ingame/inventory/gamepad/guildbank_gamepad.lua:585 -- GAMEPAD_GUILD_BANK_WITHDRAW_DEPOSIT_GOLD_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_SHOWING then
self:PerformDeferredInitialization()
self:SetTitleText()
self:UpdateInput()
self.selector:Activate()
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
elseif newState == SCENE_HIDDEN then
self.selector:Clear()
self.selector:Deactivate()
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
end
end)