- appandingame/voicechathud/console/zo_voicechathud.lua:190 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) self:OnVoiceChannelLeft(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:191 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) self:OnVoiceChannelUnavailable(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:192 --
self.control:RegisterForEvent(EVENT_VOICE_USER_SPEAKING, function(eventCode, ...) self:OnUserSpeaking(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:193 --
self.control:RegisterForEvent(EVENT_VOICE_USER_JOINED_CHANNEL, function(eventCode, ...) self:OnVoiceUserJoinedChannel(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:194 --
self.control:RegisterForEvent(EVENT_VOICE_USER_LEFT_CHANNEL, function(eventCode, ...) self:OnVoiceUserLeftChannel(...) end)
- common/zo_addonmanager/zo_addonmanager.lua:61 --
self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:RefreshData() end)
- common/zo_options/gamepad/zo_options_gamepad.lua:68 --
self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResize)
- common/zo_options/gamepad/zo_options_gamepad.lua:69 --
self.control:RegisterForEvent(EVENT_ALL_GUI_SCREENS_RESIZED, OnScreenResize)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:18 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:19 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:20 --
self.control:RegisterForEvent(EVENT_MARKET_CURRENCY_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:21 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:22 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, CapacityUpdate)
- ingame/achievements/gamepad/achievements_gamepad.lua:206 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, Update)
- ingame/achievements/gamepad/achievements_gamepad.lua:207 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/gamepad/achievements_gamepad.lua:208 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, Update)
- ingame/achievements/keyboard/achievements.lua:940 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, OnAchievementsUpdated)
- ingame/achievements/keyboard/achievements.lua:941 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/keyboard/achievements.lua:942 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, OnAchievementAwarded)
- ingame/banking/gamepad/banking_gamepad.lua:94 --
self.control:RegisterForEvent(EVENT_OPEN_BANK, OnOpenBank)
- ingame/banking/gamepad/banking_gamepad.lua:95 --
self.control:RegisterForEvent(EVENT_CLOSE_BANK, OnCloseBank)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:42 --
self.control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:43 --
self.control:RegisterForEvent(EVENT_DIFFICULTY_LEVEL_CHANGED, OnDifficultyLevelChanged)
- ingame/campaign/campaignoverview.lua:86 --
self.control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:RefreshCategories() end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:38 --
self.control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() self:UpdateBonuses() end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:39 --
self.control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() self:UpdateBonuses() end)
- ingame/championperks/championperks.lua:125 --
self.control:RegisterForEvent(EVENT_POWER_UPDATE, function(...) self:OnPowerUpdate(...) end)
- ingame/championperks/championperks.lua:777 --
self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, function() self:OnChampionPointGained() end)
- ingame/championperks/championperks.lua:778 --
self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, function() self:OnChampionSystemUnlocked() end)
- ingame/championperks/championperks.lua:779 --
self.control:RegisterForEvent(EVENT_UNSPENT_CHAMPION_POINTS_CHANGED, function() self:OnUnspentChampionPointsChanged() end)
- ingame/championperks/championperks.lua:780 --
self.control:RegisterForEvent(EVENT_CHAMPION_PURCHASE_RESULT, function(_, result) self:OnChampionPurchaseResult(result) end)
- ingame/championperks/championperks.lua:781 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:OnMoneyChanged() end)
- ingame/collections/keyboard/collectionsbook.lua:345 --
self.control:RegisterForEvent(EVENT_COLLECTIBLES_SEARCH_RESULTS_READY, OnSearchResultsReady)
- ingame/compass/compass.lua:74 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/compass/compass.lua:95 --
self.control:RegisterForEvent(EVENT_ZONE_CHANGED, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:96 --
self.control:RegisterForEvent(EVENT_QUEST_COMPLETE, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:232 --
self.control:RegisterForEvent(EVENT_PLAYER_IN_PIN_AREA_CHANGED, OnPlayerInPinAreaChanged)
- ingame/compass/compass.lua:237 --
self.control:RegisterForEvent(EVENT_QUEST_ADVANCED, OnQuestRemovedOrChanged)
- ingame/compass/compass.lua:238 --
self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemovedOrChanged)
- ingame/compass/compass.lua:245 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/compass/compass.lua:246 --
self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:PerformFullAreaQuestUpdate() end)
- ingame/compass/compassframe.lua:26 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/contacts/gamepad/sociallist_gamepad.lua:119 --
self.control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) self:UpdateStatusDropdownSelection(newStatus) end)
- ingame/crafting/sharedalchemy.lua:103 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/sharedenchanting.lua:100 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/sharedprovisioner.lua:41 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartInteract()
SCENE_MANAGER:Show(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:48 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartHide()
