pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:2253 -- ZO_CharacterNaming_Gamepad_CreateDialog(ZO_CharacterCreate_Gamepad,
{
errorControl = ZO_CharacterCreate_GamepadFinishError,
errorFragment = CHARACTER_CREATE_GAMEPAD_FINISH_ERROR_FRAGMENT,
dialogName = CHARACTER_CREATE_GAMEPAD_DIALOG,
dialogTitle = SI_CREATE_CHARACTER_GAMEPAD_FINISH_TITLE,
onBack = function()
if self.focusControl then
self.focusControl:EnableFocus(true)
end
end,
onFinish = function(dialog)
local characterName = dialog.selectedName
self.characterName = characterName
if characterName and #characterName > 0 then
if IsConsoleUI() then
PLAYER_CONSOLE_INFO_REQUEST_MANAGER:RequestNameValidation(characterName, CharacterNameValidationCallback)
else
CharacterNameValidationCallback(IsValidName(characterName))
end
end
end,
})