pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:740 -- ZO_CharacterNaming_Gamepad_CreateDialog(ZO_CharacterSelect_Gamepad,
{
errorControl = ZO_CharacterSelect_GamepadRenameError,
errorFragment = CHARACTER_SELECT_RENAME_ERROR_GAMEPAD_FRAGMENT,
dialogName = CHARACTER_SELECT_GAMEPAD_DIALOG,
dialogTitle = SI_CHARACTER_SELECT_GAMEPAD_RENAME_TITLE,
onBack = function() ZO_CharacterSelect_Gamepad_ReturnToCharacterList(ACTIVATE_VIEWPORT) end,
onFinish = function(dialog)
local characterName = dialog.selectedName
if characterName and #characterName > 0 then
ZO_CharacterSelect_Gamepad.renaming = true
ZO_Dialogs_ShowGamepadDialog("CHARACTER_SELECT_RENAMING", {characterId = g_currentlySelectedCharacterData.id, newName = characterName})
end
end,
})