ESO Lua File v100010

pregame/console/legalagreements/disagreescreen.lua

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---------------------------------------
local function InitKeybindingDescriptor(self)
    self.keyStrip = 
    {
        {
            alignment = KEYBIND_STRIP_ALIGN_LEFT,
            name = GetString(SI_CONSOLE_PREGAME_SELECT),
            keybind = "UI_SHORTCUT_PRIMARY",
            callback = function()
                for i,v in ipairs(self.buttons) do
                    local selected = (i == self.selectedButtonIndex)
                    if selected then
                        if v.selected ~= nil then
                            v.selected()
                        end
                        break
                    end
                end
            end,
        },
        {
            alignment = KEYBIND_STRIP_ALIGN_LEFT,
            name = GetString(SI_CONSOLE_CREATEACCOUNT_AUTOFILL_CANCEL),
            keybind = "UI_SHORTCUT_EXIT",
            callback = function()
                PregameStateManager_SetState("AccountLogin")
            end,
        },
    }
end
local function UpdateButtons(self)
    for i,v in ipairs(self.buttons) do
        local selected = (i == self.selectedButtonIndex)
        local label = v.control:GetNamedChild("Label")
        label:SetText(v.text)
        local r, g, b = (selected and ZO_SELECTED_TEXT or ZO_DISABLED_TEXT):UnpackRGB()
        label:SetColor(r, g, b, 1)
        label:SetFont(selected and "ZoFontGamepad37" or "ZoFontGamepad30")
    end
end
    self.selectedButtonIndex = (self.selectedButtonIndex % #self.buttons) + 1
end
    self.selectedButtonIndex = self.selectedButtonIndex - 1
    if self.selectedButtonIndex < 1 then
        self.selectedButtonIndex = #self.buttons
    end
end
    local result = self.movementController:CheckMovement()
    if result == MOVEMENT_CONTROLLER_MOVE_NEXT then
    elseif result == MOVEMENT_CONTROLLER_MOVE_PREVIOUS then
    end
end
---------------------------------------
    local legalDisagreeScreen_Gamepad_Fragment = ZO_FadeSceneFragment:New(self)
    local legalDisagreeScreen_Gamepad_Scene = ZO_Scene:New("LegalAgreementsDisagree_Gamepad", SCENE_MANAGER)
    legalDisagreeScreen_Gamepad_Scene:AddFragment(legalDisagreeScreen_Gamepad_Fragment)
    legalDisagreeScreen_Gamepad_Scene:AddFragment(KEYBIND_STRIP_GAMEPAD_FRAGMENT)
    self.animation = self:GetNamedChild("Animation")
    self.buttons = 
    {
        {
            text = GetString(SI_CONSOLE_LEGALDECLINECONFIRM_REVIEW),
            control = self:GetNamedChild("YesButton"),
            selected = function()
                PregameStateManager_SetState("ShowEULA")
            end
        },
        {
            text = GetString(SI_CONSOLE_LEGALDECLINECONFIRM_DECLINE),
            control = self:GetNamedChild("NoButton"),
            selected = function()
                PregameStateManager_SetState("AccountLogin")
            end
        }
    }
    self.selectedButtonIndex = 1
    self.movementController = ZO_MovementController:New(MOVEMENT_CONTROLLER_DIRECTION_VERTICAL)
    local StateChanged = function(oldState, newState)
        if newState == SCENE_SHOWING then
            self.currentKeystrip = self.keyStrip
            KEYBIND_STRIP:RemoveDefaultExit()
            KEYBIND_STRIP:AddKeybindButtonGroup(self.currentKeystrip)
        elseif newState == SCENE_HIDDEN then
            if self.currentKeystrip then
                KEYBIND_STRIP:RemoveKeybindButtonGroup(self.currentKeystrip)
                KEYBIND_STRIP:RestoreDefaultExit()
            end
        end
    end
    legalDisagreeScreen_Gamepad_Scene:RegisterCallback("StateChange", StateChanged)
end