ESO Lua File v100015

pregame/accountlogin/keyboard/zo_login.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
local ANNOUNCEMENTS_UPDATE_INTERVAL = 60
local function RequestOpenURL(url, text)
    local urlApplication = SI_URL_APPLICATION_WEB
    if url:find("mailto:", 1, true) then
        urlApplication = SI_URL_APPLICATION_MAIL
    end
    ZO_Dialogs_ShowDialog("CONFIRM_OPEN_URL", {url = url}, {mainTextParams = {text, GetString(urlApplication)}})
end
local function OnLinkClicked(link, button, text, color, linkType, ...)
    if not ZO_PEGI_IsDeclineNotificationShowing() and linkType == URL_LINK_TYPE then
        RequestOpenURL(zo_strjoin(':', ...), text)
        return true
    end
end
-- Controls the pregame slideshow
local PregameSlideShow_Keyboard = ZO_Object:Subclass()
function PregameSlideShow_Keyboard:New(...)
    local object = ZO_Object.New(self)
    object:Initialize(...)
    return object
end
function PregameSlideShow_Keyboard:Initialize(control)
    self.control = control
    self.crossfade = control:GetNamedChild("Crossfade")
    PREGAME_SLIDE_SHOW_FRAGMENT = ZO_SimpleSceneFragment:New(control)
end
function PregameSlideShow_Keyboard:BeginSlideShow()
    local numLoadingScreens = GetNumLoadingScreens()
    local texturesTable = {}
    local slideShow = ZO_CrossfadeBG_GetObject(self.crossfade)
    for i = 1, numLoadingScreens do
        local assetId = GetLoadingScreenTexture(i)
        table.insert(texturesTable, assetId)
    end
    slideShow:PlaySlideShow(20000, unpack(texturesTable))
end
function PregameSlideShow_Keyboard:StopSlideShow()
    local slideShow = ZO_CrossfadeBG_GetObject(self.crossfade)
    slideShow:StopSlideShow()
end
    PREGAME_SLIDESHOW_KEYBOARD = PregameSlideShow_Keyboard:New(control)
end
-- Controls the background during the login process, as well as the game version label
local LoginBG_Keyboard = ZO_Object:Subclass()
function LoginBG_Keyboard:New(...)
    local object = ZO_Object.New(self)
    object:Initialize(...)
    return object
end
function LoginBG_Keyboard:Initialize(control)
    self.control = control
    self.gameVersionLabel = control:GetNamedChild("GameVersionLabel")
    self.accountRequired = control:GetNamedChild("AcctRequired")
    local briefVersion, fullVersion = GetESOVersionString()
    self.gameVersionLabel:SetText(zo_strformat(SI_VERSION, briefVersion))
    self.fullVersion = fullVersion
    
    LOGIN_BG_FRAGMENT = ZO_FadeSceneFragment:New(control)
end
function LoginBG_Keyboard:GetFullVersion()
    return self.fullVersion
end
function LoginBG_Keyboard:RebuildRequiredAccountLabel()
    local requiresAccountLinking = DoesPlatformRequireAccountLinking()
    if not requiresAccountLinking then
        local url = select(8, GetPlatformInfo(GetSelectedPlatformIndex()))
        local linkText = GetString(SI_LOGIN_ACCOUNT_REQUIRED_ESO)
        local link = ZO_LinkHandler_CreateURLLink(url, linkText)
        local message = zo_strformat(SI_LOGIN_ACCOUNT_REQUIRED, link)
        self.accountRequired:SetText(message)
    end
    self.accountRequired:SetHidden(requiresAccountLinking)
end
    LOGIN_BG_KEYBOARD = LoginBG_Keyboard:New(control)
end
    InitializeTooltip(InformationTooltip, label, BOTTOMLEFT, 0, -10, TOPLEFT)
    SetTooltipText(InformationTooltip, zo_strformat(SI_VERSION, LOGIN_BG_KEYBOARD:GetFullVersion()))
end
    ClearTooltip(InformationTooltip)
end
-- Handles login related functionality (all regions)
local Login_Keyboard = ZO_LoginBase_Keyboard:Subclass()
function Login_Keyboard:New(...)
    return ZO_LoginBase_Keyboard.New(self, ...)
