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--------------------------------------------
-- VoiceChat Participant Options
--------------------------------------------
local ICON_MUTED_PLAYER = "EsoUI/Art/VOIP/Gamepad/gp_VOIP_muted.dds"
end
return object
end
end
end
end )
end
end
end
end
--ZO_Gamepad_ParametricList_Screen overrides
list : AddDataTemplate ( "ZO_VoiceChatParticipantOptionsEntryGamepad" , ZO_SharedGamepadEntry_OnSetup , ZO_GamepadMenuEntryTemplateParametricListFunction )
end
function ZO_VoiceChatParticipantOptionsGamepad : OnSelectionChanged ( list , selectedData , oldSelectedData )
if selectedData then
local speakerData = selectedData . speakerData
local displayName = speakerData . displayName
local channelName = selectedData . channelName
local lastTimeSpoken = speakerData . lastTimeSpoken
GAMEPAD_TOOLTIPS : LayoutVoiceChatParticipantHistory ( GAMEPAD_LEFT_TOOLTIP , displayName , channelName , lastTimeSpoken )
end
end
end
do
end
{
alignment = KEYBIND_STRIP_ALIGN_LEFT ,
{
keybind = "UI_SHORTCUT_PRIMARY" ,
function ( )
end ,
function ( )
if not entry then
return false
end
return true
end ,
} ,
}
ZO_Gamepad_AddBackNavigationKeybindDescriptors ( self . keybindStripDescriptor , GAME_NAVIGATION_TYPE_BUTTON )
end
end
if not channel then
return
end
--Populate list
for i = 1 , # participantDataList do
local speakerData = participantDataList [ i ]
local displayName = speakerData . displayName
local newEntry = ZO_GamepadEntryData : New ( ZO_FormatUserFacingDisplayName ( displayName ) , speakerData . isMuted and ICON_MUTED_PLAYER )
newEntry . speakerData = speakerData
newEntry . channel = channel
end
end
end |