ingame/campaign/campaignbrowser.lua:46 -- CAMPAIGN_BROWSER_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
QueryCampaignSelectionData()
KEYBIND_STRIP:AddKeybindButtonGroup(manager.keybindStripDescriptor)
elseif(newState == SCENE_HIDDEN) then
KEYBIND_STRIP:RemoveKeybindButtonGroup(manager.keybindStripDescriptor)
end
end)