end
function Login_Keyboard:Initialize(control)
    ZO_LoginBase_Keyboard.Initialize(self, control)
    local requiresAccountLinking = DoesPlatformRequireAccountLinking()
    self.credentialsContainer = control:GetNamedChild("Credentials")
    self.accountName = self.credentialsContainer:GetNamedChild("AccountName")
    self.accountNameEdit = self.accountName:GetNamedChild("Edit")
    self.trustedSettingsBar = self.credentialsContainer:GetNamedChild("TrustedSettingsBar")
    self.rememberAccount = self.credentialsContainer:GetNamedChild("RememberAccount")
    self.rememberAccountButton = self.rememberAccount:GetNamedChild("Button")
    self.rememberAccountText = self.rememberAccount:GetNamedChild("Text")
    self.password = self.credentialsContainer:GetNamedChild("Password")
    self.passwordEdit = self.password:GetNamedChild("Edit")
    self.capsLockWarning = self.credentialsContainer:GetNamedChild("CapsLockWarning")
    self.loginButton = control:GetNamedChild("Login")
    self.loginButtonDisabledTimer = self.loginButton:GetNamedChild("DisabledTimer")
    self.announcements = control:GetNamedChild("Announcements")
    self.announcementsText = self.announcements:GetNamedChild("Text")
    self.relaunchGameLabel = control:GetNamedChild("RelaunchGameLabel")
    self.accountNameEdit:SetMaxInputChars(MAX_EMAIL_LENGTH)
    self.passwordEdit:SetMaxInputChars(MAX_PASSWORD_LENGTH)
    ZO_PreHookHandler(self.passwordEdit, "OnTextChanged", function() self:UpdateLoginButtonState() end)
    ZO_PreHookHandler(self.accountNameEdit, "OnTextChanged", function() self:UpdateLoginButtonState() end)
    self:InitializeTrustedSettingsBar(self.trustedSettingsBar)
    self.capsLockWarning:SetHidden(not IsCapsLockOn())
    self.credentialsContainer:SetHidden(requiresAccountLinking)
    control:SetHandler("OnUpdate", function(control, timeSeconds) self:OnUpdate(control, timeSeconds) end)
    self.attemptAutomaticLogin = requiresAccountLinking
    local function OnAnnouncementsResult(eventCode, success)
        local message = success and GetAnnouncementMessage() or GetString(SI_LOGIN_ANNOUNCEMENTS_FAILURE)
        if(message == "") then
            self.announcements:SetHidden(true)
        else
            self.announcements:SetHidden(false)
            self.announcementsText:SetText(message)
        end
    end
    local function OnEnterMaintenanceMode(eventCode, requeryTime)
        self:DisableLoginUntil(requeryTime)
        ZO_Dialogs_ReleaseAllDialogs(true)
        ZO_Dialogs_ShowDialog("SERVER_DOWN_FOR_MAINTENANCE")
    end
    local function UpdateForCaps(capsLockIsOn)
        self.capsLockWarning:SetHidden(not capsLockIsOn)
    end
    EVENT_MANAGER:RegisterForEvent("Login", EVENT_SCREEN_RESIZED, function() self:ResizeControls() end)
    EVENT_MANAGER:RegisterForEvent("Login", EVENT_ANNOUNCEMENTS_RESULT, OnAnnouncementsResult)
    EVENT_MANAGER:RegisterForEvent("Login", EVENT_SERVER_IN_MAINTENANCE_MODE, OnEnterMaintenanceMode)
    self.capsLockWarning:RegisterForEvent(EVENT_CAPS_LOCK_STATE_CHANGED, function(eventCode, capsLockIsOn) UpdateForCaps(capsLockIsOn) end)
    CALLBACK_MANAGER:RegisterCallback("AllDialogsHidden", function() self:InitializeLoginButtonState() end)
    LINK_HANDLER:RegisterCallback(LINK_HANDLER.LINK_CLICKED_EVENT, OnLinkClicked)
    LOGIN_FRAGMENT = ZO_FadeSceneFragment:New(control)
    LOGIN_FRAGMENT:RegisterCallback("StateChange",  function(oldState, newState)
                                                        if(newState == SCENE_FRAGMENT_SHOWN) then
                                                            self:InitializeLoginButtonState()
                                                            self:AttemptAutomaticLogin()
                                                        end
                                                    end)
end
function Login_Keyboard:GetControl()
    return self.control
end
function Login_Keyboard:OnUpdate(control, timeSeconds)
    if(self.announcementRequestTime == nil or timeSeconds > self.announcementRequestTime) then
        self.announcementRequestTime = timeSeconds + ANNOUNCEMENTS_UPDATE_INTERVAL
        RequestAnnouncements()
    end
end
function Login_Keyboard:InitializeTrustedSettingsBar(bar)
    local menuBarData =
    {
        initialButtonAnchorPoint = RIGHT, 
        buttonTemplate = "ZO_LoginTrustedSettingsButton", 
        normalSize = 51,
        downSize = 64,
        buttonPadding = -15,
        animationDuration = 180,
    }
    ZO_MenuBar_SetData(bar, menuBarData)
    local function UpdateTrustedSetting(tabData)
        local trustedSetting = (tabData.descriptor == "trustedMachine") and 1 or 0
        SetCVar("IsTrustedMachine", trustedSetting)
        
        self.rememberAccount:SetHidden(trustedSetting == 0)
        if(trustedSetting == 0) then
            SetCVar("RememberAccountName", 0) -- only turn this off if the machine becomes untrusted...but the user always needs to re-enable it.
