styles
-- Setup the slider.
local FORCE_VALUE = true
if gradientColors then
end
-- Setup the label.
end
if ( height == nil ) then
end
if ( width == nil ) then
width = statWidth + spacing + valueWidth + spacing + sliderWidth
end
return width , height
end
--Tooltip Status Bar
ZO_TooltipStatusBar = { }
if ( width ) then
end
if ( gradientColors ) then
end
end
--Tooltip Section
------------------------------
ZO_TooltipSection = { }
end
end )
end )
end )
class . statValueSliderPool = ZO_ControlPool : New ( "ZO_TooltipStatValueSlider" , GuiRoot , "StatValueSlider" )
end )
end )
end )
end
end
end )
return metaPool
end
self . statusBarPools = { }
end
--Style Application
self . contentsControl : SetAnchor ( BOTTOMRIGHT , nil , BOTTOMRIGHT , - self . paddingRight , - self . paddingBottom )
end
local layoutPrimaryDirection = self : GetPropertyNoChain ( "layoutPrimaryDirection" , unpack ( self . styles ) ) or "down"
local layoutSecondaryDirection = self : GetPropertyNoChain ( "layoutSecondaryDirection" , unpack ( self . styles ) ) or "right"
self . primaryCursorDirection = ( layoutPrimaryDirection == "down" or layoutPrimaryDirection == "right" ) and 1 or - 1
self . secondaryCursorDirection = ( layoutSecondaryDirection == "down" or layoutSecondaryDirection == "right" ) and 1 or - 1
self . vertical = ( layoutPrimaryDirection == "up" or layoutPrimaryDirection == "down" )
local combinedDirection = layoutPrimaryDirection .. layoutSecondaryDirection
if ( combinedDirection == "upleft" or combinedDirection == "leftup" ) then
self . layoutRootAnchor = BOTTOMRIGHT
elseif ( combinedDirection == "downleft" or combinedDirection == "leftdown" ) then
self . layoutRootAnchor = TOPRIGHT
elseif ( combinedDirection == "upright" or combinedDirection == "rightup" ) then
self . layoutRootAnchor = BOTTOMLEFT
else
self . layoutRootAnchor = TOPLEFT
end
end
end
--Reset
if ( fixedHeight ~= nil ) then
self . innerPrimaryDimension = fixedHeight - self . paddingTop - self . paddingBottom
self . isPrimaryDimensionFixed = true
else
self . innerPrimaryDimension = nil
self . isPrimaryDimensionFixed = false
end
else
if ( fixedWidth ~= nil ) then
self . innerPrimaryDimension = fixedWidth - self . paddingLeft - self . paddingRight
self . isPrimaryDimensionFixed = true
else
self . innerPrimaryDimension = nil
self . isPrimaryDimensionFixed = nil
end
end
if self . isPrimaryDimensionFixed then
self . isPrimaryDimensionCentered = self : GetPropertyNoChain ( "layoutPrimaryDirectionCentered" , unpack ( self . styles ) ) or false
else
self . isPrimaryDimensionCentered = false
end
end
if ( fixedWidth ~= nil ) then
self . innerSecondaryDimension = fixedWidth - self . paddingLeft - self . paddingRight
self . isSecondaryDimensionFixed = true
else
self . innerSecondaryDimension = nil
self . isSecondaryDimensionFixed = false
end
else
if ( fixedHeight ~= nil ) then
self . innerSecondaryDimension = fixedHeight - self . paddingTop - self . paddingBottom
self . isSecondaryDimensionFixed = true
else
self . innerSecondaryDimension = nil
self . isSecondaryDimensionFixed = false
end
end
end
self . primaryCursor = 0
self . secondaryCursor = 0
self . numControls = 0
self . firstInLine = true
self . maxSecondarySizeOnLine = 0
self . customNextSpacing = nil
end
end
--Layout Variables
return self . vertical
end
return self . isPrimaryDimensionFixed
end
return self . isSecondaryDimensionFixed
end
self . customNextSpacing = spacing
end
--where ... is the list of styles
local customNextSpacing = self . customNextSpacing
if ( customNextSpacing == nil ) then
end
self . customNextSpacing = nil
if ( self . firstInLine ) then
return customNextSpacing or 0
else
return nextSpacing
end
end
if not constraints then
return base
end
if useHeightContraint then
else
end
end
end
return self . innerPrimaryDimension
end
else
end
self . primaryDimension = size
end
end
end
return self . innerSecondaryDimension
end
else
end
self . secondaryDimension = size
end
end
return self . numControls
end
return self . numControls > 0
end
self . poolKey = poolKey
end
return self . poolKey
end
--Layout
