- ingame/crafting/gamepad/smithingresearch_gamepad.lua:231 --
GAMEPAD_TOOLTIPS:SetStatusLabelText(GAMEPAD_LEFT_TOOLTIP, GetString(SI_GAMEPAD_EQUIPPED_ITEM_HEADER))
- ingame/inventory/gamepad/gamepadinventory.lua:741 --
GAMEPAD_TOOLTIPS:SetStatusLabelText(GAMEPAD_LEFT_TOOLTIP, GetString(SI_GAMEPAD_EQUIPPED_ITEM_HEADER), nil, ZO_SELECTED_TEXT:Colorize(GetHiddenByStringForVisualLayer(highestPriorityVisualLayerThatIsShowing)))
- ingame/inventory/gamepad/gamepadinventory.lua:743 --
GAMEPAD_TOOLTIPS:SetStatusLabelText(GAMEPAD_LEFT_TOOLTIP, GetString(SI_GAMEPAD_EQUIPPED_ITEM_HEADER))
- ingame/inventory/gamepad/gamepadinventory.lua:1338 --
GAMEPAD_TOOLTIPS:SetStatusLabelText(GAMEPAD_RIGHT_TOOLTIP, GetString(SI_GAMEPAD_INVENTORY_ITEM_COMPARE_TOOLTIP_TITLE))
- ingame/inventory/gamepad/inventoryutils_gamepad.lua:224 --
GAMEPAD_TOOLTIPS:SetStatusLabelText(tooltipType, GetString(SI_GAMEPAD_EQUIPPED_ITEM_HEADER), equipSlotText, ZO_SELECTED_TEXT:Colorize(GetHiddenByStringForVisualLayer(highestPriorityVisualLayerThatIsShowing)))
- ingame/inventory/gamepad/inventoryutils_gamepad.lua:226 --
GAMEPAD_TOOLTIPS:SetStatusLabelText(tooltipType, GetString(SI_GAMEPAD_EQUIPPED_ITEM_HEADER), equipSlotText)
- ingame/skills/gamepad/gamepadskills.lua:1205 --
GAMEPAD_TOOLTIPS:SetStatusLabelText(tooltip, GetString(SI_GAMEPAD_SKILLS_TOOLTIP_STATUS), valueText)