            ZO_CheckButton_SetCheckState(self.rememberAccountButton, false)
        end
    end
    local trustedFilter =
    {
        tooltipText = GetString(SI_TRUSTED_MACHINE_BUTTON_TOOLTIP),
        descriptor = "trustedMachine",
        normal = "EsoUI/Art/Login/authentication_trusted_up.dds", 
        pressed = "EsoUI/Art/Login/authentication_trusted_down.dds",
        highlight = "EsoUI/Art/Login/authentication_trusted_over.dds",
        callback = UpdateTrustedSetting,
    }
    local untrustedFilter =
    {
        tooltipText = GetString(SI_UNTRUSTED_MACHINE_BUTTON_TOOLTIP),
        descriptor = "untrustedMachine",
        normal = "EsoUI/Art/Login/authentication_public_up.dds", 
        pressed = "EsoUI/Art/Login/authentication_public_down.dds",
        highlight = "EsoUI/Art/Login/authentication_public_over.dds",
        callback = UpdateTrustedSetting,
    }
    ZO_MenuBar_AddButton(bar, untrustedFilter)
    ZO_MenuBar_AddButton(bar, trustedFilter)
    local isTrusted = GetCVar("IsTrustedMachine")
    if(tonumber(isTrusted) == 1) then
        ZO_MenuBar_SelectDescriptor(bar, "trustedMachine")
    else
        ZO_MenuBar_SelectDescriptor(bar, "untrustedMachine")
    end
end
function Login_Keyboard:GetEditControlStates()
    local accountEmpty = self.accountNameEdit:GetText() == ""
    local passwordEmpty = self.passwordEdit:GetText() == ""
    return accountEmpty, passwordEmpty
end
function Login_Keyboard:UpdateLoginButtonState()
    local loginReady = true
    if self.inMaintenanceMode then
        loginReady = false
    elseif DoesPlatformRequireAccountLinking() then
        loginReady = LOGIN_MANAGER_KEYBOARD:IsLoginPossible()
    else
        local accountEmpty, passwordEmpty = self:GetEditControlStates()
        loginReady = not (accountEmpty or passwordEmpty)
    end
    self.loginButton:SetEnabled(loginReady)
end
function Login_Keyboard:InitializeLoginButtonState(stateName)
    if(stateName == nil or stateName == "AccountLogin") then
        local accountEmpty = self:GetEditControlStates()
        if(not ZO_Dialogs_IsShowingDialog()) then
            if(not accountEmpty) then
                self.passwordEdit:TakeFocus()
            else
                self.accountNameEdit:TakeFocus()
            end
        end
        self:UpdateLoginButtonState()
    end
end
function Login_Keyboard:DisableLoginUntil(timeToEnable)
    self.inMaintenanceMode = true
    self.loginButton:SetEnabled(false)
    self.loginButtonDisabledTimer:SetHidden(false)
    local nextTimerUpdate = GetFrameTimeMilliseconds()
    
    local function EnableCheck()
        local now = GetFrameTimeMilliseconds()
        if(now >= timeToEnable) then
            self.inMaintenanceMode = false
            self:UpdateLoginButtonState()
            self.loginButton:SetHandler("OnUpdate", nil)
            self.loginButtonDisabledTimer:SetHidden(true)
            self.loginButtonDisabledTimer:SetText("")
        elseif(now >= nextTimerUpdate) then
            local timer
            timer, nextTimerUpdate = ZO_FormatTimeMilliseconds((timeToEnable - now), TIME_FORMAT_STYLE_COLONS, TIME_FORMAT_PRECISION_SECONDS, TIME_FORMAT_DIRECTION_DESCENDING)
            self.loginButtonDisabledTimer:SetText(zo_strformat(SI_SERVER_MAINTENANCE_LOGIN_BUTTON_TIMER, timer))
        end
    end
    self.loginButton:SetHandler("OnUpdate", EnableCheck)
end
function Login_Keyboard:InitializeCredentialEditBoxes(pullAccountNameFromCVar)
