- ingame/achievements/achievements.lua:944 --
self.refreshGroups:AddRefreshGroup("FullUpdate",
{
RefreshAll = function()
self:OnAchievementsUpdated()
end,
})
- ingame/achievements/achievements.lua:951 --
self.refreshGroups:AddRefreshGroup("AchievementUpdated",
{
RefreshSingle = function(achievementId)
self:OnAchievementUpdated(achievementId)
end,
})
- ingame/achievements/achievements.lua:958 --
self.refreshGroups:AddRefreshGroup("AchievementAwarded",
{
RefreshSingle = function(achievementId)
self:OnAchievementAwarded(achievementId)
end,
})
- ingame/achievements/keyboard/achievements.lua:893 --
self.refreshGroups:AddRefreshGroup("FullUpdate",
{
RefreshAll = function()
self:OnAchievementsUpdated()
end,
})
- ingame/achievements/keyboard/achievements.lua:900 --
self.refreshGroups:AddRefreshGroup("AchievementUpdated",
{
RefreshSingle = function(achievementId)
self:OnAchievementUpdated(achievementId)
end,
})
- ingame/achievements/keyboard/achievements.lua:907 --
self.refreshGroups:AddRefreshGroup("AchievementAwarded",
{
RefreshSingle = function(achievementId)
self:OnAchievementAwarded(achievementId)
end,
})
- ingame/collections/collectionsbook.lua:362 --
self.refreshGroups:AddRefreshGroup("FullUpdate",
{
RefreshAll = function()
self:OnCollectionUpdated()
end,
})
- ingame/collections/collectionsbook.lua:369 --
self.refreshGroups:AddRefreshGroup("CollectibleUpdated",
{
RefreshSingle = function(collectibleId)
self:OnCollectibleUpdated(collectibleId)
end,
})