SCENE_MANAGER:Hide(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:55 --
self.control:RegisterForEvent(EVENT_RECIPE_LEARNED, function()
if self:ShouldShowForControlScheme() then
self:DirtyRecipeList()
end
end)
- ingame/crafting/sharedprovisioner.lua:82 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedprovisioner.lua:83 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedprovisioner.lua:85 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if self:ShouldShowForControlScheme() then
if nonCombatBonusType == NON_COMBAT_BONUS_PROVISIONING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_PROVISIONING_RARITY_LEVEL then
self:DirtyRecipeList()
end
end
end)
- ingame/crafting/smithingcreation_shared.lua:28 --
self.control:RegisterForEvent(EVENT_FINISHED_SMITHING_TRAIT_RESEARCH, HandleDirtyEvent)
- ingame/crafting/smithingresearch_shared.lua:26 --
self.control:RegisterForEvent(EVENT_FINISHED_SMITHING_TRAIT_RESEARCH, HandleDirtyEvent)
- ingame/crafting/gamepad/alchemy_gamepad.lua:53 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/alchemy_gamepad.lua:213 --
self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SCENE_MANAGER:IsShowing(self.sceneName) then
self:OnSlotChanged()
end
end)
- ingame/crafting/gamepad/enchanting_gamepad.lua:210 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING and IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("gamepad_enchanting_mode")
end
end)
- ingame/crafting/gamepad/enchanting_gamepad.lua:216 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide("gamepad_enchanting_mode")
SCENE_MANAGER:Hide("gamepad_enchanting_creation")
SCENE_MANAGER:Hide("gamepad_enchanting_extraction")
end
end)
- ingame/crafting/gamepad/enchanting_gamepad.lua:278 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/gamepad/gamepadprovisioner.lua:74 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/gamepadprovisioner.lua:127 --
self.control:RegisterForEvent(EVENT_INVENTORY_IS_FULL, function()
self.isCrafting = false
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:101 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
self.resetUIs = not sameStation
SCENE_MANAGER:Show(GAMEPAD_SMITHING_ROOT_SCENE_NAME)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:108 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
SCENE_MANAGER:ShowBaseScene()
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:118 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:119 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:121 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:127 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:128 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/keyboard/alchemy_keyboard.lua:69 --
self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SCENE_MANAGER:IsShowing(self.sceneName) then
self:OnSlotChanged()
end
end)
- ingame/crafting/keyboard/enchanting_keyboard.lua:49 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("enchanting")
end
end)
- ingame/crafting/keyboard/enchanting_keyboard.lua:55 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide("enchanting")
end
end)
- ingame/crafting/keyboard/provisioner.lua:58 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:18 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithing_keyboard.lua:61 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and not IsInGamepadPreferredMode() then
self.interactingWithSameStation = sameStation
SCENE_MANAGER:Show(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:68 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Hide(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:78 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:79 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:81 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:87 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:88 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/death/raidlifedisplay.lua:59 --
self.control:RegisterForEvent(EVENT_RETICLE_TARGET_PLAYER_CHANGED, self.reticleTargetChangedCallback)
- ingame/deathrecap/deathrecap.lua:90 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/deathrecap/deathrecap.lua:96 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/dyeing/gamepad/dyeing_gamepad.lua:430 --
self.control:RegisterForEvent(EVENT_UNLOCKED_DYES_UPDATED, function() self:UpdateUnlockedDyes() end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:75 --
self.control:RegisterForEvent(EVENT_UNLOCKED_DYES_UPDATED, function() self:DirtyDyeLayout() end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:88 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:36 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:37 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/group/zo_groupingtools_shared.lua:192 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, ClearUpdate)
- ingame/group/zo_groupingtools_shared.lua:193 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, ...) self:OnGroupingToolsStatusUpdate(...) end)
- ingame/group/zo_groupingtools_shared.lua:194 --
self.control:RegisterForEvent(EVENT_PREFERRED_CAMPAIGN_CHANGED, function(event, ...) self:OnPreferredCampaignChanged(...) end)
- ingame/group/zo_groupingtools_shared.lua:196 --
self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, ...) self:OnLevelUpdate(...) end)
- ingame/group/zo_groupingtools_shared.lua:197 --
self.control:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, function(eventCode, ...) self:OnVeteranRankUpdate(...) end)
- ingame/group/zo_groupingtools_shared.lua:198 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, ClearUpdate)
- ingame/group/zo_groupingtools_shared.lua:199 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, ClearUpdate)
