1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 |
local SYMBOL_PARAMS = {
NUM_SYMBOLS_PER_ROW = 3 ,
SYMBOL_OFFSET_X = 50 ,
SYMBOL_OFFSET_Y = 50 ,
SYMBOL_SPACING_X = 120 ,
SYMBOL_SPACING_Y = 118 ,
}
return object
end
if ( newState == SCENE_SHOWING ) then
end
end )
end
return
end
local symbolCol = 1
local symbolRow = 1
symbol . tooltip = tooltip
local offsetX = params . SYMBOL_OFFSET_X + ( params . SYMBOL_SPACING_X ) * ( symbolCol - 1 )
local offsetY = params . SYMBOL_OFFSET_Y + ( params . SYMBOL_SPACING_Y ) * ( symbolRow - 1 )
if ( symbolCol == 1 ) then
symbolList = { }
end
symbolList [ # symbolList + 1 ] = symbol
symbolCol = symbolCol + 1
if symbolCol == params . NUM_SYMBOLS_PER_ROW + 1 then
symbolRow = symbolRow + 1
symbolCol = 1
end
end
end
end
end
--Global XML
end |