    if(pullAccountNameFromCVar == nil or pullAccountNameFromCVar == true) then
        if(GetCVar("RememberAccountName") == "1") then
            self.accountNameEdit:SetText(GetCVar("AccountName"))
        else
            self.accountNameEdit:SetText("")
        end
    end
    self.passwordEdit:SetText("")
end
function Login_Keyboard:GetAccountNameEdit()
    return self.accountNameEdit
end
function Login_Keyboard:GetPasswordEdit()
    return self.passwordEdit
end
function Login_Keyboard:AttemptLoginFromPasswordEdit()
    local state = self.loginButton:GetState()
    if(state == BSTATE_NORMAL) then
        self.passwordEdit:LoseFocus()
        self:DoLogin()
    end
end
function Login_Keyboard:AttemptAutomaticLogin()
    -- Only attempt an automatic login on first showing the Login screen
    if self.attemptAutomaticLogin then
        if not ZO_PREGAME_HAD_GLOBAL_ERROR then
            self:DoLogin()
        end
        self:ClearAttemptAutomaticLogin()
    end
end
function Login_Keyboard:ClearAttemptAutomaticLogin()
    self.attemptAutomaticLogin = false
end
function Login_Keyboard:DoLogin()
        LOGIN_MANAGER_KEYBOARD:AttemptLinkedLogin()
    else
        PregameLogin(self.accountNameEdit:GetText(), self.passwordEdit:GetText())
        local DONT_PULL_ACCOUNT_NAME_FROM_CVAR = false
        self:InitializeCredentialEditBoxes(DONT_PULL_ACCOUNT_NAME_FROM_CVAR)
    end
    self.loginButton:SetState(BSTATE_DISABLED, true)
end
function Login_Keyboard:ShowRelaunchGameLabel()
    self.relaunchGameLabel:SetHidden(false)
end
function Login_Keyboard:ReanchorLoginButton()
        -- Since the credentials container is hidden when using linked login, reanchor the login button to the
        -- 'relaunch client' label
        local isValid, point, _, relPoint, offsetX, offsetY = self.loginButton:GetAnchor(0)
        self.loginButton:ClearAnchors()
        self.loginButton:SetAnchor(point, self.relaunchGameLabel, relPoint, offsetX, offsetY)
    end
end
function Login_Keyboard:ReanchorAnnouncements()
        local isValid0, point0, _, relPoint0, offsetX0, offsetY0 = self.announcements:GetAnchor(0)
        local isValid1, point1, _, relPoint1, offsetX1, offsetY1 = self.announcements:GetAnchor(1)
        self.announcements:ClearAnchors()
        
        self.announcements:SetAnchor(point0, self.relaunchGameLabel, relPoint0, offsetX0, offsetY0)
        self.announcements:SetAnchor(point1, self.relaunchGameLabel, relPoint1, offsetX1, offsetY1)
    end
end
-- XML Handlers --
    LOGIN_KEYBOARD = Login_Keyboard:New(control)
end
    LOGIN_KEYBOARD:GetPasswordEdit():TakeFocus()
end
    LOGIN_KEYBOARD:GetAccountNameEdit():TakeFocus()
end
    LOGIN_KEYBOARD:AttemptLoginFromPasswordEdit()
end
    LOGIN_KEYBOARD:DoLogin()
end
function ZO_Login_SetupCheckButton(control, cvarName)
                                                local bState = control:GetState()
                                                if(bState == BSTATE_PRESSED) then
                                                    SetCVar(cvarName, "1")
                                                else
                                                    SetCVar(cvarName, "0")
                                                end
                                            end)
end
    InitializeTooltip(InformationTooltip, control, BOTTOM, 0, -10)
    SetTooltipText(InformationTooltip, ZO_MenuBarButtonTemplate_GetData(control).tooltipText)
end
    ClearTooltip(InformationTooltip)
end