- ingame/group/zo_groupingtools_shared.lua:200 --
self.control:RegisterForEvent(EVENT_GROUP_UPDATE, ClearUpdate)
- ingame/group/zo_groupingtools_shared.lua:202 --
self.control:RegisterForEvent(EVENT_LEADER_UPDATE, ClearUpdate)
- ingame/group/gamepad/zo_grouplist_gamepad.lua:38 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:293 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, function(eventCode, ...) OnGroupMemberJoined(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:294 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, function(eventCode, ...) OnGroupMemberLeft(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:295 --
self.control:RegisterForEvent(EVENT_GROUP_UPDATE, function(eventCode, ...) OnGroupUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:296 --
self.control:RegisterForEvent(EVENT_LEADER_UPDATE, function(eventCode, ...) OnLeaderUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:297 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(eventCode, ...) OnGroupingToolsStatusUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:298 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, function(eventCode, ...) OnGroupMemberConnectedStatus(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:300 --
self.control:RegisterForEvent(EVENT_VETERAN_DIFFICULTY_CHANGED, function(eventCode, ...) OnVeteranDifficultyChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:301 --
self.control:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, function(eventCode, ...) OnVeteranRankChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:303 --
self.control:RegisterForEvent(EVENT_ZONE_UPDATE, function(eventCode, ...) OnZoneUpdate(...) end)
- ingame/group/gamepad/zo_grouprolesbar_gamepad.lua:105 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, ...) OnGroupingToolsStatusUpdate(...) end)
- ingame/group/gamepad/zo_grouprolesbar_gamepad.lua:106 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(event, ...) OnPlayerActivated(...) end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:108 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
self.initialized = true
self:SetSelectedHeraldryIndices()
self.categoryList:RefreshVisible()
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:114 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
self.initialized = false
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:118 --
self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
self:SetSelectedHeraldryIndices()
self:EnableHighlight()
ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, SOUNDS.GUILD_HERALDRY_APPLIED, SI_GAMEPAD_GUILD_HERALDRY_SAVED)
self.pendingTransaction = false
self:UpdateKeybindGroups()
self.categoryList:RefreshVisible()
self:HideStyleHighlight()
self:HideColorHighlight()
self:SelectMode(ZO_HERALDRY_CATEGORY_MODE)
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:131 --
self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
self:UpdateKeybindGroups()
end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:172 --
self.control:RegisterForEvent(EVENT_GUILD_HISTORY_CATEGORY_UPDATED, function(_, guildId, category) self:OnGuildHistoryCategoryUpdated(guildId, category) end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:173 --
self.control:RegisterForEvent(EVENT_GUILD_HISTORY_RESPONSE_RECEIVED, function() self:OnGuildHistoryResponseReceived() end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:24 --
self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:25 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:26 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:27 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:28 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:67 --
self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:68 --
self.control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:69 --
self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:71 --
self.control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:72 --
self.control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:73 --
self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:74 --
self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:75 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:76 --
self.control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:77 --
self.control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:150 --
self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, OnRefresh)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:151 --
self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:152 --
self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:153 --
self.control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, OnRefreshMatchGuildId)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:50 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = true
self:SetSelectedHeraldryIndices()
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:58 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = false
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:64 --
self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:SetSelectedHeraldryIndices()
self:UpdateKeybindGroups()
PlaySound(SOUNDS.GUILD_HERALDRY_APPLIED)
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:72 --
self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:UpdateKeybindGroups()
end
end)
- ingame/help/gamepad/help_common_gamepad.lua:25 --
self.control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/instancekickwarning/instancekickwarning.lua:43 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnInstanceKickTimeUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:44 --
