ESO Lua File v100015

libraries/zo_radialmenu/zo_radialmenucontroller.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
--[[
Radial Menu Controller Base class, requires the control passed in to have a child radial menu named "Menu".
Does basic initialization and provides callbacks / function overrides to populate the menu and interact with it.
]]
ZO_RadialMenuController = ZO_Object:Subclass()
function ZO_RadialMenuController:New(...)
    local radial = ZO_Object.New(self)
    radial:Initialize(...)
    return radial
end
function ZO_RadialMenuController:Initialize(control, entryTemplate, animationTemplate, entryAnimationTemplate)
    self.menuControl = control:GetNamedChild("Menu")
    self.menu = ZO_RadialMenu:New(self.menuControl, entryTemplate, animationTemplate, entryAnimationTemplate, "RadialMenu")
    local function SetupEntryControl(entryControl, data)
        self:SetupEntryControl(entryControl, data)
    end
    local function OnSelectionChangedCallback(selectedEntry)
        self:OnSelectionChangedCallback(selectedEntry)
    end
end
function ZO_RadialMenuController:ShowMenu()
    self.menu:Clear()
    self:PopulateMenu()
    self.menu:Show()
end
--override
function ZO_RadialMenuController:SetupEntryControl(control, data)
    -- Should be Overridden
end
function ZO_RadialMenuController:OnSelectionChangedCallback(selectedEntry)
    -- Should be Overridden
end
function ZO_RadialMenuController:PopulateMenu()
    -- Should be Overridden
end
--[[
Interactive Radial Menu Controller. This is the base class to use for in-game radial menus tied to keybinds where the user holds down a key/button to
bring up the radial menu for use. Releasing the key/button that opened the menu will close the menu and select the currently selected entry.
]]
local TIME_TO_HOLD_KEY_MS = 250
ZO_InteractiveRadialMenuController = ZO_RadialMenuController:Subclass()
function ZO_InteractiveRadialMenuController:New(...)
    return ZO_RadialMenuController.New(self, ...)
end
function ZO_InteractiveRadialMenuController:Initialize(control, entryTemplate, animationTemplate, entryAnimationTemplate )
    ZO_RadialMenuController.Initialize(self, control, entryTemplate, animationTemplate, entryAnimationTemplate)
    control:SetHandler("OnUpdate", function() self:OnUpdate() end)
    self.menu:SetOnClearCallback(function() self:StopInteraction() end)
end
function ZO_InteractiveRadialMenuController:StartInteraction()
    if not self.isInteracting and not self.beginHold then
        if self:PrepareForInteraction() then
            self.beginHold = GetFrameTimeMilliseconds()
            return true
        end
    end
end
function ZO_InteractiveRadialMenuController:StopInteraction()
    if self.isInteracting then
        self.isInteracting = false
        LockCameraRotation(false)
        RETICLE:RequestHidden(false)
        self.menu:SelectCurrentEntry()
    elseif self.beginHold then
        self:InteractionCanceled()
    end
    self.beginHold = nil
end
function ZO_InteractiveRadialMenuController:OnUpdate()
    if self.beginHold and GetFrameTimeMilliseconds() >= self.beginHold + TIME_TO_HOLD_KEY_MS then
        self.beginHold = nil
        if not self.isInteracting then
            self:ShowMenu()
        end
    end
    if self.isInteracting and IsInteracting() and GetInteractionType() ~= INTERACTION_HIDEYHOLE then
        self:StopInteraction()
    end
end
function ZO_InteractiveRadialMenuController:ShowMenu()
    ZO_RadialMenuController.ShowMenu(self)
    self.isInteracting = true
    LockCameraRotation(true)
    RETICLE:RequestHidden(true)
end
--override
function ZO_InteractiveRadialMenuController:PrepareForInteraction()
    return true
end
function ZO_InteractiveRadialMenuController:SetupEntryControl(control, data)
    -- Should be Overridden
end
function ZO_InteractiveRadialMenuController:OnSelectionChangedCallback(selectedEntry)
    -- Should be Overridden
end
function ZO_InteractiveRadialMenuController:PopulateMenu()
    -- Should be Overridden
end
function ZO_InteractiveRadialMenuController:InteractionCanceled()
    -- Should be Overridden
end