--where ... is the list of styles
return self . primaryCursor + spacingSize + primarySize > self . innerPrimaryDimension
end
return false
end
local advanceAmount = self . maxSecondarySizeOnLine + ( self : GetProperty ( "childSecondarySpacing" ) or 0 )
self . secondaryCursor = self . secondaryCursor + advanceAmount
end
self . maxSecondarySizeOnLine = 0
self . primaryCursor = 0
self . firstInLine = true
end
self . primaryCursor = self . primaryCursor + spacing
self : SetSecondaryDimension ( self . maxSecondarySizeOnLine + self . secondaryCursor + self . paddingLeft + self . paddingRight )
else
self : SetSecondaryDimension ( self . maxSecondarySizeOnLine + self . secondaryCursor + self . paddingTop + self . paddingBottom )
end
end
local offsetX = self : IsVertical ( ) and self . secondaryCursor * self . secondaryCursorDirection or self . primaryCursor * self . primaryCursorDirection
local offsetY = self : IsVertical ( ) and self . primaryCursor * self . primaryCursorDirection or self . secondaryCursor * self . secondaryCursorDirection
if ( not self . isPrimaryDimensionCentered ) then
end
end
self . primaryCursor = self . primaryCursor + primarySize
self . numControls = self . numControls + 1
self . firstInLine = false
if ( self . isPrimaryDimensionCentered ) then
local centerOffsetPrimary = ( ( self . innerPrimaryDimension - self . primaryCursor ) / 2 ) * self . primaryCursorDirection
if childSecondaryOffset == self . secondaryCursor then
childControl : SetAnchor ( self . layoutRootAnchor , nil , self . layoutRootAnchor , modifiedOffsetX , modifiedOffsetY )
end
end
end
end
else
end
end
--where ... is the list of styles
function ( label , ... )
end
end
local width = widthProperty
width = 0
end
-- If the width of height property is set to a non-zero size, use that rather than the actual size
-- of the text. This allows for fixed-width labels to be used in tooltips.
controlWidth = widthProperty
end
controlHeight = heightProperty
end
else
end
end
function ZO_TooltipSection : AddSimpleCurrency ( currencyType , amount , options , showAll , notEnough , ... )
function ( label , ... )
end
end
if ( width == nil or width == 0 ) then
-- Set default width
width = DEFAULT_TEXTURE_SIZE
end
if ( height == nil or height == 0 ) then
-- Set default height
height = DEFAULT_TEXTURE_SIZE
end
else
end
end
--where ... is the list of styles
else
end
end
--where ... is the list of styles
end
--where ... is the list of styles
if edgeTextureFile and edgeTextureWidth and edgeTextureHeight then
else
end
end
self : AddControl ( section , section : GetPrimaryDimension ( ) , section : GetSecondaryDimension ( ) , unpack ( section : GetStyles ( ) ) )
else
self : AddControl ( section , section : GetSecondaryDimension ( ) , section : GetPrimaryDimension ( ) , unpack ( section : GetStyles ( ) ) )
end
else
self : AddControl ( section , section : GetSecondaryDimension ( ) , section : GetPrimaryDimension ( ) , unpack ( section : GetStyles ( ) ) )
else
self : AddControl ( section , section : GetPrimaryDimension ( ) , section : GetSecondaryDimension ( ) , unpack ( section : GetStyles ( ) ) )
end
end
end
return
end
end
--where ... is the list of styles
return section
end
end
--where ... is the list of styles
return statValuePair
end
return statValueSlider
end
end
local pool = self . statusBarPools [ template ]
if ( not pool ) then
pool = ZO_ControlPool : New ( template , self . contentsControl , self : GetProperty ( "statusBarTemplateOverrideName" , ... ) )
end )
self . statusBarPools [ template ] = pool
end
return bar
end
end
--Tooltip
------------------------------
ZO_Tooltip = { }
end
if clearOnHidden then
end )
else
end
end
local RELATIVE_POINT_FROM_POINT =
{
[ TOP ] = BOTTOM ,
[ TOPRIGHT ] = TOPLEFT ,
[ RIGHT ] = LEFT ,
[ BOTTOMRIGHT ] = BOTTOMLEFT ,
[ BOTTOM ] = TOP ,
[ BOTTOMLEFT ] = BOTTOMRIGHT ,
[ LEFT ] = RIGHT ,
[ TOPLEFT ] = TOPRIGHT ,
}
self . owner = owner
if ( owner ) then
if ( relativePoint == nil ) then
relativePoint = RELATIVE_POINT_FROM_POINT [ point ]
end
end
end
end
return self . styleNamespace [ styleName ]
end |