self.control:RegisterForEvent(EVENT_INSTANCE_KICK_TIME_UPDATE, OnInstanceKickTimeUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:45 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:46 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteUpdate)
- ingame/interactwindow/interactwindow_shared.lua:146 --
self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/inventory/gamepad/gamepadinventory.lua:740 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/gamepadinventory.lua:741 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/gamepadinventory.lua:742 --
self.control:RegisterForEvent(EVENT_TELVAR_STONE_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/gamepadinventory.lua:743 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeaderAndSelectedData)
- ingame/inventory/gamepad/gamepadinventory.lua:744 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeaderAndSelectedData)
- ingame/inventory/gamepad/gamepadinventory.lua:745 --
self.control:RegisterForEvent(EVENT_PLAYER_DEAD, RefreshSelectedData)
- ingame/inventory/gamepad/gamepadinventory.lua:746 --
self.control:RegisterForEvent(EVENT_PLAYER_REINCARNATED, RefreshSelectedData)
- ingame/inventory/gamepad/guildbank_gamepad.lua:154 --
self.control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/lockpick/lockpick.lua:91 --
self.control:RegisterForEvent(EVENT_BEGIN_LOCKPICK, OnBeginLockpick)
- ingame/lockpick/lockpick.lua:92 --
self.control:RegisterForEvent(EVENT_LOCKPICK_FAILED, OnLockpickFailed)
- ingame/lockpick/lockpick.lua:93 --
self.control:RegisterForEvent(EVENT_LOCKPICK_SUCCESS, OnLockpickSuccess)
- ingame/lockpick/lockpick.lua:94 --
self.control:RegisterForEvent(EVENT_LOCKPICK_BROKE, OnLockpickBroke)
- ingame/lorelibrary/gamepad/library_common_gamepad.lua:40 --
self.control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
- ingame/lorelibrary/gamepad/library_common_gamepad.lua:41 --
self.control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
- ingame/mail/gamepad/mailinbox_gamepad.lua:376 --
self.control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() self:MailboxUpdated() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:377 --
self.control:RegisterForEvent(EVENT_MAIL_READABLE, OnMailReadable)
- ingame/mail/gamepad/mailinbox_gamepad.lua:378 --
self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:379 --
self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:380 --
self.control:RegisterForEvent(EVENT_MAIL_REMOVED, OnMailRemoved)
- ingame/mail/gamepad/mailinbox_gamepad.lua:381 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/mail/gamepad/mailinbox_gamepad.lua:382 --
self.control:RegisterForEvent(EVENT_MAIL_NUM_UNREAD_CHANGED, function(...) MAIL_MANAGER_GAMEPAD:RefreshHeader() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:197 --
self.control:RegisterForEvent(EVENT_MAIL_COD_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:198 --
self.control:RegisterForEvent(EVENT_MAIL_ATTACHED_MONEY_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:199 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdatePostageMoney() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:205 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:206 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:218 --
self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) self:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:219 --
self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) self:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:220 --
self.control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() self:OnMailSendSuccess() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:221 --
self.control:RegisterForEvent(EVENT_MAIL_SEND_FAILED, function(_, ...) self:OnMailSendFailure(...) end)
- ingame/performance/performancemeter.lua:59 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/performance/performancemeter.lua:60 --
self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/playertoplayer/playertoplayer.lua:124 --
self.control:RegisterForEvent(EVENT_START_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnStartSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:125 --
self.control:RegisterForEvent(EVENT_END_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnEndSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:388 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:389 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:390 --
self.control:RegisterForEvent(EVENT_TRADE_INVITE_CONSIDERING, OnTradeWindowInviteConsidering)
- ingame/playertoplayer/playertoplayer.lua:391 --
self.control:RegisterForEvent(EVENT_TRADE_INVITE_REMOVED, OnTradeWindowInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:392 --
self.control:RegisterForEvent(EVENT_QUEST_SHARED, OnQuestShared)
- ingame/playertoplayer/playertoplayer.lua:393 --
self.control:RegisterForEvent(EVENT_QUEST_SHARE_REMOVED, OnQuestShareRemoved)
- ingame/playertoplayer/playertoplayer.lua:394 --
self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER, OnPledgeOfMaraOffer)
- ingame/playertoplayer/playertoplayer.lua:395 --
self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER_REMOVED, OnPledgeOfMaraOfferRemoved)
- ingame/playertoplayer/playertoplayer.lua:396 --
self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_ADDED, OnIncomingFriendInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:397 --
self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_REMOVED, OnIncomingFriendRequestRemoved)
- ingame/playertoplayer/playertoplayer.lua:398 --
self.control:RegisterForEvent(EVENT_GUILD_INVITE_ADDED, OnGuildInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:399 --
self.control:RegisterForEvent(EVENT_GUILD_INVITE_REMOVED, OnGuildInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:400 --
self.control:RegisterForEvent(EVENT_AGENT_CHAT_REQUESTED, OnAgentChatRequested)
- ingame/playertoplayer/playertoplayer.lua:401 --
self.control:RegisterForEvent(EVENT_AGENT_CHAT_ACCEPTED, OnAgentChatAccepted)
- ingame/playertoplayer/playertoplayer.lua:402 --
self.control:RegisterForEvent(EVENT_AGENT_CHAT_DECLINED, OnAgentChatDeclined)
- ingame/playertoplayer/playertoplayer.lua:403 --
self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, OnCampaignQueueStateChanged)
- ingame/playertoplayer/playertoplayer.lua:404 --
self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_LEFT, OnCampaignQueueLeft)
- ingame/playertoplayer/playertoplayer.lua:405 --
self.control:RegisterForEvent(EVENT_SCRIPTED_WORLD_EVENT_INVITE, OnScriptedWorldEventInvite)
- ingame/playertoplayer/playertoplayer.lua:406 --
self.control:RegisterForEvent(EVENT_SCRIPTED_WORLD_EVENT_INVITE_REMOVED, OnScriptedWorldEventInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:453 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_JUMP_DUNGEON_NOTIFICATION_NEW, function(event, ...) OnGroupingToolsJumpDungeonNotificationNew(...) end)
- ingame/playertoplayer/playertoplayer.lua:454 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_JUMP_DUNGEON_NOTIFICATION_REMOVED, function(event, ...) OnGroupingToolsJumpDungeonNotificationRemoved(...) end)
- ingame/playertoplayer/playertoplayer.lua:483 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_NEW, function(event, ...) OnGroupingToolsFindReplacementNotificationNew(...) end)
- ingame/playertoplayer/playertoplayer.lua:484 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_REMOVED, function(event, ...) OnGroupingToolsFindReplacementNotificationRemoved(...) end)
- ingame/playertoplayer/playertoplayer.lua:542 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/playertoplayer/playertoplayer.lua:543 --
self.control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- ingame/playertoplayer/playertoplayer.lua:554 --
self.control:RegisterForEvent(EVENT_GAME_CAMERA_UI_MODE_CHANGED, OnGameCameraUIModeChanged)
- ingame/quickslot/gamepad/gamepadquickslot.lua:163 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/gamepadquickslot.lua:164 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/gamepadquickslot.lua:165 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/gamepadquickslot.lua:166 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeader)
- ingame/repair/repairwindow.lua:87 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/repair/repairwindow.lua:88 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshAll)
- ingame/repair/repairwindow.lua:89 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshAll)
- ingame/reticle/reticle.lua:50 --
self.control:RegisterForEvent(EVENT_RETICLE_HIDDEN_UPDATE, function(event, ...) self:UpdateHiddenState(...) end)
- ingame/reticle/reticle.lua:51 --
self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnStealthStateChanged(...) end end)
- ingame/reticle/reticle.lua:52 --
self.control:RegisterForEvent(EVENT_DISGUISE_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnDisguiseStateChanged(...) end end)
- ingame/reticle/reticle.lua:53 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(event, ...) self:SetupReticle(...) end)
- ingame/reticle/reticle.lua:54 --
self.control:RegisterForEvent(EVENT_IMPACTFUL_HIT, function(event, ...) self:OnImpactfulHit(...) end)
- ingame/reticle/reticle.lua:55 --
self.control:RegisterForEvent(EVENT_NO_INTERACT_TARGET, function(event, ...) PlaySound(SOUNDS.NO_INTERACT_TARGET) end)
- ingame/skills/gamepad/gamepadactionbar.lua:27 --
self.control:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, Refresh)
- ingame/skills/gamepad/gamepadactionbar.lua:28 --
self.control:RegisterForEvent(EVENT_ACTION_SLOTS_FULL_UPDATE, Refresh)
- ingame/skills/gamepad/gamepadskills.lua:612 --
self.control:RegisterForEvent(EVENT_SKILLS_FULL_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:613 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:614 --
self.control:RegisterForEvent(EVENT_SKILL_RANK_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:615 --
self.control:RegisterForEvent(EVENT_SKILL_XP_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:616 --
self.control:RegisterForEvent(EVENT_SKILL_POINTS_CHANGED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:617 --
self.control:RegisterForEvent(EVENT_ABILITY_PROGRESSION_RANK_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:618 --
self.control:RegisterForEvent(EVENT_ABILITY_LIST_CHANGED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:621 --
self.control:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, RefreshVisible)
- ingame/skills/gamepad/gamepadskills.lua:622 --
self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/stats/gamepad/zo_stats_gamepad.lua:77 --
self.control:RegisterForEvent(EVENT_STATS_UPDATED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:78 --
self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:79 --
self.control:RegisterForEvent(EVENT_EFFECT_CHANGED, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:81 --
self.control:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:82 --
self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:83 --
self.control:RegisterForEvent(EVENT_TITLE_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:84 --
self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:85 --
self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:86 --
self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, OnRefresh)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:49 --
self.control:RegisterForEvent(EVENT_STATS_UPDATED, UpdateStatValue)
- ingame/stats/keyboard/zo_stats_keyboard.lua:57 --
self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, function() self:UpdateSpendablePoints() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:58 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:RefreshTitleSection() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:184 --
self.control:RegisterForEvent(EVENT_TITLE_UPDATE, function(_, unitTag) if(unitTag == "player") then UpdateSelectedTitle() end end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:185 --
self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, UpdateTitles)
- ingame/stats/keyboard/zo_stats_keyboard.lua:186 --
self.control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, function(eventCode, unitTag) if unitTag == "player" then UpdateRank() end end)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:30 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:31 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:37 --
self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, OnBuyBackUpdated)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:42 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:43 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:44 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:45 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:46 --
self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:32 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:33 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:39 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:40 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:34 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:35 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:37 --
self.control:RegisterForEvent(EVENT_OPEN_STORE, OnOpenStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:38 --
self.control:RegisterForEvent(EVENT_CLOSE_STORE, OnCloseStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:72 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:73 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:74 --
self.control:RegisterForEvent(EVENT_TELVAR_STONE_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:75 --
self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:76 --
self.control:RegisterForEvent(EVENT_SELL_RECEIPT, OnSellSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:77 --
self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, OnBuyBackSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:78 --
self.control:RegisterForEvent(EVENT_ITEM_REPAIR_FAILURE, OnFailedRepair)
- ingame/storewindow/keyboard/buyback_keyboard.lua:94 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshFreeSlots)
- ingame/storewindow/keyboard/buyback_keyboard.lua:95 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshFreeSlots)
- ingame/storewindow/keyboard/buyback_keyboard.lua:96 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/storewindow/keyboard/buyback_keyboard.lua:97 --
self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, RefreshList)
- ingame/storewindow/keyboard/buyback_keyboard.lua:98 --
self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, function(eventId, itemName, itemQuantity, money, itemSoundCategory)
if(itemSoundCategory == ITEM_SOUND_CATEGORY_NONE) then
-- Fall back sound if there was no other sound to play
PlaySound(SOUNDS.ITEM_MONEY_CHANGED)
else
PlayItemSound(itemSoundCategory, ITEM_SOUND_ACTION_ACQUIRE)
end
end)
- ingame/subtitles/subtitles.lua:87 --
self.control:RegisterForEvent(EVENT_SHOW_SUBTITLE, function(event, ...) self:OnShowSubtitle(...) end)
- ingame/synergy/synergy.lua:32 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnSynergyAbilityChanged)
- ingame/synergy/synergy.lua:33 --
self.control:RegisterForEvent(EVENT_SYNERGY_ABILITY_CHANGED, OnSynergyAbilityChanged)
- ingame/tradewindow/tradewindow_shared.lua:227 --
self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:76 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:77 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:133 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_JOINED, function(eventCode, ...) OnVoiceChannelJoined(...) end)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:134 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) OnVoiceChannelLeft(...) end)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:135 --
self.control:RegisterForEvent(EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, function(eventCode, ...) OnVoiceTransmitChannelChanged(...) end)
- ingame/voicechat/console/zo_voicechat_gamepad.lua:62 --
self.control:RegisterForEvent(EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, function(eventCode, ...) OnVoiceTransmitChannelChanged(...) end)
- ingame/voicechat/console/zo_voicechat_gamepad.lua:63 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) OnVoiceChannelUnavailable(...) end)
- ingame/zo_loot/gamepad/lootpickup_gamepad.lua:81 --
self.control:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/zo_quest/questtimer.lua:40 --
self.control:RegisterForEvent(EVENT_QUEST_TIMER_UPDATED, OnQuestTimerUpdated)
- ingame/zo_quest/questtimer.lua:41 --
self.control:RegisterForEvent(EVENT_QUEST_TIMER_PAUSED, OnQuestTimerPaused)
- ingame/zo_quest/questtimer.lua:42 --
self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/zo_quest/questtimer.lua:43 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- internalingame/market/market_shared.lua:95 --
self.control:RegisterForEvent(EVENT_TUTORIAL_HIDDEN, function()
if self.currentTutorial then
self.currentTutorial = nil
self:RestoreActionLayerForTutorial()
self:OnTutorialHidden()
end
end)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:215 --
self.control:RegisterForEvent(eventId, callback)